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CoIt

AFD EMR
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Everything posted by CoIt

  1. maybe next time you can be useful at the fed champ
  2. CoIt

    National HQ

    Well I mean, its a 13 year old game with a niche community. If their was better incentives for more civ on civ fights, then people wouldn't group together to fight cops since it's practically the only action you'll have on the server. You also need 11 cops on to open the prestige vault, which is quite a lot of cops for people who don't group up. What's the average gang size besides WS, Zen, Swift, Crimson, etc. Like 3-5 people. You have to fight for almost an hour during this event, it's not as easy as cops make it out to be. What if you got lethaled? It takes an atrocious amount of time to get back into the fight whereas cops can come back into the action every 3-4 mins.
  3. Bring back house weed. It's a pretty useful way of making players hop on daily to do runs. Also, more civ main admins would be nice.
  4. The better brother 👀🔥
  5. he knows this, hes just being retarded
  6. #ATHIRARATS #EventWinners #First2Doit #2ez
  7. Wasn't this March's Event? L
  8. CoIt

    Cops in dom

    That's a very bold claim to make.
  9. CoIt

    Governor Pardons

    all the robo cops are voting yes hahaha
  10. Cop sided Fed events are a great idea, the only problem I have is trying to figure out the best system for a large amount of civilians to partake in this. We all know if these Fed events include a money incentive, there is also going to be civ vs civ battles during these events. This happened during the Cop Transport events that happened months ago where they would drive from Sofia to Kavala. Most of the Fed Events are balanced for cops as well. They can set up a spawn location that isn't far, they spawn in with armor and a kit, to not waste any time during the event. If these Cop Events were to happen, they need to balance a way for civs to get back into the event without it being a huge time crunch. Possibly by implementing the same system they have with the no PVP zone they have for Gang Fort and allowing a temporary spawn to it during the event. Overall great idea, I just feel like they would need to implement some balancing for civs for these types of events.
  11. I rode your guys dick? You guys were begging me and Carter to join your shit gang ran by shit leaders with 5 heads.
  12. you're right, you guys got bullied by the "admins" seems like you're taking this a little too personal trying to pull up receipts, when I have less than 5 hours of playtime on Oly lol Why would I join a gang that cant even zerg right
  13. This 20 player server bullied an entire gang off the server. Wild you guys joined an bootleg Dayz AI pvp server. (Hasn't been the same because when ya'll left after a week straight of losing cartels against us, the cartel scene died)
  14. Just bring back old oil cartel, not this buggy mess.
  15. CoIt

    Housing Solution

    It's always funny watching "OG" players rage about a game they don't play anymore. This server wasn't created to cater to you, and as far as the server goes, you provide nothing, but you feel so entitled that a server holds on to your "work" when you don't contribute to the player pop.
  16. CoIt

    Housing Solution

    It is an issue, don't you see how much of a grind it is to get a house in Athira? Pretty hard to get a house you want if you have to work and sleep, and players are constantly checking after every restart to see if there's a new house for market. Something needs to change..
  17. CoIt

    Housing Solution

    IMO, House cap should only be set to 3 houses, and a gang house. House variety is pretty scarce, especially in more desirable areas, and becomes an headache for new people to start a foundation and staying interested to keep wanting to come back. 5 Houses as of right now is only useful for storing items, storing combat gear, and having a spawn point. There are no other long term benefits of having a house on this island, you can't make passive income anymore. I know plenty of people who have house cap, but are really only using 2-3 houses, and the other two are for specific situations. For the people who do own 5 houses, this would be the hardest part in figuring out how to remove the extra 2 houses an individual might have, while also making sure he gets to keep the houses he wants. The only suggestion I can think of is having an daily announcement when you login about when the new housing update is going to launch, and give players some time to transport and get ready for the update to take place. (Maybe a new option in "House Menu" to make a priority list, to ensure it does not get removed from the individual) Housing Storage Upgrade: Since you would changing the cap to 3, a lot of players are going to be upset, especially players who don't have a 3C. I suggest if we change the housing cap limit, houses should now be upgraded; ex: 2C -> 3C in virtual & physical. If you own a 3C, a new house will be added a "4C". 4000 virtual, and 1300 physical. This would ensure that at least the player would be benefitting from this change in some sort of way. With this update, the gang house should not be counted towards a house slot for the gang leader at all, and should work in the same way it already is.
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