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Kernikov

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Everything posted by Kernikov

  1. Maybe medics would be able to buy them like fuel cans, and replace them in the field.
  2. Please add the Milwaukee FUEL M18 Sawzall to Rebel Outposts. This tool will allow civilians to interact with unsupervised vehicles, start an interact bar, and disable the vehicle while stealing an item (catalytic converter) that may be sold. I imagine different tiers, like that of an Ifrit being worth more than one from a potato hatch. If you get chopped, your vehicle's max speed is permanently lowered.
  3. rip boombox no more grooving on poor people
  4. Pretty sure the majority of the Asylum community is minors, and people who are not permitted within 100m of minors...
  5. Air BnBs are ruining Asylum. No man needs 4 houses.
  6. Keep the APD stock titles in mind. APD Constable Trooper tachophobia the Hand of Justice
  7. Bro that's literally the first sentence in my post, I'm aware it exists. I think having AI anything is cringe, and having a physical pod instead of a magic box is a lot better quality wise. I'd assume that the Mohawk could as well, but I feel like that heavy cargo lift restriction is a pro in regards to stopping it from being yoinked. I think "this faction is whitelisted griefing and not worth adding content to" is a hilarious argument. Thoughts @JimJim?
  8. Advanced EMTs gain the ability to purchase a virtual "medical drop" item that, when used, spawns an AI Taru to fly-by and "paradrop" an ammo crate that has the same options as a hospital/medical shop. My suggestion is to replace or supplement this item by adding the Taru Medical logistics pod (the one thats attached to the medical Taru) and the bare cargo-lift Taru to transport it, with the medical pod being purchase-able and pull-able from a ground vehicle garage and able to be sling loaded and brought to a location to provide the same medical/hospital options. Perhaps to prevent it from being stolen, allow a medic to lock/deploy it and have it be a valid "hospital" location for the civ respawn talent with gear if deployed. Just some late night theory crafting.
  9. Add an option to toggle on the water hose effect from the strider's commander seat turret, in the direction that it faces. This should contribute to putting out fires and maybe even outside fires for roleplay purposes. 😀 I believe this would usher in a new area of high quality AFD roleplay.
  10. 45k prestige talent not usable until you spend another 50k for ground and 75k for air garage? Would be like having a talent to buy magazines and another after it to buy a gun. I'm not sure what your point is, I could pull it for a mental and you'd still have no vehicle 1.5km out. You read the entire title, post and replied only to the last sentence. 90,000 prestige to be usable is a lot.
  11. In-game name: Kernikov / Cardinal Timezone: Central Age: Adult Bank balance: under 1m after I tried the lottery last night Arma 3 hours: Asylum hours:
  12. Pulling it a minimum 1.5km from Federal Events is actually toxic, whether youre forcing spawned/redeployed cops to walk, or civs to walk after being processed. Failing this, I guess my next bank mobile is going at DMV
  13. You can put it on your APD application and be promoted to Constable First Class after your Cadet week.
  14. Kind of off topic, but my hot take is that Athira would be better if it had a closer Jail Intake / Bounty Hunter. Bounty Hunters wouldn't have to drive/fly to Pyrgos or Kavala to turn someone one in after pistol banging them.
  15. 0-4 after giving every man, woman and cadet an MK 1. 10000 dead cops 2000 stolen hunters 600 blown up ifrits Last night was peak "you don't make money on cop"
  16. QoL, reward for playing, content, why not, etc. Use your brain buddy, I'm sure you can think of more.
  17. Unlockable expensive ability that allows a bounty hunter (or rebels, if there's interest) to "buttstock"/knock-out a restrained target and apply a temporary blindfold effect that functions the same as the existing blindfold, but only lasts for about as long as being downed by non-lethal ammo stuns you. This could be a whole skill tree for predator bounty hunters or "abductor" rebels, with stun duration and cooldown between uses being affected by talents. I am fully aware that I will experience consequences if this suggestion passes.
  18. Kernikov

    qol apd stuff

    +1 Cadets in white only, also give them hazard vests
  19. Kernikov

    SWAT Loadouts

    Deploying as SWAT changes your police weapon shop to a SWAT Gear shop.
  20. Add a chance to fail, maybe you missed it the first time. :^)
  21. Are we balancing for the top 5% of players? Saying money isn't an issue is part of a larger problem, which is beyond the scope of just this suggestion.
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