Deathslug Posted January 20, 2016 Report Share Posted January 20, 2016 (edited) Hey guys! From my experience as Civilian and Cop, as well as other players, the amount of drug running has been quiet. This gives cops less to do and the time invested for civilians isn't worth the income. I know this has been suggested before but I would like to read some updated responses from the community. Increase the payout of drugs would probably increase the production of running drugs. Another option - Give the player all of the drugs if they go into the perk 100% Profit. Give the cartels less and the player more? Any other suggestions are welcomed. I ask you all to please keep it civil and don't instant rage at me or I'll request for this thread to be closed. I think finding ways to improve some of the main parts of the game will increase the global activity which will bring more entertainment to the players. Edited January 20, 2016 by Deathslug Bersabee and Das Otter like this Link to comment
HotWings Posted January 20, 2016 Report Share Posted January 20, 2016 No, increasing the payout of drugs is not needed. They already pay out more than any legal enterprise (which honestly makes 0 sense). Link to comment
Sheriff Rick Grimes Posted January 20, 2016 Report Share Posted January 20, 2016 Meth is pretty much the only drug worth doing. A payout increase could be the answer, but what might be better would be if the locations get changed to safer places as well as like two drug dealers that are outside of towns. Deathslug likes this Link to comment
Deathslug Posted January 20, 2016 Author Report Share Posted January 20, 2016 (edited) I agree with a change in locations. That is a good idea! Maybe keep the locations and add 1 more for each drug? Like - Tropical Blue Kush Fields -Bigger payout than just Weed Do the same for Heroine / Cocaine This can possibly be a zone for some of yo hard core killerz who are down to camp and shit? Just another fantasy that probably won't happen! Edited January 20, 2016 by Deathslug Link to comment
Vanilla Coke Posted January 20, 2016 Report Share Posted January 20, 2016 Camping drugs is scummy and it's for the cops, we'd rather fight cartels fam. On the topic of increasing payout however, no. Drugs pay out enough as it is, the risk to reward is not worth it in my opinion however, excavating is the way to go. Link to comment
Murmurs Posted January 20, 2016 Report Share Posted January 20, 2016 36 minutes ago, Deathslug said: Hey guys! From my experience as Civilian and Cop, as well as other players, the amount of drug running has been quiet. This gives cops less to do and the time invested for civilians isn't worth the income. I know this has been suggested before but I would like to read some updated responses from the community. Increase the payout of drugs would probably increase the production of running drugs. Another option - Give the player all of the drugs if they go into the perk 100% Profit. Give the cartels less and the player more? Any other suggestions are welcomed. I ask you all to please keep it civil and don't instant rage at me or I'll request for this thread to be closed. I think finding ways to improve some of the main parts of the game will increase the global activity which will bring more entertainment to the players. Drugs are not being run as much because people make their money playing cop and pay for their rebel loadouts that way. Close APD apps or limit cops per server and drug running will increase again. Deathslug and Mike Stmria like this Link to comment
Deathslug Posted January 20, 2016 Author Report Share Posted January 20, 2016 (edited) I agree with you Vanilla Coke. Excavating was my main way for money as well! A lot of officers do speak about the scarcity of drug trafficking and maybe some day it'll pick up speed! murmur that is reasonable. Perhaps within the next few months? Edited January 20, 2016 by Deathslug Link to comment
Murmurs Posted January 20, 2016 Report Share Posted January 20, 2016 6 minutes ago, Deathslug said: I agree with you Vanilla Coke. Excavating was my main way for money as well! A lot of officers do speak about the scarcity of drug trafficking and maybe some day it'll pick up speed! murmur that is reasonable. Perhaps within the next few months? It won't happen, because playing APD is part of the server's lifeblood. Removing the ability for anyone to apply and become a cop will make the recruiting process even more political than it is, and we don't need that. However, the 20+ cops on majority of the time is becoming problematic. I see gang affiliates run cop awhile to make easy money while still getting to fight (which is what we all enjoy) Then hopping on civ to go Yolo rebel style. Money runs low, rinse and repeat. You will never see gang drug runs so long as this remains the meta Link to comment
