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Metal Fox

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  1. Metal Fox liked a post in a topic by Chris Peacock in When you try to RP with the Police....   
    @Metal Fox might be more retarded than that dude in discord who you "abused"
  2. Metal Fox liked a post in a topic by Masonn in When you try to RP with the Police....   
    Nice slideshow
  3. Metal Fox liked a post in a topic by Farmer Steve in Changelog - September   
    i bet i get more likes than the patch notes lol smh my head
  4. Niklaus liked a post in a topic by Metal Fox in Backpack Storage Quality of Life   
    So! Since the update we have seen changes to the Carryall Backpack from a solid 120 to a 94 storage. Simply put it would be a proficient to level out some of these bags to better numbers and an overall backpack tweek. 
    The current system is like trying to bake a cake with 3 totally different measurement systems which just make it impractical to move things around, do runs, sell at commodities, ect.
     
    Most maxed cars, trucks storage end up being 250 storage. 
    Others can max out at 500 and 1000. Very even and solid numbers.
    Now we have backs with 84, 96, and 94. a very odd metric of measurement. I'm no longer dealing with close to 2 carryall loads is almost a jeep, car, truck load while having my own backpack full as well. Which was good, not perfect but nice even math, solid runs. Now with the new backpack system Civs, Rebel and Bounty get a hard nurf with any type of backpack activity. I'm now seeing 2 and 1/8th plus current backpack while on the go. where I have an added leftover. Basically doing an extra process but at the same time having less. 
    It's odd and clunky and makes every run of every type make you come up with less money now making with more time.
    What do the numbers mean, Mason?
  5. 王 Ari Petrou 王 liked a post in a topic by Metal Fox in Backpack Storage Quality of Life   
    So! Since the update we have seen changes to the Carryall Backpack from a solid 120 to a 94 storage. Simply put it would be a proficient to level out some of these bags to better numbers and an overall backpack tweek. 
    The current system is like trying to bake a cake with 3 totally different measurement systems which just make it impractical to move things around, do runs, sell at commodities, ect.
     
    Most maxed cars, trucks storage end up being 250 storage. 
    Others can max out at 500 and 1000. Very even and solid numbers.
    Now we have backs with 84, 96, and 94. a very odd metric of measurement. I'm no longer dealing with close to 2 carryall loads is almost a jeep, car, truck load while having my own backpack full as well. Which was good, not perfect but nice even math, solid runs. Now with the new backpack system Civs, Rebel and Bounty get a hard nurf with any type of backpack activity. I'm now seeing 2 and 1/8th plus current backpack while on the go. where I have an added leftover. Basically doing an extra process but at the same time having less. 
    It's odd and clunky and makes every run of every type make you come up with less money now making with more time.
    What do the numbers mean, Mason?
  6. Metal Fox liked a post in a topic by Farmer Steve in Backpack Storage Quality of Life   
    should always be 120 space tbh
  7. ElderPhantom liked a post in a topic by Metal Fox in Backpack Storage Quality of Life   
    So! Since the update we have seen changes to the Carryall Backpack from a solid 120 to a 94 storage. Simply put it would be a proficient to level out some of these bags to better numbers and an overall backpack tweek. 
    The current system is like trying to bake a cake with 3 totally different measurement systems which just make it impractical to move things around, do runs, sell at commodities, ect.
     
    Most maxed cars, trucks storage end up being 250 storage. 
    Others can max out at 500 and 1000. Very even and solid numbers.
    Now we have backs with 84, 96, and 94. a very odd metric of measurement. I'm no longer dealing with close to 2 carryall loads is almost a jeep, car, truck load while having my own backpack full as well. Which was good, not perfect but nice even math, solid runs. Now with the new backpack system Civs, Rebel and Bounty get a hard nurf with any type of backpack activity. I'm now seeing 2 and 1/8th plus current backpack while on the go. where I have an added leftover. Basically doing an extra process but at the same time having less. 
    It's odd and clunky and makes every run of every type make you come up with less money now making with more time.
    What do the numbers mean, Mason?
  8. Bag Of Funyuns liked a post in a topic by Metal Fox in Backpack Storage Quality of Life   
    So! Since the update we have seen changes to the Carryall Backpack from a solid 120 to a 94 storage. Simply put it would be a proficient to level out some of these bags to better numbers and an overall backpack tweek. 
    The current system is like trying to bake a cake with 3 totally different measurement systems which just make it impractical to move things around, do runs, sell at commodities, ect.
     
    Most maxed cars, trucks storage end up being 250 storage. 
    Others can max out at 500 and 1000. Very even and solid numbers.
    Now we have backs with 84, 96, and 94. a very odd metric of measurement. I'm no longer dealing with close to 2 carryall loads is almost a jeep, car, truck load while having my own backpack full as well. Which was good, not perfect but nice even math, solid runs. Now with the new backpack system Civs, Rebel and Bounty get a hard nurf with any type of backpack activity. I'm now seeing 2 and 1/8th plus current backpack while on the go. where I have an added leftover. Basically doing an extra process but at the same time having less. 
    It's odd and clunky and makes every run of every type make you come up with less money now making with more time.
    What do the numbers mean, Mason?
  9. Farmer Steve liked a post in a topic by Metal Fox in Backpack Storage Quality of Life   
    So! Since the update we have seen changes to the Carryall Backpack from a solid 120 to a 94 storage. Simply put it would be a proficient to level out some of these bags to better numbers and an overall backpack tweek. 
    The current system is like trying to bake a cake with 3 totally different measurement systems which just make it impractical to move things around, do runs, sell at commodities, ect.
     
    Most maxed cars, trucks storage end up being 250 storage. 
    Others can max out at 500 and 1000. Very even and solid numbers.
    Now we have backs with 84, 96, and 94. a very odd metric of measurement. I'm no longer dealing with close to 2 carryall loads is almost a jeep, car, truck load while having my own backpack full as well. Which was good, not perfect but nice even math, solid runs. Now with the new backpack system Civs, Rebel and Bounty get a hard nurf with any type of backpack activity. I'm now seeing 2 and 1/8th plus current backpack while on the go. where I have an added leftover. Basically doing an extra process but at the same time having less. 
    It's odd and clunky and makes every run of every type make you come up with less money now making with more time.
    What do the numbers mean, Mason?
  10. Metal Fox liked a post in a topic by NotSoNutty in Monthly donation rewards   
    If the donation goal is reached each month, the first 15 days of the next month, everything will be -50%, 1 or 2 free keys, forum tag could work, +10% more money on all money making methods for 15 days, some kind of exclusive content for all players if the donation goal is reached for 15 days? idk...
     
  11. Metal Fox liked a post in a topic by Sweens in S2 IS DOWN   
    i was already disapointed I cant play on my server,  then I was let down again
  12. Metal Fox liked a post in a topic by Ray Sani in Why are the servers offline??   
    I just checked and they're still down? LIES
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