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Jade Darkstar

AFD EMR
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  1. Jade Darkstar liked a post in a topic by Fitz in Changelog May   
    I spent 5 hours today clawing back exploited money, what changes would you suggest?
    Sure
  2. Jade Darkstar liked a post in a topic by GravL in Changelog May   
    too in depth for my small brain to comprehend it all but W rework, cap time reduction is a huge W
  3. Jade Darkstar liked a post in a topic by sixb0nes - in Director's Cut - sixb0nes   
    Edit your config file for arma 3 to a given fov (https://gamecalculator.netlify.app/#/arma3-fov-calculator) and change between custom and your normal aspect ratio in game to change between the one you set up in the config and default (70).
  4. Jade Darkstar liked a post in a topic by Akula in 2024 Asylum Thank You Mega-Giveaway ($2,000+ In-game Rewards)!   
    Here are our Winners!,
    Prizes have not been given yet, We will try to have everything out to everyone this weekend.
    If you won something that is "of your choice", ie. crate keys, camo bundle etc. PM me asap with what you would like.
    if you won cop prestige, but are not a corporal+ and would prefer 25,000 honor or infamy instead, please pm me.

    Asylum Gold Items:
    2 Winners x 6 Months of Asylum Plus
    @HUNTE
    @Kasim Tariq
     
    4 Winners x 3 Months of Asylum Plus
    @Yamborghini
    @Nikkii
    @Alex.
    @WastedMike
     
    15 Winners x 1 month of Asylum Plus
    @Patrick Swayze
    @manhua
    @RWB
    @Aslan
    @Rustmaan
    @Bag Of Funyuns
    @PLATINUM
    @Samperino
    @UberGaming
    @COSTCO
    @Pinkinator
    @ZNAKE
    @Torch
    @bread_
    @Boomerman
    Donor levels: $ Amount added to your donor level.
    1 Winner x Donor Level 8
    @MarchingBands
     
    1 Winner x Donor level 7
    @Elijah A. Snider
     
    1 Winner x Donor level 6
    @Matttt
     
    1 Winner x Donor level 5
    @Jarvis0101
     
    1 Winner x Donor level 4
    @cats
     
    1 Winner x Donor level 3
    @Kircheis
     
    1 Winner x Donor level 2
    @Chase Gustavsen
     
    1 Winner x Donor level 1
    @Despair
     
    15 Winners x 10 crate keys of your choice
    @Lucien
    @Acceptable
    @Brookesy
    @Maxx__
    @Filiip
    @Adam:)
    @Tarzan
    @Spark145
    @khicl
    @garph
    @Scruggs
    @DandyBandit
    @MR.lei
    @Ryloh
    @Quinn
     
    5 Winners x 2200 Asylum Gold
    @phoenix.
    @Richardw577
    @OB1
    @sproket
    @Frenchy
     
    10 Winners x Camo bundle of your choosing
    @curley
    @keNNzo
    @spectre_bass
    @MoLu.
    @LK,
    @Phillian
    @MagicSpoon
    @Fatpills17
    @Bilbo Baggins
    @Obvious_User
     
    4 Winners x 25,000 Asylum Points
    @Big fart
    @Archangel
    @SheepDawg
    @shxdow

    In Game Items:
    2 Winners x Mar-10
    @B. Stevens
    @Stretch
    2 Winners x SPMG
    @Ty-Neadick
    @shawn
     
    1 Winner x M320 LRR + MOS scope
    @Bully
     
    1 Winner x lynx + MOS scope
    @rockarhyme
     
    2 Winners x Cyrus
    @CamMan
    @El chapo
     
    10 Winners x Ifrit
    @killer11
    @Donk
    @Mr.bean
    @MrMandolorian69
    @Rocketneo
    @Oskarr
    @Chris Peacock
    @GravL
    @Carterr
    @Wrekz
     
    5 Winners x 750k Cash
    @Austin Suda
    @XTRMINATE
    @TNT
    @zdeat
    @Twisted01
     
    10 Winners x 100k Blood Money
    @.Shy
    @SuspectDrake
    @weiwei7777
    @Kawaii
    @Beardog
    @hosick35
    @TransicK
    @FilipinoBusinessman
    @Ruffian
    @daniee
    3 Winners x Ghosthawk, civ, cop, or medic (rank doesn’t matter) PM ME WITH WHAT FACTION YOU WANT IT ON
    @pan fried
    @Ahm2d
    @OLL13
    5 Winners x 1 next token of their choice
    @Repto
    @Yung Tommy
    @Fried Rice
    @StefanTheOne
    @Woohoo544
     