PwnCake Posted January 20, 2016 Report Share Posted January 20, 2016 More money for running drugs will just result in the economy becoming over inflated again. -1 Link to comment
Deathslug Posted January 20, 2016 Author Report Share Posted January 20, 2016 (edited) Ok guys thanks for you input. Any other way to start making drug running more active? I've camped cocaine / heroine for hours after random server restarts with my car spawning with no one to see. Edited January 20, 2016 by Deathslug Link to comment
PwnCake Posted January 20, 2016 Report Share Posted January 20, 2016 Just now, Deathslug said: Ok guys thanks for you input. Any other way to start making drug running more active? I've camped cocaine / heroine for hours after random server restarts with my car spawning with no one to see. i would start by not camping drug areas. That why people excavate because of people like you camping it. Bersabee and Sheriff Rick Grimes like this Link to comment
Bloodhound Posted January 20, 2016 Report Share Posted January 20, 2016 Cop is the only money making method nowadays. I miss the 15 hemett meth runs. Link to comment
Deathslug Posted January 20, 2016 Author Report Share Posted January 20, 2016 3 hours ago, PwnCake said: i would start by not camping drug areas. That why people excavate because of people like you camping it. Was more of a test to see how active it is. It's not all I do haha was really just because my car despawned. Link to comment
Quenton Posted January 20, 2016 Report Share Posted January 20, 2016 I think drugs should be left alone, but maybe they should add new legal ways of making money. The whole north side of the map is basically empty and has plenty of space for an addition. Some Ideas Fix Hunting and expand it throughout the whole north side of the map. Some animals legal to hunt, some illegal. If found with animal meat and no hunting license you are subject to search seizure / charging? Ability to mass produce market items. ex. 4 x Redgull = 1 Sugar? 1 Water Sells at full market price Ability to make clothing at clothing factory? ex. Carrier Lite = 4 kevlar, 6 Cloth. Option to sell / keep Making these items might not affect the number that are on the market, but it would definitely be a cool addition. Bersabee, Deathslug, Mike Stmria and 1 other like this Link to comment
Bloodhound Posted January 20, 2016 Report Share Posted January 20, 2016 Most of the people that use the black market are gangs anyway. Need to look at it from a non-gang point of view. Drug areas do need a little fixing Link to comment
Big Bird Posted January 20, 2016 Report Share Posted January 20, 2016 I think cocaine should be increased. 8/10 times I get busted there and it's also harder to escape, hills to snipe from, several entrances, open field for clear shots, HQ is close so if you do kill the cops they will respawn and come over instantly while repairing your car or if you traded and are downed it gives them enough time to get there and resume the chase. Deathslug, Bersabee, Haych and 1 other like this Link to comment
Bloodhound Posted January 20, 2016 Report Share Posted January 20, 2016 Drugs arent suppose to be easy, but rewarding Link to comment
Gatorade Posted January 20, 2016 Report Share Posted January 20, 2016 People arnt running drugs because theres usually 15-25 cops online who choose to eithor sit in kavala or sit in pyragos just checking the drugs every 15 minutes. How about upping legal money making like diamonds, wood, and fishing? Or making a police cap if you want to see more drug runners Big Bird likes this Link to comment
Lt.Franz Posted January 20, 2016 Report Share Posted January 20, 2016 I agree with Bloodhound. If you want better payouts without having those upfront risk of directly running the drugs yourself. Then join a gang, or start one yourself and capture the cartels. It's a harsh life I know. But it's all part of the game. Link to comment
Bloodhound Posted January 20, 2016 Report Share Posted January 20, 2016 There is not always 15-25 cops on, and if there is it is probably multiple gangs on. Should go back to briefings and spread people out. Only captains can fix a apd problem if one exist. Link to comment
Lt.Franz Posted January 20, 2016 Report Share Posted January 20, 2016 The only problem with that Sugarfoot about the increased legal payouts is that rebels or robbers will camp processing... initiate then kill you and take whatever vehicle you used like a HEMTT. The increased payouts of legal items could increase activity like that. But I digress. There's no good solution to these problems at the moment. Link to comment
Bloodhound Posted January 20, 2016 Report Share Posted January 20, 2016 Legal or illegal you there is a chance to get robbed by anyone Link to comment
