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Lets Fix the Fed! // Rebel Content!


Rebel Content?  

98 members have voted

  1. 1. Restore the Federal Reserve to its former glory with Deerstands?

    • Yes
      70
    • No
      28
  2. 2. Which cartel location interests you the most?

    • Sofia Lighthouse
      49
    • North Blackmarket
      18
    • Coastal Beach Town
      24
    • Pyrsos Hill/Compound
      46


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On 2/15/2016 at 4:27 PM, Dust Runner said:

Keep SWAT the way it is and add all the deerstands back. Fine by me.

Or reduce ladders to 2 and add only 2-3 deerstands back.

Tired of the shit-fest bank that was made by someone who never had to weigh objects before.

Honestly I play plenty of cop and as long as a few officers have a general idea of what to do its not impossible, with that said though I believe the bank needs to take longer than 10 minutes maybe 15/20 minutes would do.

Mike Stmria likes this
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Bring the prison to kavala and the fed to the prison island!

And actually a bunch of CQB compound like fights would be a lot of fun. Some with bulletproof walls , some that arn't.        And make it so that their is no hills or towers to snipe from.   Force some fights to be more like a counter strike experience and less like 800m fights.  

 

OR if the deer stands come back to the fed, give cops some large hangars to get close to the walls without getting sniped from 500m out.

Edited by Spek_
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15 hours ago, Spek_ said:

Bring the prison to kavala and the fed to the prison island!

And actually a bunch of CQB compound like fights would be a lot of fun. Some with bulletproof walls , some that arn't.        And make it so that their is no hills or towers to snipe from.   Force some fights to be more like a counter strike experience and less like 800m fights.  

 

OR if the deer stands come back to the fed, give cops some large hangars to get close to the walls without getting sniped from 500m out.

Would be awesome +1

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Another big issue is, is that SWAT are now starting to place the ladders inside the sandbags making it impossible to destroy them, allowing Police to have 7 entry points into the compound. If you have a pilot and a driller, that leaves 8 gunners. 8 people watching 7 entrances vs a server stack of cops (25+) returning 1 minute after killing them. 

Yeah sounds like a right fun time.

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9 minutes ago, Haych said:

Another big issue is, is that SWAT are now starting to place the ladders inside the sandbags making it impossible to destroy them, allowing Police to have 7 entry points into the compound. If you have a pilot and a driller, that leaves 8 gunners. 8 people watching 7 entrances vs a server stack of cops (25+) returning 1 minute after killing them. 

Yeah sounds like a right fun time.

Another big issue is that swat deploys only 30% of the time. 

People just LOVE bugging out swat. 

25 cops on one server? That means another server is lacking...learn to adapt, sink or swim. 

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