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talke

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  1. talke liked a post in a topic by Macca394 in MaCCaA // Tage // NEW   
  2. talke liked a post in a topic by Macca394 in MaCCaA Tage   
  3. talke liked a post in a topic by Riptoslicer in Q19 Dan // Part II   
    I'll buy the DLC
  4. talke liked a post in a topic by harri_ in new 1   
  5. talke liked a post in a topic by crush in crush | ArmA Montage 6   
    enjoy!
    credit  to @lukerfor the edit ❤️
     
  6. talke liked a post in a topic by Macca394 in MaCCaA // Tage 2   
    editings kinda fucked 😕
  7. talke liked a post in a topic by Riptoslicer in Q19 Dan // Tage   
  8. talke liked a post in a topic by Junke in Junke III   
  9. talke liked a post in a topic by harri_ in and another one   
  10. talke liked a post in a topic by X T C in XTC | Asylum 2   
  11. talke liked a post in a topic by Macca394 in Mr Pose1don 2   
  12. talke liked a post in a topic by Witz in Changelog July   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Achievements  Investor - Obtain over $100,000,000 - "Investor" suffix Billionaire - Obtain over $1,000,000,000 - "Billionaire" suffix Virtuous - Have over 500,000 honor - "Virtuous" suffix Offroad (HMG) Now always spawns with a shield Rebel/Turf 100Rnd Car-95 Mag Black Hex Ghex 150Rnd Spar-16 Mag Black Gang Boat Marker now shows players nearby. Additional vehicle spawn. Missing backpacks (Reb/med/cop) Field Pack (Olive & Taiga) Tactical Pack (MTP & Green) Vehicle mods for helicopters Upgrade helicopter maneuverability
      Violet Deck Crew vest (Medic Only)  Taru Bench to paramedic Cop interaction menu now has a charge button. A notification when you are restrained for over 10 minutes (civilian restrains only). Gang Building repair option for level 2. House respawn cooldown when dying close to your house. (2 minutes) Vehicle Garage: double click on your vehicle to spawn it. Refill magazines in turf shops. Show Cruise Control set speed. Asylum Plus Summer Skins (Preview) Hatch - BattlEye @goyney Qilin  - Golden Tron @goyney Orca  - Cyber @goyney Hunter - Tiki God @Kelly Ifrit - Thor @goyney                The glow on some skins will be applied later.
                   Subscribe to Asylum Plus here
    Changed:
    Gang Fortress Capture range from 125 to 80 meters. Some new objects, small changes. Turf perk changes Rodopoli Gather cocaine and heroin faster. Reduced loadout cost. Panagia Gather ephedra faster. Reduced material cost at the black market Zaros Gather henbane faster. Reduced loadout cost. Increased gas station robbery and chop shop payouts. KaBoom (Late 4th of July) Suicide vest $235,000 -> $200,000 Phone bomb $215,000 -> $180,000 Speed bomb $235,000 -> $200,000 Ignition bomb $200,000 -> $150,000 RPG ammo $140,000 -> $120,000 RPG launcher $30,000 -> $25,000 Remote Kill switch $50,000 -> $35,000 Arson kit $75,000 -> $60,000 KaBoom Crafting RPG Ammo, Gold nuggets 3 -> 2 Suicide Vest, Cash 150,000 -> 135,000 Jewelry Emporium Escape vehicle inventory can only be opened near the African Warlord. SWAT  APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS Athira  Gun store moved back. Jewelry moved to new location Physical Storage Weights (Only applies to physical items stored in a house) Just weird inconsistency's, you may find you have less or more space after patch   Handguns 1-4 -> 1 SMG's 2-4 -> 2 Glasses/Hats 1-3 -> 1 Ghillie Suits 1-2 -> 2 Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -> 2 LMG's 3-4 -> 4  RPG/Zafir 5 House Changes
    Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses. Sheds Market purchase value $200,000 -> $250,000 Max Physical Storage 900 -> 1000 Upkeep per day $1375 -> $1650 "Big/Large" Houses (150k) Max Physical storage 900 -> 1000 Base upkeep per day $675 -> $775 "Long" Stone House (120k) Base upkeep per day $500 -> $575 "Small/Shop" Houses (70k) Base upkeep per day $300 -> $400 "Addon" Houses (40k) Max Physical Storage 300 -> 350 Base upkeep per day $275-> $325 Garages Max Physical Storage 250 -> 300 Max Virtual storage 325 -> 500 Base upkeepper day $275-> $325 Minimum wait time between house tax payments 10 Days -> 5 Days Custom vehicles plates are now Asylum Plus only. Evidence Locker bomb can now be defused by the cops. LIM Ammo at Rebel $3000 -> $2500 Able to craft hunter without a BH license  Cartels can now be captured again with shotguns. Tutorial app in your phone will only show for new players. Gang War challenges can now be sent quicker to different gangs. Optimized vehicle & door animations. -Just kidding it broke stuff 2 additional permanent nitrous boosts available in the vehicle mod menu Fixed:
    Issues with fishing for some players. Snow staying on after turning it off. Incorrect amount when gathering salt water. Charge player action for cops is more accurate. Alarm notification for the cop talent "Sentry". Force end APB after governor pardon. Prevented players from swimming up water cartels pipes. Removed:
    Alarm mod option from vehicle shop. (Can be bought in the mod menu.) Asylum Plus spring skins.  
    DOMINATION:
    New Domination Skins (Preview) (Preview 2) Rebels Mk-1 & Mk200 - Electric (Blue, Green, Orange, Red, White) SRT Combat Fatigues (SRT) Combat Fatigues (SRT) (Tee) Pilot Coveralls (SRT) Granit-B Suit (SRT) Light Combat Helmet (SRT) Heli Crew Helmet (SRT) Balaclava (SRT) Tactical Vest (SRT) Carrier Lite (SRT) Assault Backpack (SRT                   Credit to @goyney
                      NOTE: The mod will be updated this week asap.
     