Lt.Franz Posted January 20, 2016 Report Share Posted January 20, 2016 That's basically my point. It would increase your chances of getting robbed in regards to legal, or even illegal goods being produced. Just clarifying. Link to comment
Bloodhound Posted January 20, 2016 Report Share Posted January 20, 2016 That why there is multiple ways to make money Link to comment
kryptonthegamer Posted January 20, 2016 Report Share Posted January 20, 2016 2 hours ago, HotWings said: No, increasing the payout of drugs is not needed. They already pay out more than any legal enterprise (which honestly makes 0 sense). Drugs appeal to real people because they produce easy easy money, but carry risk. That's real life. Link to comment
Bloodhound Posted January 20, 2016 Report Share Posted January 20, 2016 Cant make everyone happy Link to comment
Demonic Posted January 20, 2016 Report Share Posted January 20, 2016 I'm happy with my alcohol now. Link to comment
Reavantos Posted January 20, 2016 Report Share Posted January 20, 2016 2 hours ago, Vanilla Coke said: Camping drugs is scummy and it's for the cops, we'd rather fight cartels fam. On the topic of increasing payout however, no. Drugs pay out enough as it is, the risk to reward is not worth it in my opinion however, excavating is the way to go. wut... if you see someone camping a drug area. record and report that shit. i yell at people if they show up 2 minutes earlier than they should... But your right wreck is they way to do it. but you need someone to provide over watch on site and at the jewelers etc. also, recently i saw weed higher than diamonds on the market. people must be mining the shit out of them. Link to comment
blinky Posted January 20, 2016 Report Share Posted January 20, 2016 bring back auto gather for the drugs Link to comment
Bersabee Posted January 20, 2016 Report Share Posted January 20, 2016 (edited) Its seems to me from the comments that the risk overweight's the reward. All I see is two clear ways of fixing to under-running of drugs. Option 1- The Risk Factor: Make drugs more valuable and more worth your time. I never run drugs anymore. It isn't worth the risk (except server 5 due to the low number of police personnel). If the prices were higher, it would encourage players to run them. All though there might be the downside of inflation of prices, this would just be temporary. I believe we will see a correlation in between high drug prices and crime rate. People who tend to run drugs are usually Rebels or civilians looking to buy illegal items after the fact. Raising the prices will make it easier for them to acquire guns - This is a decent idea from what point of view you look at it. Also, with the raising of prices it will take time for the market to adjust. I dont know how long it would take but I estimate a few weeks at maximum. During that time period there WILL BE INFLATION. If this is put in place, the jacking of prices cannot be exponential. I would personally suggest a 10% to 25% price raise. Option 2 - The Time Factor: Time is a huge issue in drug running. If we could lower down the time it would take to collect certain materials it might help stimulate running drugs. Another Idea is changing the locations of the illegal areas bringing them closer together and further away from police stations. If we diminished the time factor of running drugs we WILL encourage people to them (if prices stay the same) - Ex. If it took me 25 minutes to run cocaine instead of 40 and have the same payout + lower risk of running into cops, I think allot more people would do it. Auto-Gather might also help with this - less chances of going into exposed positions. BEST OPTION: BRING METH BACK ON SERVER 5 - METH RUNS FOR EVERYONE!!!!!! Please note: This is what i think will help stimulate drug running on server 1-4. Dont hate, discriminate or judge my ideas. If you have any comments please say so. I probably missed some shit but who cares anywa Edited January 20, 2016 by Brew Deathslug likes this Link to comment
Miss Evo Posted January 20, 2016 Report Share Posted January 20, 2016 (edited) I dont think drug money should be changed but the drugs themselfs. Cocaine, people that do coke are normally found on server five, i would say change the weight of coke to two from three. Was suggested on the old forums but cant remember who by. Weed, while i know most of you dont do it newbies do, i would say you get 1-2 from each plant so it is a little quicker Heroin, probably the least ran drug because, well, its nit good money. I would say, like weed, change the amount of poppies obtained from one plant should be 1-3 like berries. I would also suggest moving the field a bit more north. These are just my opinion, if you think something would be better please share Edited January 20, 2016 by Miss Evo Deathslug likes this Link to comment
