I wouldn't play Asylum if they turned into hardcore RP. If you want RP like that, go play at a modded community (however, beware, most modded communities are toxic as hell and not even fun like Asylum can be). However, what would be great is if Asylum struck an adequate middle ground. The rules should be relaxed as they are now. You should be able to be a troll and do whatever if you want as long as you are not breaking the server. However, some elements of the game need to have higher standards. Im talking about whitelisted roles. Cops and EMS should be whitelisted roles. (This has been said a billion times by many people, and it is always disregarded with a huff and a sneer).
Cops should HAVE TO abide by a more demanding RP standard. I'm talking about only getting player names from RP interaction (reading an ID or pretend finger print scanning them while detained, etc etc). Cops should HAVE TO have actual probable cause in order to initiate interactions such as traffic stops and detentions (seeing someone on the wanted list SHOULD NOT be probable cause, but metagaming, that is no fun!).
A cool feature that would aid this would be to only make the police wanted list available for officers only inside of PDs, so that way, the ability to always instantly check an up to date wanted list is removed. And make it so that in the field, officers have to interact with a player through their scroll menu, click something like "ID suspect" and then once that is done, they can return to their vehicle, get inside, and use the scroll wheel menu to use a function called something like "Check For Player(s) in Database" which will return info stating the players current bounty amount and most serious charges (i.e. murder, theft, etc). This way, officers can still see players names so they can report them on the forums when need, however, it will also force even the most lazy cop to do some work in order to catch a bounty.
Only EMS should get direct access to medical supplies ( rebels could get access to more expensive "blackmarket" medical supplies at rebel base in order to work with their talents so they can still revive friends in battle if no medic is around, this would also give a reason for gangs to stock pile medical supplies). EMS should never heal criminals before cops. They are government employees! However, criminals can always RP forcing a medic to heal them or a friend, or they can even RP robbing the medic of their medical supplies!