    Hotfix #1
    Added Gang Skins initial system. Fixed gang house repair. Fixed restrains being funky. Fixed incorrect house storage capacity.
  13. talke liked a post in a topic by Macca394 in First montage (nothing special)   
    im new go easy on me mannnnn
  14. talke liked a post in a topic by King in Asylum May Community Event   
    Rewards have been given out
     
  15. talke liked a post in a topic by OB1 in Asylum May Community Event   
    GG
  16. talke liked a post in a topic by King in Asylum May Community Event   
    Here are this event's winners


     
    Rewards will be handed out to the top 3 gangs shortly
    Congratulations to Dragons for taking 1st place
    Thank you to all who participated in this event
  17. talke liked a post in a topic by Vash in Asylum May Community Event   
    May 25
    Westside take 3rd place. Scores will be shared this weekend (most likely sunday) and that is going to be last time we share standings until the end of the event. Good luck to everyone and have a great weekend!

  18. talke liked a post in a topic by Stop killing children in Asylum May Community Event   
    First, can you make sure your gang members don't cheat? Put a gun to his head and say: I'll kill you if you cheat? As for this Odd thing you're talking about. He has been banned. Did he cheat in the competition
    You know so much about dragons? Can you tell me who they are?
    Cheating is not fun. Cheaters will be banned one day. Only noob like to cheat
  19. talke liked a post in a topic by DandyBandit in Asylum May Community Event   
    Crimson still holding strong after losing their hacker, but not any of their points the hacker earned for them. Very cool.
  20. talke liked a post in a topic by Stop killing children in Asylum May Community Event   
    Yeah, or it wouldn't be fair to the other gangs
  21. talke liked a post in a topic by Stop killing children in Asylum May Community Event   
    I suggest that the Crimson be disqualified
  22. talke liked a post in a topic by DandyBandit in Asylum May Community Event   
    At the very least lose whatever points they earned up until the ban took place. around the 18th-20th. The admins know all.
  23. talke liked a post in a topic by DandyBandit in Asylum May Community Event   
    Crimson had a cheater banned from their gang a few days ago, yet they are not disqualified or at the very least have their points reset.
    They are riding off of the hackers points.
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