Vanilla Coke Posted January 20, 2016 Report Share Posted January 20, 2016 1 hour ago, Reavantos said: wut... if you see someone camping a drug area. record and report that shit. i yell at people if they show up 2 minutes earlier than they should... But your right wreck is they way to do it. but you need someone to provide over watch on site and at the jewelers etc. also, recently i saw weed higher than diamonds on the market. people must be mining the shit out of them. Was a joke about the cops fam, was just saying it's your jobs to catch dirty meth runners. Reavantos likes this Link to comment
Mike Stmria Posted January 21, 2016 Report Share Posted January 21, 2016 IMO illegal stuff should be hard work and big pay, for obvious reasons the risk should be high. You don't see a real drug dealer yelling at cops we is selling but he is in a populated area with a low profile. I would take the option of a faster procesing, and for some fields a fasther gathering (Heroin or weed), also I could think (don't know if possible) to have a gathering timer on the field. Ex. 25 guys have runned cocaine, it happens that the have hade gather all te cocaine available and you need to wait 10 min to the gathering field to have cocaine again. This will increase the market price and also make people to store some cocaine so they can sell it at the best prices (who knwos when it would be a good time) Also this will increase the risk (bro, you are running drugs, don't expect no risk) of being robbed or searched by the APD. At some point the cocaine could be sould at 200, due to over stock and at another point it could be sell at 600 due to lack of stock. Another option could be a reset timer for drug dealer. We as palyers should not know the time and it could be dinamic, like reset the drug dealer stuff each 5 mins at some hour IRL and could be reset each 2 hours at another point. Don't now, just sharing my point of view for this. Link to comment
Gatorade Posted January 21, 2016 Report Share Posted January 21, 2016 (edited) 3 hours ago, Lt.Franz said: The only problem with that Sugarfoot about the increased legal payouts is that rebels or robbers will camp processing... initiate then kill you and take whatever vehicle you used like a HEMTT. The increased payouts of legal items could increase activity like that. But I digress. There's no good solution to these problems at the moment. Imagine cops helping civs rather then just worrying about stopping the bad ones. That would bring life back into RP in this server. Thats when cops could start patrolling the legal area's to help out and it would make great relations between the APD and civs. Instead everyone runs drugs and we all become enemys, civs vs civs vs apd . @ Bloodhound on server 4 I have never seen less then 8 cops online at any given time. Most of the time we get on we do a PB against 15 cops to start and by the finish theres 25 cops. Even with a big gang is becoming rough to run anything due to the amount of cops grouping up with infinite gear and lives. Edited January 21, 2016 by Sugarfoot Sheriff Rick Grimes and Bersabee like this Link to comment
Deathslug Posted January 21, 2016 Author Report Share Posted January 21, 2016 (edited) The Less cops online = the less money you make? The more cops online = the more money you make? Idk if that is possible to code. I am really stupid. Probably the dumbest person on planet asylum. Any way, thank you all for your input. Keep it coming! Would appreciate a reply from a higher up. Maybe a Captain or Admin to give us their reasoning behind this. I know there is a lot we can do to change up the game in not to dramatic ways to make some areas more active. Their is always a way to change things for the greater good. Like bringing back night time! Edited January 21, 2016 by Deathslug Matthew likes this Link to comment
Haych Posted January 21, 2016 Report Share Posted January 21, 2016 5 hours ago, Bloodhound said: Drugs arent suppose to be easy, but rewarding Thats the issue, apart of Meth, they aren't awarding. Sheriff Rick Grimes and Bersabee like this Link to comment
Ragnar lothbrok Posted January 21, 2016 Report Share Posted January 21, 2016 Every time you drive past cocaine there is police camping there. Heroin no one ever there but hate waiting for the opium to respawn. Meth the police always patrol it or camp it. Link to comment
Das Otter Posted January 21, 2016 Report Share Posted January 21, 2016 when you make more money running legal vermins than you do running meth....you know there's an issue. Or holding the drug cartel for long lengths to find 5k in the crate.... I agree drug payout should be higher, the risk to reward ratio is complete junk as of right now Deathslug likes this Link to comment
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