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Added:
Gang Boat
A random gang boat has entered the islands bounds and stranded at the free fire zone.
Gang boat will be a capturable point just like the fortress with its own perks
An active anti air system which will shoot your opponents out of the sky
A private rebel outpost that only works for you close to all the cartels
New times for both capture points have been appointed (ALL TIMES ARE UTC-4)
Wednesday
12:00 (UTC-4) - The gang fortress becomes inactive
18:00 (UTC-4) - The gang boat capturepoint will become active
Sunday
12:00 (UTC-4) - The gang boat becomes inactive
18:00 (UTC-4) - The gang fortress capture point will become active
To initiate the new gang fort cycles we have reset all the capture points to inactive
Passive Mode
Passive Mode prevents new players (< 2 hours) from getting shot and robbed.
Picking up weapons or shooting them will not work.
Disables after 2 hours or when disabled using the phone app.
Temporary disabled when:
Having a bounty of $1,500 or more.
Entering an illegal area.
Players in passive mode have a tag in front of their name.
APD Prestige Tree "Leadership" These perks are applied regardless of slot (Yes even the basic "Cop" slot)
"Tacticool" Tac-Ping faster
"Allied Armory (SGT+)", Spawn with an MX instead of a Spar
"Invested (SGT+)" Unlocks Black Carrier light in shop
"Armory Anarchy (LT+)" Spawn with an MXM
Black Variants will be switched out for sand if on UC slot
New Asylum Plus skins: (preview)
Ifrit - Nuclear Meltdown (Kelly)
Ifrit - Retrowave (wolf_fr)
Ifrit - Water Colours (MyrtleDesign)
Qilin - Scuba (Kelly)
Qilin - Tiger (goyney)
Qilin - Electric (goyney)
Hunter - Dragon (Kelly)
Orca - People Eater (Kelly)
Orca -Off-White (goyney)
Hatchback (Sport) - Red Electric (goyney)
New Asylum Plus clothing
Tanker Helmet (Rebel/BH/UC)
Subscribe to Asylum Plus here
Sport Clothes (Asydidas) (preview)
Tanker uniform to Rebel/BH
Carryall Backpack (Black)
More benches in Athira.
Infamy to Drug Runner and crank/moonshine.
AFD Federal Event dispatches.
AFD clothing:
Carrier Lite (Black)
Carrier GL Rig (Black)
Changed:
Price adjustments:
Ifrit base price: $135.000 -> $120.000
PCP Pills: $950 -> $1.000
Purified PCP Sheets: $1.250 -> $1.350
Save loadouts with same name.
Different SWAT count calculation.
Respawn always available after 30 seconds.
Jewelry escape vehicle despawns after 15 minutes.
Shipping Robbery truck has 5 minutes to leave the area, otherwise the vehicle gets blown up.
Infamy calculation for processing items.
Infamy earned by crafting is now only for the Black Market.
Factory showing wrong cash value.
Crafting recipe changed for:
Hatchback, Offroad, SUV, Hatchback (Sport), Van, Box Truck.
APD prestige perk costs - Decreased Warrant slot costs, decreased Mobile HQ cost.
UC Default loadout
Flash Bangs 2 -> 1
Added more vests to randomized vest pool.
Admin gifts, etc will no longer drop on death.
UFO
Spawns in the evening instead of night.
Locked crate timer 15 -> 10 minutes
Some performance optimizations.
Fixed:
Domination:
Captures not updating.
Tilde for your own group.
Prevent pulling offroad (Armed) from gang garage.
Shipping Robbery missing 25% NPC.
Cartel Event not getting cleaned up when its not capped.
Remove weapons after release from prison.
Gendarmerie vest not being seized.
An error in the tutorial for new players.
Possible dupe during a seize.
BH stacking robbery charges when robbing someone for 0 dollars.
Chief of Police not receiving prestige.
Not earning Infamy from LSD.
Medic quest "FDNY" changed to lifetime quest.
"Making Bank" quest item rewards.
Prevent suicide vest detonating in air.
Issue with BH split amount and honor talents.
An error in the Mental Asylum.
Removed:
Some unused map objects.
Christmas billboard image from pool.
Older Asylum Plus skins:
Ifrit - Deep Sea
Ifrit - Rock'd
Orca - Rock'd
Qilin - Pumpkin
Qilin - Altis Armour
Hotfix #1
Added message for invalid loadouts.
Fixed players with temporary keys (keychain) to be given out to others.
Fixed players in Passive Mode not being able to buy some items.
Fixed Aircraft Carrier spawnpoints
Fixed Gang Fortress hud text.
Infamy calculation for some items.
You can no longer use the Asylum Exchange some minutes before restart.
Asylum Exchange exploit.
Evidence Locker cooldown: 15 -> 30 minutes
Hotfix #2
Gang Fortress/Boat start times -1 hour.
Added respawn, car spawn and rebel safezones for Gang Boat.
Fixed helicopter spawning at Gang Boat.
Fixed Cartel Event not paying out money in some rare cases.
Fixed Alcatraz lifetime quest.
Changed message about lead and storing uranium.
Passive Mode prevent escorting, etc.