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Posts
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Posts posted by Trioxide
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1 hour ago, Infamous [FULL SEND] said:
just stop talking bro, you have the IQ of a melon.
I'm not stupid, I just don't understand why you guys prefer the look of this design over mine. I get that some people don't like the tower, even though it's broken. Without it in the picture, it seems weird to me that the top one is preferable.
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5 hours ago, Alshiq Fatarra said:
I like how all the cartel suggestions are by people that don't fight them
We fight them tho...?
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chinese players asking the devs to fix lag is fucking gold
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34 minutes ago, operatorjohnny^ said:
theres already battle royal admin events, how about an upgrade to said event
you can't do a whole-map battle royale event with loot scattered across the map on the main server
lukee likes this -
Just now, shawn said:
no
ok, why?
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9 minutes ago, JIMBO said:
😂😂😂 dom is lucky to see 30 pop and when a half decent gang turns up you’ll be used as a kd boost
What's a half-decent gang?
Individually, I already am used as a kd boost. The other people in my gang, however, are quite good.
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9 minutes ago, Tricks said:
Win a fight then start talking about locations.
we often win dom, soooo....
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3 minutes ago, phoenix. said:
not good
why?
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What if the large barracks buildings around the map could owned as houses by players?
They would have 5000 virtual storage, 1500 physical storage, and would cost like $800,000 on the market.
Here is a map of all barracks buildings on Altis:
SpoilerHere are some pictures of the buildings around the map:
SpoilerA suggestion was already made that the building in the last image in Kavala should be an apartment complex, and each room should be rentable by players. Since that suggestion was approved, this building could be omitted from the list of ownable barracks buildings and used for that purpose.
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After Domination on certain days (only Saturdays and Sundays, for example), it would be cool if there was a large-scale battle royale event, using the same map choices as Dom (it would have a separate map vote). This battle royale would actually require players to jump out of a plane (Blackfish probably), parachute down, and search for guns, gear, and vehicles that spawn around the map. There could be two rounds: a solo round, and a round with teams of up to 4. Winner gets $$$.
To all the nay-sayers, this doesn't affect you. You don't have to play it, just saying. If enough people would be interested in playing, then it would be a good addition. Even many of those who currently are not interested would still play if it was implemented. If you vote no, please care to explain why you think it shouldn't exist, not why you wouldn't be interested in playing.
lukee likes this -
On 7/2/2022 at 1:00 PM, operatorjohnny^ said:
Make a ping limit of 175 (around there). People playing with 230 ping is fucking ridiculous
230 is not that high lol. Make it 300.
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18 minutes ago, lukee said:
Your cap is just the original outpost that exists there in the vanilla game, which is specifically designed to be one sided towards the defense
No, I made a lot of changes making it easier to push. I turned the tower into a broken tower, which cannot be used nearly to the same effectiveness as a non-broken tower (and will be replaced with a cargo HQ anyway, so no tower at all). I made lots of holes in the walls surrounding it (big difference for pushing, you can run right in on all sides), and I added in more cover in the form of rocks and wrecked vehicles. It is NOT too hard to push, especially considering you can cap from behind the sandbags on the far side of the cap, which you can get to without fear of getting shot from the main compound.
18 minutes ago, lukee said:just as bad just on a lower scale
so not just as bad???
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1 hour ago, operatorjohnny^ said:
no one likes towers regardless of condition.
I said the tower could be removed. That was the first thing I said in the text you quoted.
1 hour ago, operatorjohnny^ said:his wongs is much better as those buildings have been used in different dom caps and gang fort so they're proven to be good.
So have all the components of my wongs aside from the tower, which, as I said, could be replaced with a command center building. Also, those ruined Livonia houses look awful on Altis, especially when placed down in a random place on the map where it doesn't even make sense for a house to be. It's just the top of a hill. There are no roads going to it. It doesn't make sense for a settlement to be there. It just doesn't fit. Physically, it works fine. Like you said, they work well for fighting. However, there are other, equally good options, that don't look stupid.
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12 minutes ago, Dillon said:
The people pushing will get mowed down from people on top of tower as hitting the top of ifrit glass pretty much makes it so that 7.62 goes straight through it.
The tower could be replaced with a cargo HQ (command center)
12 minutes ago, Dillon said:plus there is no cover around the flag
The flag, itself, isn't important in the fight, just being in the area around it.
12 minutes ago, Dillon said:You have to push a compound where there isn't really a way to flank or snipe people in the tower / deerstands. super one sided for the defenders.
Pushing is actually pretty easy, and flanking is not that hard. The hill allows for very wide flanks to be effective. To push, all you have to do is slam the sandbags and rocks on the far side of the flag. You can cap from there. The rocks behind and in front of the sandbags are helpful for pushing, and so are the vehicle wrecks I put down. The holes in the sides of the compound itself make it easy to get inside and attack once you slam the wall. I don't think pushing this objective is that hard.
If the tower was removed and replaced with a different building, would it be a good cap?
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38 minutes ago, 王 rando 王 said:
it looks like a discount rebel outpost
By "discount" do you mean abandoned and decaying? Because that's definitely the look I was going for... not sure how that's a bad thing.
1 hour ago, lukee said:Not balanced, looks cancer to fight
What about the fight would be cancer?
1 hour ago, lukee said:overall looks nothing like a cartel should look
what? who decides what a cartel "should" look like? why can't one look like an abandoned military outpost?
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1 hour ago, Wang Liqin said:
to be fair they both look dog water lmao three broken houses ontop of a flat hill with 0 cover
What’s wrong with the top one?
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37 minutes ago, 王 rando 王 said:
Yeah, seriously how do you prefer the bottom one over the top one? The top one looks great, bottom is ugly af. Would you prefer it if the broken tower was replaced with a command center?
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4 hours ago, 王 rando 王 said:
oh and the wongs looks good, not ugly like your last one. and i like the island, people pull orca and ifrits from drugrunner as is, now they can just pull a taru and an ifrit
You seriously think plopping down a few broken buildings that aren't even from Altis and don't blend with the map at all in a random place that doesn't even make sense for buildings to go in the first place looks better than an abandoned/decayed military base?
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A rebel airdrop, but instead of a crate filled with weapons, it's a rare/expensive illegal vehicle that can be claimed for free (or sold) at Chop Shop. The vehicle could be an Ifrit, Strider, .50 Cal, or Quilin Minigun. These airdrops should be less common than rebel airdrops.
operatorjohnny^, Fitz, Mitch and 1 other like this -
17 minutes ago, operatorjohnny^ said:
towers are aids no matter if they're blown up or not. it promotes camping and tower lagging.
There's really nothing to tower lag, though... There's just a single platform that you can sit on without getting sniped. Nobody will be sitting at the top. They might go up there in the middle of a fight, but that's still dangerous. This won't even be as bad as Tower Drug.
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Yeah, get rid of all of those, except crank, which isn't passive at all.
operatorjohnny^ likes this -
4 hours ago, 王 rando 王 said:
wow that’s ugly. cartels need drip too
Whaaaaat? I think it looks good…
Asylum Cartels Remastered (Updated 7/22/22)
in Approved
Posted
I specifically stated that the opposition to towers WAS something that I understood, you asshole. What I don’t understand is the preference of appearance.
Also, I don’t see the problem with anyone designing caps. They are just ideas. They only get put in the game if they are voted on and people like them. We aren’t “letting shit tier players design caps.” We are letting them pitch ideas.