    5 Winners x 50,000 prestige on cop
    @The Living Man
    @EdSweet
    @NewYork718
    @Lalor
    @Farmer Steve
     
    5 Winners x 25,000 honor
    @Alec-I
    @Macca394
    @KrazyKnight
    @Jade Darkstar
    @TheRealKiwi
     
    5 Winners x 25,000 Infamy
    @Moto Moto 
     @Mr. Chow
    @jsj
    @dajian
    @luxusbarrel
  5. Jade Darkstar liked a post in a topic by Akula in 2024 Asylum Thank You Mega-Giveaway ($2,000+ In-game Rewards)!   
    Howdy Everyone!
    We know it's been a wild couple of months here on Asylum.  We've made a lot of changes and are continuing to do so to enhance the Asylum experience.  As we look towards a better Asylum community, we want to thank all of our loyal players for sticking around to make this place what it is.  
    In the last 10+ years we have had a lot of ups and downs, from dealing with the depths of the pandemic, to Turkish lawyers, and rough days at work, this community has always been a place for people to come together to be away from the outside world.  We just want to thank everyone for being a part of this crazy community we call Asylum.
    In honor of this we are going to be running a slate of giveaways to reward all of you, all in all we are giving away $2,000+ of Asylum gold rewards, and $20 mill of in-game content.
    They will be running for the next 2 weeks; you must be an active member of the server to be eligible to receive the rewards.
    Must not be banned at the time of winning Must have been reasonably active on the server within the last 30 days at time of winning In order to enter the giveaway, please like this post, and make sure you have your player id linked to your forum account.
    Asylum Gold Items:
    2 Winners x 6 Months of Asylum Plus  4 Winners x 3 Months of Asylum Plus  15 Winners x 1 month of Asylum Plus  Donor levels (the value of that donor level gets added to your account) 1 Winner x Donor Level 8 1 Winner x Donor level 7 1 Winner x Donor level 6 1 Winner x Donor level 5 1 Winner x Donor level 4 1 Winner x Donor level 3 1 Winner x Donor level 2 1 Winner x Donor level 1 15 Winners x 10 crate keys of your choice 5 Winners x 2200 Asylum Gold 10 Winners x Camo bundle of your choosing 4 Winners x 25,000 Asylum Points
    In Game Items:
    2 Winners x Mar-10 2 Winners x SPMG 1 Winner x M320 LRR + MOS scope 1 Winner x lynx + MOS scope 2 Winners x Cyrus 10 Winners x Ifrit 5 Winners x 750k Cash 10 Winners x 100k Blood Money 3 Winners x Ghosthawk, civ, cop, or medic (rank doesn’t matter) 5 Winners x 1 next token of their choice 5 Winners x 50,000 prestige on cop 5 Winners x 25,000 honor 5 Winners x 25,000 Infamy Thank you all for being a part of this community, and good luck! 
    -Asylum Staff
  6. Jade Darkstar liked a post in a topic by HunterB in Attention Asylum Players - Claim your free $500,000.00 in game - Survey closes tonight 3/18/2024 11:59 pm EST   
    Everyone has been paid up to this point.  Don't forget to type !comp in game or check your mailbox.  Thanks everyone for the feedback so far!  I'll be compiling everyone's feedback over the next week and go from there.  If you haven't filled out the survey, hurry fast! -  Forms close at 11:59 pm EST tonight 3/18/2024. 
  7. Jade Darkstar liked a post in a topic by HunterB in ***News Update*** (Senior Admin, Mod apps)   
    Please welcome our newest Senior Admin @Innate.  Please give him time to get used to his role.  Otherwise, feel free to message him non-stop.
    Many of you may already know, but there has been some recent drama in Asylum in the last few days.  A fellow admin had chose to take advantage of his powers and abilities to make bad decisions.  This is not what the Asylum Staff represents, and we encourage any one who witnesses any kind of behavior as such to come forward to the Staff Team/Owner if you see anything odd going on.  Our job is to maintain the server and it's integrity.  Many of us have been around for a long time and some of us have been around since the beginning, including myself (Boomer).  We want everyone to continue having a fun time, and to trust the staff team with any questions you may have going forward.
    p.s.
    In the spirit of Halloween - We are opening moderator applications again!  If you think you have what it takes to be a member of our staff team then feel free to apply.  Keep an eye out in the coming days for the moderator application section to open again.
    Best of luck!
     
