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Spanky2060

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  1. BlackShot liked a post in a topic by Spanky2060 in Deliverers Needed. S1   
    I currently am hiring people who can pick barley and deliver that along with other materials to my houses. I will pay $165 per barley and an added bonus if it is delivered. I will need a lot of other stuff delivered to, sometimes weapons, clothes, armor, and anything that I will need. I am willing to pay very well.
  2. Spanky2060 liked a post in a topic by Google™ in Remove disarm or make it put weapons in a nearby vehicle   
    Disarming is a gay feature. I've literally had my weapons taken by a cop while I'm a Bounty Hunter 2 times when I did nothing wrong. All because I died they saw that as a time to use that option... Retards, just plain out retards.
  3. Spanky2060 liked a post in a topic by Newfie in How to rob the bank(Youtube Video)   
    Love how it's not even constructive criticism. Just some stupid comment made by some guy trying to be "edgy". Chill out, was a good video. Not everyone is a AHK cartel fighting robot. It's what makes asylum what it is to be fair. Keep making videos on what you enjoy @FortySeven
  4. Russell* liked a post in a topic by Spanky2060 in Asylum Announcement   
    Wheres server 3?
  5. Spanky2060 liked a post in a topic by Zer0Dark in Server one Commercial Property For Sale   
    Hello again ladies and germs, 
     
    Here we have a pristine commercial property nestled in the coastal town of Panochori. Tucked between the sea and Neri this small town is a merchant's dream. 
    The town is home to one of the closest air shop in the Kavala Region. It is perfect for the outgoing entrepreneur who is not afraid to invest in heavy lift aircraft and ground vehicles. Store your Hemmet and summon your Mohawk with a flick of the wrist . the property is listed for $299,999 and is available for showing via appointment.
     

  6. Spanky2060 liked a post in a topic by Hoodlum Priest in Interview room for cops   
    It doesnt seem unrealistic to expect to at least have rooms in HQs where cops could lock doors or even buildings that could be locked and unlocked by cops.....like a prisoner intake and sally port to allow them to process prisoners without a million chuckleheads coming in and pistol banging you in the back.

    Or how about if you have someone in custody, their gang or group mates actually show red. So if they come walking into an HQ, police know what they know....which is that you are technically initiated. Cops should still have to role play before shooting, but at least they know that Mr. Civ walking in could technically kill you at any time because you have a member of their group in custody.
  7. Big Fred liked a post in a topic by Spanky2060 in Cartels   
    Scotch really isn't that passive, people claim it is but it isn't, On server one all 5 of my house slots are in Abdera. I am making 160K each restart. That means I need to make 160 new make scotch each restart to stay on schedule. I have to either buy 160 barley or pick it. Then I need to transport all the supplies to my house. Then process it and switch it out. This overall takes around 45-60 minutes. Thats 1/3 of the restart being used for scotch. The good thing about scotch, is that there is very little risk and it doesn't require a ton of time to do a huge run unlike meth and it sells for a shitload. I would love to do DP missions for money I really enjoy driving.
  8. Spanky2060 liked a post in a topic by Diseased in Cartels   
    seanfittybread & diseased
    This man is a ddosing genus.
    Make cartels better again by: Buffing orcas ( these things are fucking paper ). Buff ifrits ( paper tanks ). Remove quilins ( too op )
    Make holding cartels exponentially better the longer you hold them as in hold arms/drug for 1 hour straight and recieve 50k + all other money made by drug sales. every hour after is doubled so like this . Bad blood holds meth for 1 hours = 50k 2 hours = 100k 3 hours 200k. since there are only 2 servers this will give gangs a reason to actually contest cartels and hold them. 
    Remove seatbelt shit. I swear you lose hp just by driving.
    get rid of alot of this pointless shit like oil / rubber. and skiptracer base. 
    make cop bullets actually balanced not 6.5 one shotting rebels.
    bring back dp missions being good. like honestly at this point i think people just want to play and have fun shouldn't really be about the money anymore because most of the veteran players are already rich af so allow noobs and lazy fucks like me a passive way of just making some money instead of having to deal with meth 24/7.
    give more incentives for cartels / banks / feds.
    remove vans from feds jumping into the fed. bring back deerstands. more $ for banks. more $ for feds. 
    only reason ( only experience we have ) bad blood had so much tempo/reasons to play is because you could do feds and banks and give everyone in you gang enough money to play on for a few days. now its dogshit money unless you only have like 4-5 people.
    biased pov from a rebel / cartel player but honestly the list above is things where the server was at its peak and now i feel there is a less of a skill cap as there ever was so rebel v cop is alot more balanced than it was in the BB era, so i think we just revert alot of these changes.
     
    any criticism or feedback is appreciated. we want the best for the new asylum and just throwing out ideas to make it better.
  9. Thacus liked a post in a topic by Spanky2060 in Ephedra House / Phosphorus   
    I don't have the money right now, i might have it later. I do have 3 lockpicks, a tactical bacon, a pickaxe, scrap metal, some peaches, 4 iron ore, and a 16 round 9mm clip. I hope we can work out a deal.
  10. Spanky2060 liked a post in a topic by Astaroth the Medic in Medic System   
    Medic payouts for Adrenaline shot and Blood bags or Splints.
  11. Spanky2060 liked a post in a topic by 王 rando 王 in Medic System   
    I don't agree with a majority of this. You're trying to set guidelines and restrictions that EMTs have to follow. The best part about being an EMT is being independent and having your own choices on what you want to do. Medics being structured like that would be unenjoyable. You're also trying to protect medics by saying they can't be robbed. If cops and civs can be robbed medics can too. Tough shit, it's not hard to run away.
  12. DeepHouse liked a post in a topic by Spanky2060 in S1 Spirit Shed + 3 crate   
    I've only got 5,000$ on me right now but i can still buy it ill give you the 5k plus 6 iron ore 2 crystal meth a rook 19 barley 9 ephedra 4 turtle mean 42 cooked human flesh and a vehicle tracker
  13. Farmer Steve liked a post in a topic by Spanky2060 in S1 Spirit Shed + 3 crate   
    I've only got 5,000$ on me right now but i can still buy it ill give you the 5k plus 6 iron ore 2 crystal meth a rook 19 barley 9 ephedra 4 turtle mean 42 cooked human flesh and a vehicle tracker
  14. Spanky2060 liked a post in a topic by Blade in Montage 1   
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