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SuspectDrake

AFD Paramedic
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  1. SuspectDrake liked a post in a topic by Akula in 2024 Asylum Thank You Mega-Giveaway ($2,000+ In-game Rewards)!   
    Howdy Everyone!
    We know it's been a wild couple of months here on Asylum.  We've made a lot of changes and are continuing to do so to enhance the Asylum experience.  As we look towards a better Asylum community, we want to thank all of our loyal players for sticking around to make this place what it is.  
    In the last 10+ years we have had a lot of ups and downs, from dealing with the depths of the pandemic, to Turkish lawyers, and rough days at work, this community has always been a place for people to come together to be away from the outside world.  We just want to thank everyone for being a part of this crazy community we call Asylum.
    In honor of this we are going to be running a slate of giveaways to reward all of you, all in all we are giving away $2,000+ of Asylum gold rewards, and $20 mill of in-game content.
    They will be running for the next 2 weeks; you must be an active member of the server to be eligible to receive the rewards.
    Must not be banned at the time of winning Must have been reasonably active on the server within the last 30 days at time of winning In order to enter the giveaway, please like this post, and make sure you have your player id linked to your forum account.
    Asylum Gold Items:
    2 Winners x 6 Months of Asylum Plus  4 Winners x 3 Months of Asylum Plus  15 Winners x 1 month of Asylum Plus  Donor levels (the value of that donor level gets added to your account) 1 Winner x Donor Level 8 1 Winner x Donor level 7 1 Winner x Donor level 6 1 Winner x Donor level 5 1 Winner x Donor level 4 1 Winner x Donor level 3 1 Winner x Donor level 2 1 Winner x Donor level 1 15 Winners x 10 crate keys of your choice 5 Winners x 2200 Asylum Gold 10 Winners x Camo bundle of your choosing 4 Winners x 25,000 Asylum Points
    In Game Items:
    2 Winners x Mar-10 2 Winners x SPMG 1 Winner x M320 LRR + MOS scope 1 Winner x lynx + MOS scope 2 Winners x Cyrus 10 Winners x Ifrit 5 Winners x 750k Cash 10 Winners x 100k Blood Money 3 Winners x Ghosthawk, civ, cop, or medic (rank doesn’t matter) 5 Winners x 1 next token of their choice 5 Winners x 50,000 prestige on cop 5 Winners x 25,000 honor 5 Winners x 25,000 Infamy Thank you all for being a part of this community, and good luck! 
    -Asylum Staff
  2. Boomerman liked a post in a topic by SuspectDrake in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    I was thinking maybe we can change the incentives to the turfs add some new reasons to go cap it i have noticed they either get afk caped or 1 life capped bc its not worth throwing money at, also make them rotate so people cant just know when and where they will pop. add like 5 possible locations for them to spawn every restart and they move randomly kinda like cartels. I have noticed that there is a bunch of open space below pyrgos that is not being use and i have played for years never really had a reason to go down there or own houses down there, would be nice if maybe a cartel location could spawn there or something along those lines. same with top left of map not really used very open would be a fun new fight location for rebels and cops alike. i dont know how this would work or how viable it would be but a Cop initiated event where the roles are reversed from fed events. where the cops are starting and defending it from rebels and its up to the rebels to team up against the cops (different gangs or groups) like maybe a rebel command post. where if the cops succeed the cooldown on fed events increases or prices of illegal guns goes up and the price of drugs sells goes down. just a kinda starter idea for some new events or ideas to get the fighting back where it use to be.

    Would love input or maybe so ideas to these current suggestions 
  3. GravL liked a post in a topic by SuspectDrake in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    I was thinking maybe we can change the incentives to the turfs add some new reasons to go cap it i have noticed they either get afk caped or 1 life capped bc its not worth throwing money at, also make them rotate so people cant just know when and where they will pop. add like 5 possible locations for them to spawn every restart and they move randomly kinda like cartels. I have noticed that there is a bunch of open space below pyrgos that is not being use and i have played for years never really had a reason to go down there or own houses down there, would be nice if maybe a cartel location could spawn there or something along those lines. same with top left of map not really used very open would be a fun new fight location for rebels and cops alike. i dont know how this would work or how viable it would be but a Cop initiated event where the roles are reversed from fed events. where the cops are starting and defending it from rebels and its up to the rebels to team up against the cops (different gangs or groups) like maybe a rebel command post. where if the cops succeed the cooldown on fed events increases or prices of illegal guns goes up and the price of drugs sells goes down. just a kinda starter idea for some new events or ideas to get the fighting back where it use to be.

    Would love input or maybe so ideas to these current suggestions 
  4. KaReeM Kinte liked a post in a topic by SuspectDrake in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    I was thinking maybe we can change the incentives to the turfs add some new reasons to go cap it i have noticed they either get afk caped or 1 life capped bc its not worth throwing money at, also make them rotate so people cant just know when and where they will pop. add like 5 possible locations for them to spawn every restart and they move randomly kinda like cartels. I have noticed that there is a bunch of open space below pyrgos that is not being use and i have played for years never really had a reason to go down there or own houses down there, would be nice if maybe a cartel location could spawn there or something along those lines. same with top left of map not really used very open would be a fun new fight location for rebels and cops alike. i dont know how this would work or how viable it would be but a Cop initiated event where the roles are reversed from fed events. where the cops are starting and defending it from rebels and its up to the rebels to team up against the cops (different gangs or groups) like maybe a rebel command post. where if the cops succeed the cooldown on fed events increases or prices of illegal guns goes up and the price of drugs sells goes down. just a kinda starter idea for some new events or ideas to get the fighting back where it use to be.

    Would love input or maybe so ideas to these current suggestions 
  5. Mada liked a post in a topic by SuspectDrake in Space Force | Recruitment | OPEN | BANTER ALLOWED   
    In-Game Name: Christain Drake/Suspect
    Age: 19
    Arma 3 hours (Screenshot): 
    Any experience fighting?: Yes
    Vouches: Mada/Jeb
    Previous Gangs: 
    How active will you be?: every day multiple hours a day 
  6. SuspectDrake liked a post in a topic by Crossfade in Well Done   
    lel still a petty sgt... 
  7. SuspectDrake liked a post in a topic by Bag Of Funyuns in Well Done   
    Give me cop back pussy
  8. SuspectDrake liked a post in a topic by Farmer Steve in Well Done   
    Too bad you’ll never be able to buy one.
  9. Wolfbane liked a post in a topic by SuspectDrake in Lupe | Recruitment [//] | [Temp. CLOSED]   
    -1 
    Started out good and prospered but fell apart with activity and people wanting to join, BEST of LUCK and have fun in your adventures
  10. MASTA_B liked a post in a topic by SuspectDrake in RED | Recruitment [S2] LIMITED   
    +1
    great mentality and a great way to run a gang i look forward to the fun times we will have
  11. Wolfbane liked a post in a topic by SuspectDrake in Lupe | Recruitment [//] | [Temp. CLOSED]   
    We have a few more spots open for active people so if you want to join apply now 
  12. Wolfbane liked a post in a topic by SuspectDrake in Lupe | Recruitment [//] | [Temp. CLOSED]   
    Approved by me and wolfbane you are now on a trial period thanks for applying
  13. Wolfbane liked a post in a topic by SuspectDrake in Lupe | Recruitment [//] | [Temp. CLOSED]   
    You should use that clip in one of your videos
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