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Berus

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  1. Mr. Linux liked a post in a topic by Berus in Overall Suggestions   
    I think it's better if they allow us to pull Zamak Transports and HEMTT Transports again, those can fit inside that garage
  2. Mr. Linux liked a post in a topic by Berus in Overall Suggestions   
    nice formating
  3. Mr. Linux liked a post in a topic by Berus in Is the CL   
    It is
  4. Armando Muchacho liked a post in a topic by Berus in How Rebels deal with Undercover Cop   
    The jets ad is showing when you are using an Apex equipment ?
  5. Patato liked a post in a topic by Berus in Next gang war?   
    Probably gangs
  6. Berus liked a post in a topic by Mayhem in Ultimate Asylum Guide   
    Down below are a few videos and guides for new players to understand how some game mechanics work as well as how to make some starting money. As I complete some more of these, they will be added below. If you have any request for certain guides feel free to PM me on the forums or even comment below. Some of this information can be found on the Asylum Wiki  , other portions of this information can be credited towards @Haunter . Also please give me time to edit and update a lot of this information as I do not have as much spare time as I use to. Also keep in mind the prices may not always be accurate as the governor may increase taxes at any time so the cost of materials may be slightly different.
    Change Log:
    Custom Control Setup: Credit to @Zoex ( Added 05/24/2017 )
    House Guide: Credit to @JediNarwals ( Updated 5/27/2017 )
    Trouble Shooting Arma (Deleting PBO Files): Credit to @Norwegianviking
    Fishing:
    Excavating:
    Oil Running: ( Added 05/24/2017 )
    Mining: ( Added 05/25/2017 )
    Gun Crafting: ( Added 5/28/2017 )
    Vehicle Crafting: ( Added 07/20/2017 )
     
     
     More will be added eventually

  7. Mr. Linux liked a post in a topic by Berus in Vanilla Arma Vehicles/Skins   
    The camo vehicles(like the Independent Zamak) should be available at the Vehicle Factory, people would get more into crafting and not every truck would be a camo one
  8. Mr. Linux liked a post in a topic by Berus in [S1] Meth House   
    Server: 1
    House, Garage, Industrial Shed: House
    Garage Size(40k/55k/60k): 120k
    Location (Town/DP#): 1.9km of Meth Lab
    Asking Price: Offer
    Pictures/Video Walk-through:



  9. Mr. Linux liked a post in a topic by Berus in Alcohol   
    I was not saying to increase the price of Scotch, i was referring to the faster aging version of scotch, the Whiskey made out with corn/rice
  10. Mr. Linux liked a post in a topic by Berus in Honor Points   
    As Mayhem and Norwegianviking stated, yes you need to unlock all skills in one skill tree to get access to its "master" talent, that means you need 111.500 honor to unlock either Apex Predator or Master Crusader.
    I recommend getting the crusader skills, as they are way better than the Predator ones.
  11. Mr. Linux liked a post in a topic by Berus in Alcohol   
    We currently have 3 alcohol recipes, unfortunately only scotch is viable, why ? Moonshine and whiskey both pay shit, way less than scotch and for some reason have rarer ingredients, filling a truck with barley is a lot easier than filling a truck with corn or rice, so this obviously needs balancing, here's what i think.

    Moonshine:
    Moonshine should still need no aging, but instead of looking  for corn  you could just harvest some in a corn farm(basically a corn field(just like the ephedra field), after that maybe a extra step to mash the corn in a illegal area before going to the distillery.
    The sell price should be around the cocaine one without the mashing process, and a bit higher with the mashing process
    The ingredients should still be 1x Corn 1x Water and 1x Yeast.

    Whiskey:
    And Whiskey is a lost cause, Scotch is a lot better due to its sell price and easy-to-find ingredients, i suggest just increasing its sell price(or changing it completely), but i don't believe it will a big of a change.

    EDIT: When i refer to "Whiskey" im talking about the Whiskey made out of corn/rice not Scotch.
  12. massi liked a post in a topic by Berus in Alcohol   
    We currently have 3 alcohol recipes, unfortunately only scotch is viable, why ? Moonshine and whiskey both pay shit, way less than scotch and for some reason have rarer ingredients, filling a truck with barley is a lot easier than filling a truck with corn or rice, so this obviously needs balancing, here's what i think.

    Moonshine:
    Moonshine should still need no aging, but instead of looking  for corn  you could just harvest some in a corn farm(basically a corn field(just like the ephedra field), after that maybe a extra step to mash the corn in a illegal area before going to the distillery.
    The sell price should be around the cocaine one without the mashing process, and a bit higher with the mashing process
    The ingredients should still be 1x Corn 1x Water and 1x Yeast.

    Whiskey:
    And Whiskey is a lost cause, Scotch is a lot better due to its sell price and easy-to-find ingredients, i suggest just increasing its sell price(or changing it completely), but i don't believe it will a big of a change.

    EDIT: When i refer to "Whiskey" im talking about the Whiskey made out of corn/rice not Scotch.
  13. Dredd liked a post in a topic by Berus in Alcohol   
    We currently have 3 alcohol recipes, unfortunately only scotch is viable, why ? Moonshine and whiskey both pay shit, way less than scotch and for some reason have rarer ingredients, filling a truck with barley is a lot easier than filling a truck with corn or rice, so this obviously needs balancing, here's what i think.

    Moonshine:
    Moonshine should still need no aging, but instead of looking  for corn  you could just harvest some in a corn farm(basically a corn field(just like the ephedra field), after that maybe a extra step to mash the corn in a illegal area before going to the distillery.
    The sell price should be around the cocaine one without the mashing process, and a bit higher with the mashing process
    The ingredients should still be 1x Corn 1x Water and 1x Yeast.

