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Just now, Gnashes said:

//If crates were shown when the house was purchased, delete them!
_containers = (getPos _house) nearEntities[["Box_East_Support_F","Box_East_WpsSpecial_F","Land_WaterBarrel_F"],30];
if (count _containers > 0) then {
	{
		if (_x getVariable["house",""] == _house) then {
			[[_x, player],"ASY_fnc_removeStorage",false,false] call life_fnc_MP;
			};
	} forEach _containers;
};

 

I think he just patched it

;-;

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