Rhys Priestland Posted August 31, 2016 Report Share Posted August 31, 2016 (edited) Hello there, I'm sure you're all aware of the Drug Running Mechanic that asylum has on its server. It's a brilliant way to make cash why enjoying the sites of altis, in your very own Cessna! So today I am going to be talking about the most efficient way to make cash on Asylum period. (Besides scotch and cop!) Here are some figures pulled from @Destrah's Great Drug running spread sheet. Starting from Drug Runner 3 to Drug runner 1 or 5 you earn 37,255 Dollars. This takes around 10 minutes to complete, therefore if you do this efficiently you can make 223530 in 1 hour exactly. I recommend however ONLY doing drug runner 3 to 1 or 5, as if you get a closed by one, the Cash/minute Halves to only 2000 per minute. This will cost you 3k to abandon the job if you get a closer by one, but considering you are going to make 37k, I'm sure you understand why it is the better option. When doing this however there is an apparent risk of being robbed. Therefore the best method you can employ, is going to rebel, Buying a 7.62 rife AS A DETERRENT, and buying as many white smokes as you can! Once you've picked up the drugs and landed at Drug runner 3. Proceed to get your vehicle before delivering the drugs. I recommend using a prowler. Use 3 White smokes and chuck them all around you so that if someone is killing you, you have a more than decent chance to get away. Once that is done proceed to the ATM in the near by town, deposit and either go back and do another run, or if you were getting robbed, jump on another server! This in my opinion is the most efficient way to make cash on Asylum servers as of the 31'st of August. While I am at it I will also show you the landing routes for each runway LANDING ONE This is the most advanced landing therefore I will go into much detail on the procedures. Everyone crashes here for some reason... At 1 Flaps need to be down to full. Speed needs to be 130 Km/h. Altitude needs to be 50m At 2 Flaps need to be down to full Speed needs to be 160 Km/h. Altitude needs to be 100m At 3 Flaps need to be down to 10 degrees Speed needs to be 180 Km/h. Altitude needs to be <150m During the yellow sections, damage will be done to your plane, however it will not damage it too much. LANDING FIVE This is the most efficient way to land, but if you want to be safe take the loop around the peninsular. At 1 Flaps need to be down to full. Speed needs to be 130 Km/h. Altitude needs to be 50m At 2 Flaps need to be down to full Speed needs to be 160 Km/h. Altitude needs to be 100m At 3 Flaps need to be down to 10 degrees Speed needs to be 180 Km/h. Altitude needs to be <150m Watch the stone and wall! Anyway hope you guys find this guide useful. Don't nerf it! Other Useful information Cessna Stall Speed : 120 KM/H Take off speed 110: KM/H Best regards Rhys Priestland Edited August 31, 2016 by Rhys Priestland jackdanielss likes this Link to comment
BrutaL Posted August 31, 2016 Report Share Posted August 31, 2016 The pictures are not appearing but seems a great guide Link to comment
Scott Posted August 31, 2016 Report Share Posted August 31, 2016 I never land with the flaps down at any of them and I'm just fine. It creates so much lift you often bounce up and don't realize you're no longer on the ground. It can be hard to keep the plane grounded when you're landing, IMO. Cool guide though. Naltron likes this Link to comment
Mayhem Posted August 31, 2016 Report Share Posted August 31, 2016 (edited) What i tend to do is, When 3 km away from my landing strip, I start to slow down, by time I am within 1 km I am already going roughly 160 km/h which is perfect landing speed. The closer i get the lower i make my altitude but I do it carefully. After touching down I hold Z and W to come to a complete stop way faster. With my method, i landed while having a mem leak. Edit: Also once I am within a 5 km distance from my destination. I make sure my altitude is around 150-200 meters from the ground Edited August 31, 2016 by Mayhem jackdanielss likes this Link to comment
Rhys Priestland Posted August 31, 2016 Author Report Share Posted August 31, 2016 (edited) 45 minutes ago, Mayhem said: What i tend to do is, When 3 km away from my landing strip, I start to slow down, by time I am within 1 km I am already going roughly 160 km/h which is perfect landing speed. The closer i get the lower i make my altitude but I do it carefully. After touching down I hold Z and W to come to a complete stop way faster. With my method, i landed while having a mem leak. Edit: Also once I am within a 5 km distance from my destination. I make sure my altitude is around 150-200 meters from the ground Yep that is great, However holding down W while landing will keep only the front wheel down, which can damage the plane, and I find it actually slows you down slower than having all 3 wheels on the ground. But which ever way suites you! Regards Rhys Priestland Edited August 31, 2016 by Rhys Priestland Link to comment
Brendon Smith Posted August 31, 2016 Report Share Posted August 31, 2016 I stop at stage 1. so if u see a plane noise to the sky at the middle of the runway thats me stall landing like a boss Rhys Priestland and jackdanielss like this Link to comment
Monkeysz Posted August 31, 2016 Report Share Posted August 31, 2016 I turn my engine off at 2.7km out and just glide in Link to comment
Rhys Priestland Posted September 1, 2016 Author Report Share Posted September 1, 2016 20 hours ago, Monkeysz said: I turn my engine off at 2.7km out and just glide in Yeah that is definitely a good option, when selling at least Link to comment
Miles Posted September 1, 2016 Report Share Posted September 1, 2016 wish I could try this without getting KOS by some gang jackdanielss likes this Link to comment
Naltron Posted September 8, 2016 Report Share Posted September 8, 2016 (edited) o.O Yeah the flying mechanics are way to weird, first of all, the flaps only make a difference on take off not on landing.and thats bs. 2. Flaps do not slow you down while you increase the angle of descent. In general the way the airplane behaves is totally bs but ones you get the hang of it, its actually easy. just frustrating how unrealistic it is. Ive been doing it for 2 days, takes me about 7 minutes sometimes less sometimes more depending on how try hard i am on the time to do the long ones.. i usually stay under 30 to 50 meters and cut power from 430kh at 2.6km from target. that usually makes me touch down and stop right next to target sometimes short of it but not by much. the idea of doing this is simple. if your already low ones you cut the power the plane should lose all that energy because all ur doing is flying at the same altitude without descending, that means you dont gain extra speed from a descent. witch makes you lose that speed fast and get a nice landing. but the mechanics are super unrealistic and sometimes i need to add power others times i dont.. its just wierd but hey. its not a simulator xD so fine. Edited September 8, 2016 by Naltron tryhard Goofy likes this Link to comment
googoo Posted September 8, 2016 Report Share Posted September 8, 2016 With drug runner 1 I've found that the most convenient way to land is to come from the sea and skim above the trees Link to comment
Naltron Posted September 10, 2016 Report Share Posted September 10, 2016 Question. what pays more, Tanoe or Altis. i havent use Tanoa. Link to comment
jxyu1996 Posted September 25, 2016 Report Share Posted September 25, 2016 I will be grateful if u can show me the route when u are free. Link to comment
golem_trainer Posted May 31, 2017 Report Share Posted May 31, 2017 On 9/9/2016 at 9:31 PM, Naltron said: Question. what pays more, Tanoe or Altis. i havent use Tanoa. In my opinion Tanoa seems better the airports are longer and only 1 of the airports in Altis is paved and long while in Tanoa like 4 airports are long and paved the only thing with Tanoa is the mountains which seem to be conveniently placed in front of mountains Link to comment
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