APD Lieutenant
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About Durga

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    El Capitán

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  1. I've looked through all available content at my disposal, and I can't find actual documentation on what you've done to deserve 2 points. Is someone doing my boy Lucky dirty?
  2. Quality vs Quantity
  3. Civilian Civilians can no longer purchase the following: Suicide Vests RGO Grenades RPGs or their ammo Any 7.62 or their ammo Ifrits .50 Cals Orcas Civilian market values have gone up! The following goods / services are now 25% more valuable: Iron Copper Diamond Sand Salt Delivery Missions Oil Rubber Medical Marijuana Fish (Handcaught fish 100% more valuable) Wreck Excavation Goods (excluding cocaine and lockpicks) Civilian misc. changes: Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests Four-Five has been added to Gun Stores MRD sight has been added to Gun Stores Bounty Hunters now receive payment if their target logs off in their restraints Police Police misc. changes: The MXSW is now purchasable by Lieutenant+ Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn Athira HQ walls are now unbreakable Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers Opfor Opfor has been introduced to the game! Opfor have access to additional wares at rebel outposts that others do not: Suicide Vests RGO Grenades Any 7.62 or their ammo Ifrits Orcas Four-Fives & MRD sights The following roles for opfor are available: Drug Lord Guerilla Pilferer Drug Lord: The following attributes apply to drug lord: Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer 10% increased vehicle Y inventory 50% reduced cut taken by cartels Drug lords have a chance to gain an additional unprocessed drug during collection Pilferer: The following attributes apply to pilferer: Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis 10% more laundered money from bank robberies (Pilferer must start the robbery) 50% reduced store robbery cooldown, and 50% increased payout Pilferers have a chance to steal Y inventory and items in clothing when they rob someone Guerilla: The following attributes apply to guerilla: The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional Can purchase .50 Cals and RPGs from Rebel Outpost 10% increased payout from cartel containers 20% reduced chance for police to be alerted when you interact with an NPC When Guerillas wake up at a hospital, they wake up in Donor Town at the medic Opfor miscellaneous: Opfor receive increased base HP (on par with police base HP) 20% chance to not trigger speeding cameras General misc. changes: After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months
  4. @Nighteyes
  5. @bamf @Gen. Henry Arnold Since you've been doing wonderful work on skins, what are the chances you'll finally take a look at fixing the MTPs, and some of the AAF clothing skins? They're bugged, and look very strange. You can drop them to fix them, but it often reverts or makes you naked.
  6. The Hap I know doesn't give timeout
  7. I'm happy we're getting new clothing items, but there still exists the issue with a bunch of the current clothing items. All of the MTP, some of the AAF, and one of the hunter outfits are all scrambled up, visually. You have to drop them, and pick them back up to make them look as they should. Even then, it often turns you naked, or resets to it's broken state.
  8. That is what I'm referring to when I say there's many factors why riding one line too hard prevents climbing ranks in the APD. You're allowed to roleplay as you wish (within reason) but truly sticking to roleplaying as an officer would, you do encounter situations like this. Senior officers pulling you into a room to chew you out when they believe they weren't treated how they would have liked Not receiving a promotion due to above Senior officer marking your app with a verbal warning A combination of other senior officers not knowing you well enough to back you up when that one senior officer brings up your name in a negative light due to his disagreement with how you treated him It is all extremely convoluted, disorganized, and biased. You're right, it is soft roleplay, but I believe that's referring to the bare minimum. You cannot be removed for roleplaying too much, as opposed to too little.
  9. @bamf Can you hint on any information, if it exists, regarding a separation between the two variants of Asylum Life players participate in? The roleplay aspect, and the combat aspect. I find it a bit ludicrous for a rebel player to fight / kill police, get caught, and expect to be able to talk themselves out of killing police. Currently, it prevents the former aspect from having any true immersion behind it. Cop killers would be treated harshly by the police, and certainly wouldn't be pardoned for their actions. Officers are expected to blur those lines heavily, and riding one of them too hard would likely prevent ranking up in the current APD structure, based on many, many factors that you're aware of, having been Captain and Chief. I'd bring up sections of this issue to the current Captains, but this kind of sweeping change would need Developer approval.
  10. The mature rate was increased by quite a bit, Shantarr can give you specifics. Takes about 1.5 hours to fully raise a Wyvern
  11. So we've decided to make a server! (By we, I mean Shantarr) It's running the newest map, Ragnarok, and is a PvP server with a few mods to increase quality of life. Introducing Breath of the Wild 10x/10x/15x/ORP/S+/Wiped 7/21! All are welcome, and good hunting!