    Whiskey:
    And Whiskey is a lost cause, Scotch is a lot better due to its sell price and easy-to-find ingredients, i suggest just increasing its sell price(or changing it completely), but i don't believe it will a big of a change.

    EDIT: When i refer to "Whiskey" im talking about the Whiskey made out of corn/rice not Scotch.
  14. OMG-A-FISH liked a post in a topic by Berus in Alcohol   
    We currently have 3 alcohol recipes, unfortunately only scotch is viable, why ? Moonshine and whiskey both pay shit, way less than scotch and for some reason have rarer ingredients, filling a truck with barley is a lot easier than filling a truck with corn or rice, so this obviously needs balancing, here's what i think.

    Moonshine:
    Moonshine should still need no aging, but instead of looking  for corn  you could just harvest some in a corn farm(basically a corn field(just like the ephedra field), after that maybe a extra step to mash the corn in a illegal area before going to the distillery.
    The sell price should be around the cocaine one without the mashing process, and a bit higher with the mashing process
    The ingredients should still be 1x Corn 1x Water and 1x Yeast.

    Whiskey:
    And Whiskey is a lost cause, Scotch is a lot better due to its sell price and easy-to-find ingredients, i suggest just increasing its sell price(or changing it completely), but i don't believe it will a big of a change.

    EDIT: When i refer to "Whiskey" im talking about the Whiskey made out of corn/rice not Scotch.
  15. SirSwish liked a post in a topic by Berus in Alcohol   
    We currently have 3 alcohol recipes, unfortunately only scotch is viable, why ? Moonshine and whiskey both pay shit, way less than scotch and for some reason have rarer ingredients, filling a truck with barley is a lot easier than filling a truck with corn or rice, so this obviously needs balancing, here's what i think.

    Moonshine:
    Moonshine should still need no aging, but instead of looking  for corn  you could just harvest some in a corn farm(basically a corn field(just like the ephedra field), after that maybe a extra step to mash the corn in a illegal area before going to the distillery.
    The sell price should be around the cocaine one without the mashing process, and a bit higher with the mashing process
    The ingredients should still be 1x Corn 1x Water and 1x Yeast.

    Whiskey:
    And Whiskey is a lost cause, Scotch is a lot better due to its sell price and easy-to-find ingredients, i suggest just increasing its sell price(or changing it completely), but i don't believe it will a big of a change.

    EDIT: When i refer to "Whiskey" im talking about the Whiskey made out of corn/rice not Scotch.
  16. Gen. Henry Arnold liked a post in a topic by Berus in Alcohol   
    We currently have 3 alcohol recipes, unfortunately only scotch is viable, why ? Moonshine and whiskey both pay shit, way less than scotch and for some reason have rarer ingredients, filling a truck with barley is a lot easier than filling a truck with corn or rice, so this obviously needs balancing, here's what i think.

    Moonshine:
    Moonshine should still need no aging, but instead of looking  for corn  you could just harvest some in a corn farm(basically a corn field(just like the ephedra field), after that maybe a extra step to mash the corn in a illegal area before going to the distillery.
    The sell price should be around the cocaine one without the mashing process, and a bit higher with the mashing process
    The ingredients should still be 1x Corn 1x Water and 1x Yeast.

    Whiskey:
    And Whiskey is a lost cause, Scotch is a lot better due to its sell price and easy-to-find ingredients, i suggest just increasing its sell price(or changing it completely), but i don't believe it will a big of a change.

    EDIT: When i refer to "Whiskey" im talking about the Whiskey made out of corn/rice not Scotch.
  17. sah liked a post in a topic by Berus in Alcohol   
    We currently have 3 alcohol recipes, unfortunately only scotch is viable, why ? Moonshine and whiskey both pay shit, way less than scotch and for some reason have rarer ingredients, filling a truck with barley is a lot easier than filling a truck with corn or rice, so this obviously needs balancing, here's what i think.

    Moonshine:
    Moonshine should still need no aging, but instead of looking  for corn  you could just harvest some in a corn farm(basically a corn field(just like the ephedra field), after that maybe a extra step to mash the corn in a illegal area before going to the distillery.
    The sell price should be around the cocaine one without the mashing process, and a bit higher with the mashing process
    The ingredients should still be 1x Corn 1x Water and 1x Yeast.

    Whiskey:
    And Whiskey is a lost cause, Scotch is a lot better due to its sell price and easy-to-find ingredients, i suggest just increasing its sell price(or changing it completely), but i don't believe it will a big of a change.

    EDIT: When i refer to "Whiskey" im talking about the Whiskey made out of corn/rice not Scotch.
  18. Space liked a post in a topic by Berus in Make .50 cals Great Again   
    The armed offroad recently got a small change, it cannot be sling-loaded while someone is in the gunner slot, why ? The .50 cal was very rarely used, and most of the time it was used loaded on a helicopter as it counters some of it's disadvantages (High vulnerabilty, low speed etc).
    Make sling-loading it when someone is on gunner possible again, it was not overpowered in any way, not really used and as far as i remember, nobody complained about it.
  19. Mr. Linux liked a post in a topic by Berus in Barley   
    I was more adding to the guy that said that rodo should give extra barley, but yeah, wongs sounds better
    Oh, and i meant the distilling process at the distillery, not the aging one in your house
  20. Mr. Linux liked a post in a topic by Berus in Barley   
    I think the barley part is easy enough now, if you want to buff scotch a little bit makes that owning rodo decreases the distilling time
  21. Mr. Linux liked a post in a topic by Berus in Next gang war?   
    Probably gangs
  22. Mr. Linux liked a post in a topic by Berus in p07 > boat   
    i expected it exploding
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