  8. Jade Darkstar liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  9. Jade Darkstar liked a post in a topic by .Nathan in Top Gang Earners   
    All the numbers are in the process of being tallied up and winners will be posted once all counting is done.
  10. Jade Darkstar liked a post in a topic by Vanilla Coke in The Meta of Ifrit Smoke   
    The meta of a video game often refers to the most effective tactics available to win or secure an advantage. In Arma 3, on Asylum's domination server, this is the meta. Ifrit smoke was probably a hotly debated topic at some point, and though I am sure it has died down, I have just recently returned to the game and noticed that the meta of domination is almost completely tied around abusing these mechanics.
    Here is one thread made in April of 2020 based around an extreme abuse of this bug, where players would do something similar to this:
    For those who still don't understand, the bug has largely to do with the player's view and position relative to the smoke canister. When the player can no longer see the smoke canister, the smoke almost completely disappears, allowing the player inside of the smoke to have a clear view around them. There are multiple weird mechanics/bugs surrounding the use of Ifrit smokes and player positioning, which is why in a lot of the recent Asylum montages, and generally littered throughout the domination events, there is a lot of Ifrit smoke shenanigans.
    Now, a year later in April of 2021, this bug is still plaguing the meta of cartel fights and, to an even larger extent, domination events. For an example of this I will use a montage I viewed recently, as it was another pretty good indicator that exceptional players play like this. Obviously, no hate or praise to the player, this was just the most recent example. Pretty much every good player is aware of this (these) bug(s) and the ones who abuse them most effectively are absolute monsters on the domination server.
    The video begins playing a timestamp specifically chosen for the purpose of this thread, 0:24. This is actually a different bug not showcased in the thread from April 2020, but it is a bug used in conjunction with the aforementioned bug. This "FOV" bug involves zooming out, thus increasing your FOV, and effectively reducing the smoke cloud to about 20% of what it regularly is. I am not sure exactly how or why this bug works, but it is repeatable by standing on top of or in front of the smoke canister and double tapping the numpad minus key. Something about the increased FOV and, most importantly, the location of the player makes the smoke cloud very small, fitting only on a small portion of your screen instead of covering the entire screen. The combination of these two things makes some players extremely strong in the midst of an otherwise chaotic firefight.
    Also showcased in this fight at our beloved OG Arms, is the abuse of the first-person tilde key. If all else fails, at least you have built-in esp. You zoom into your scope and press tilde, then swing your shit around like you're spinbotting. If anyone runs in front of your crosshair, whether they are in the smoke or somewhere outside of it, you get a big red name spotting them for you. The first to tilde and find the other is the winner.
    Later in the video, which resumes playing at the timestamp of 1:37, our star player of the thread, Bherky, runs headlong into the smoke cloud of multiple Ifrit smoke canisters. As he rounds the corner, you can see that he turns his camera to a ~45 degree angle to the building, continuously running along the wall of the construction building. Due to the smoke canisters being placed mostly on the wall and/or a few meters behind him and away from the wall, he can null almost the entire smoke cloud by angling his camera in such a way. As he runs down the wall, you'll notice more and more smoke dissipating, despite the smoke still very much being there. Pausing at 1:43 is evidence that the smoke cloud has not even begun to dissipate. The reason I am bringing this up is because it is the modern use of the April 2020 bug. He faces the wall to limit his view of the smoke canisters, thus making the smoke disappear.
    All of this pretty much sums up the meta of rebel fighting at the moment. If you want to win domination, you will fight like this. If you want to lose, you'll pull a .50 cal and sit on a hill somewhere. If you want further proof that these bugs exist, I have recreated them in editor, I just don't feel like uploading a YouTube video for something multiple people have already uploaded inadvertently for me. If these videos are ever taken down for any reason, let me know and I will create a few. Obviously, I don't cover general FPS things, because clicking on heads and good movement is something you just have to develop overtime.
    TL;DR:
    In conclusion, I would like to propose the removal of Ifrit smoke on the domination server due to the generally bugginess of the mechanic and to shake up the meta. I couldn't care less about cartel fights on Asylum server #1, as they are nonexistent and pale in comparison to the scale of domination. This may seem like an extremely drastic change, but shaking up the meta is all the fun in competitive multiplayer games. Adapting and changing your playstyle to the new 'way to play' keeps the skill ceiling high and also keeps people from reaching that ceiling and sitting on top. Many games do this by adding new characters, new mechanics, removal of something, etc. Arma 3 does this by finding a new way to abuse an old system.
    An alternative, and perhaps a more realistic short-term approach would be to remove the blurriness in the smoke, it's doing nothing but straining the shit out of people's eyes and makes the idea of playing inside of the smoke, which seems to be an overwhelming trend in how to play, an initially counter-intuitive and somewhat intimidating playstyle. If you're going to limit player's view in the smoke, it needs to be in a much more aggressive manner or not at all.
    As a side note and a bit of a disclaimer, if nothing comes from this feedback/suggestion, this was also a post to help people understand the game. Not everyone has the time to sit down and watch other people play Arma 3 all day, but maybe they do have time to read a moderately-long thread on how to generally do things. I am by no means and I'm not claiming to have ever been exceptionally skilled at this game, nor do I claim to be some kind of fragging messiah. There are plenty of players who already know about these things, and probably even more. I just figured I would share some knowledge based upon what I have observed (at least what I consider to be) some exceptionally knowledgeable players doing.
    I had a lot of fun making this, and if I got anything blatantly wrong, please tell me. I appreciate your time and constructive feedback!
    Thanks for reading, friends!
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