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CJNasty

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Everything posted by CJNasty

  1. IGN: CJ Cx Age: 70-1 State/province: Africa Hours in Arma 3: 6969 Current/past gangs: Harambe did 9/11, Vape Naysh Y'all Ban status: too many to count Reason for applying: I want to save the lives of the Nigerian children crying over the loss of their grandfather Hararmbe Teamspeak? Maybe
  2. The kid in the vid is just a kavala pistol banger
  3. Okay so I loaded it in game and have everything working except I cant find the server init script where is that located
  4. I want to start a test server for my gang where can i find the mission file.
  5. Thats just the tip of the autism in the APD
  6. It can't be the devs fault no way, they are the best devs ever. Bohemia needs to fix there bugs that only happen on asylum. Like wtf are they doing man.
  7. The rpg was just an example of how much more rebels have to spend, chill out m8s.
  8. It's not stated anywhere in the rules so?
  9. Idk they drop on the ground and stay there for a while, if it's intended it great. I love killing them and using their own gun to kill them lol,
  10. Did you read the post, I'm not saying that bank is too hard. I'm saying that it stupid that cops can continuously flood. I sat on bank roof for like 20 mins after the bank and they just kept coming up the ladder until I ran out of ammo and they downed me. I blew through like 8 mags.
  11. I can almost guarantee you come on the first wave with an mxm then you just use the default kit.
  12. I'd like to add that I enjoy the SWAT system as it is a fair balance where rebels can pickup the cop guns and not receive a bounty.
  13. Doubt that every time you respawn you spend 8k lol
  14. We did the bank and we're successful but it was retarded that the cops just keep aimlessly rushing in and dying. Some of them died because they smashed into the bank at full speed lol. My probelm is the cops don't know when to draw the line. They just flood and flood even 20 mins after the bank is over. The other two members went to rebel and I was on bank building and they just rushed and rushed until I ran out of ammo.
  15. Currently police officers just aimlessly rush into objectives with no tactics. They don't care if they die because they don't risk anything, I feel this needs to be changed. Doing a bank or prison break with more than 7 cops is almost impossible, when it just constant waves of police. Either increase risk or introduce a new life rule. Honestly, it's like playing zombies from CoD they just keep coming and coming. We did a bank yesterday and killed around 40 cop kills with only 8 cops online. Just my opinion, would like to see others thoughts. Side note: My fix would be to increase the arsenal of the rebels to some what match that of a cop. Currently the cop strider takes 3 rpg hits to blow up, which at 40k a shell is dumb.
  16. In-game name: CJNasty Arma 3 hours ( provide a screenshot): http://prntscr.com/c1e79r Who can vouch for you: Harambe Why do you want to join Elysium: Need a gang on server 1 that's not potato Previous gangs: Vape Naysh Y'all
  17. Why no remove only backpacks with items in them?
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