KevinOB Posted June 9, 2016 Report Share Posted June 9, 2016 This could be tested on Tanoa. My idea: Keep or slightly reduce $ payout But... When you complete the DP you get 1-x amount of what was inside. The items inside could vary, I think people would prefer items for building things. Such as: 1-2 flawless diamonds, 1-5 rubber, 1-5 crystal meth, 1-5 cocaine, 5-10 salt, ect. For example: 1 small crate run Reward: 5k~ (idk dp prices) and 2 rubber. 1 big shipping crate run Reward: 10k~(idk prices) 1 flawless diamond, 3 rubber. This gives players other ways to obtain those certain items for crafting and also gets people all over the map. Like it or hate it. Let me know. Churu, Sojobo, Big Bird and 5 others like this Link to comment
FozzyBear Posted June 9, 2016 Report Share Posted June 9, 2016 8 minutes ago, KevinOB said: This could be tested on Tanoa. My idea: Keep or slightly reduce $ payout But... When you complete the DP you get 1-x amount of what was inside. The items inside could vary, I think people would prefer items for building things. Such as: 1-2 flawless diamonds, 1-5 rubber, 1-5 crystal meth, 1-5 cocaine, 5-10 salt, ect. For example: 1 small crate run Reward: 5k~ (idk dp prices) and 2 rubber. 1 big shipping crate run Reward: 10k~(idk prices) 1 flawless diamond, 3 rubber. This gives players other ways to obtain those certain items for crafting and also gets people all over the map. Like it or hate it. Let me know. Like it. Link to comment
KillZone Posted June 9, 2016 Report Share Posted June 9, 2016 +1 would spread people out more. Link to comment
Vash Posted June 9, 2016 Report Share Posted June 9, 2016 +1 Would be even better if it was linked with Asylum exchange, in some way Link to comment
Churu Posted June 9, 2016 Report Share Posted June 9, 2016 +1, Maybe add a illegal crate that only land vehicles can carry and give you drugs and other illegal items, maybe even weapons, But you must take them to chop shop or something else that is illegal. Link to comment
Guest Posted June 9, 2016 Report Share Posted June 9, 2016 DP missions are designed to be pretty well exclusively for the poor. fwiw Link to comment
KevinOB Posted June 9, 2016 Author Report Share Posted June 9, 2016 1 minute ago, Gnashes said: DP missions are designed to be pretty well exclusively for the poor. fwiw This could make it more attractive for everyone. Link to comment
Sheriff Rick Grimes Posted June 9, 2016 Report Share Posted June 9, 2016 I would like to see people doing DP missions as it has people actively driving on roads and in parts of the map you usually wouldn't see too many people. More immersive and fun that way. mAnglurr likes this Link to comment
FozzyBear Posted June 9, 2016 Report Share Posted June 9, 2016 1 hour ago, Gnashes said: DP missions are designed to be pretty well exclusively for the poor. fwiw that doesnt make sense. how can the poor afford helicopters Link to comment
mAnglurr Posted June 9, 2016 Report Share Posted June 9, 2016 1 hour ago, Gnashes said: DP missions are designed to be pretty well exclusively for the poor. fwiw this is the problem. you split your player base and have poor people doing one thing and rich people doing another. with the the suggested idea, both demographics could run into each other more often and make for fun RP or just in general be more fun. Sheriff Rick Grimes, Ghost0fDawn and Big Bird like this Link to comment
Heidelberg Posted June 9, 2016 Report Share Posted June 9, 2016 +1 would make it more attractive from before. Link to comment
HotWings Posted June 9, 2016 Report Share Posted June 9, 2016 I would imagine that getting some sort of item that "feel off the truck" would encourage people to do them more. Would be interesting to figure out that balance tho. It would be fairly OP to have the crates constantly dropping rubber or flawless. Maybe the longer the haul and bigger the cargo the better the chance. Sheriff Rick Grimes and mAnglurr like this Link to comment
KevinOB Posted June 9, 2016 Author Report Share Posted June 9, 2016 37 minutes ago, HotWings said: I would imagine that getting some sort of item that "feel off the truck" would encourage people to do them more. Would be interesting to figure out that balance tho. It would be fairly OP to have the crates constantly dropping rubber or flawless. Maybe the longer the haul and bigger the cargo the better the chance. Yeah it would be a chance for something. Could be cocaine or heroin, salt, ect. Not just flawless and rubber. That would be OP! HotWings likes this Link to comment
HotWings Posted June 9, 2016 Report Share Posted June 9, 2016 1 minute ago, KevinOB said: Yeah it would be a chance for something. Could be cocaine or heroin, salt, ect. Not just flawless and rubber. That would be OP! +1 Ghost0fDawn likes this Link to comment
Sheriff Rick Grimes Posted June 9, 2016 Report Share Posted June 9, 2016 If this got implemented, I would gladly live the rest of my days as a delivery man and be at peace. Link to comment
Ghost0fDawn Posted June 10, 2016 Report Share Posted June 10, 2016 9 hours ago, Gnashes said: DP missions are designed to be pretty well exclusively for the poor. fwiw A good pilot could make an average of 1K per minute flying parcel crates with a hummingbird on Altis. Fishing in Kavala is for the poor. I for one support adding multi-function to jobs to better support the exchange as well as make jobs useful for more than just money. Making more, if not most jobs have a profitable side and more exclusive utility side to them I think would be a pretty good change for asylum. It would give rich players a reason to need to come back to these old jobs, and newer, poor-class players would see the utilities as they did their job, promoting that there is a long game in the server more than just making money. mAnglurr likes this Link to comment
Reco Posted June 11, 2016 Report Share Posted June 11, 2016 +1, I can see that the random amount of X items might not be so polished, how about you earn points, let's say dp points which you can buy items with. Or possible a dp talent tree. Link to comment
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