Jump to content

Sergio

APD Officer
  • Posts

    331
  • Joined

  • Last visited

Everything posted by Sergio

  1. How to win the peeking game: 1) Disable adaptive cross-hair, line up the shot. 2) Quick Peek 3) ??? 4) Profit
  2. Or lure them into a false sense of safety, therefore resulting in their death much quicker
  3. Call me crazy but I don't actually think it would be OP considering the APD's combat capabilities
  4. @Buckwalter I've heard Triple Paychecks have never worked properly, are we currently receiving triple paychecks right now? Because it doesn't seem like it with the $500 paycheck chat status, unless it's being tripled when it goes into my bank and it's not stating it?
  5. What if headless clients were hosted from another server so there would be literally no added strain to the altis servers?
  6. Yes yes I'm aware Meth Lab was not moved, I was only saying that I think it might want to be moved now i.e. somewhere nearby that is more hidden within trees and generally less open to sniping.
  7. ALL great changes, love the gun update for APD so now we have a chance when shooting tires out. The only thing that immediately comes to mind, after seeing the new locations, is to move Meth Lab somewhere that isn't ~1km from 2 different chop shops and a route that is often traveled when heading to that north rebel base. As it stands its too easy to just drive by Meth Lab on the way to chop shop or north rebel and see if someone is cooking. The Lab needs to be much more visually hidden IMO. I only say this because Ephedra is right next to Meth Lab now, something needs to move in that area. There's like, 2 chop shops, ephedra, Black Market, Meth lab, and a rebel base; just feels like too much in one area. I imagine it would become a serious clusterfuck when the server is full.
  8. True, but the map is so flat you can literally drive a Beetle straight there at 200km/h. And what Scott said about the framerate is true, I actually hover around 70+fps with 2km view distance when I'm not near Sydney or Melbourne. I dare you to play the map for a week straight, you will really get a feel for it. I argued for a modded Altis server, which I still think is a great idea, but I really do love the Aussie map now. It has SO MUCH potential. I'm sure the future of S6 will be much brighter with a little more TLC.
  9. I actually love the No-Scopes policy, it makes firefights quite fun. But there needs to be some improvements to the layout of this map now that the memory leak has been fixed for the most part (happened just last night)
  10. Just wanted to chime in and say that it defaults to STANAG rounds when this happens because it's happened to me quite a few times after being downed from a bounty hunter or getting run over. You have to select via scroll wheel, it doesnt "remember" what rounds you had loaded prior.
  11. I actually laughed my ass off thanks for sharing
  12. Switching weapons while moving...truly the frontier of gaming. What a time to be alive.
  13. Have you tried performing a "verify file integrity" in Steam settings? Luckily for me, that always fixes my problems.
  14. I honestly think group cap at 15 would be ideal
  15. I wouldn't mind 15 player cap, 10 is just too small and we routinely fight ~15 cops at banks and feds
  16. I've just come to accept that there's a 50% chance I will lethal anyone I shoot at on server 6. I shot a burst from the MP5 into someone walking away and it seems like their backpack was treating the bullets like lethals. I almost killed the guy... I've had people voice their disfavor in my "abusing lethals" and I had to explain to them that it's server 6, this kind of shit will happen for a few months lol.
  17. Nice shots Chris and good choice of music
  18. Well gentleman, this has been very informative. Thank You epTic.
  19. @ 2:05 (final montage) how??
  20. Patch of the DEVIL! Server 666 announced?
  21. This is why you never land in Kavala
×
×
  • Create New...