Treeherder
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Posts
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Joined
Everything posted by Treeherder
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No hand holding here m8.
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Wow you're a life saver, now I have aim like j9, awareness like fittybread, one taps like sheep, and recoil control like tiger
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Arma 3 FPS Stutter
Treeherder replied to they took the name eazy's topic in Suggestions and Feedback (archived)
Chances are you need to get an ssd. Arma only uses 2.5 gigs of ram so it has to constantly be reading from your hdd which is slow and thus leads to your stutter issue. If that doesn't work run objects at low as that removes a lot of unnecessary geometry. also overclock your CPU as much as is safe with your cooling system and customize your launch parameters to us all your cores/threads/vram. Checking your ram speed in bios is worth doing as well as some motherboards default to slower than they should -
Treeherder - retired troll - Pasenger seats crowd of admins in kavala square... gets banned for 20 days by subaru
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Old Pyrgos Prison COMMUNITY PETITION
Treeherder replied to massi's topic in Suggestions and Feedback (archived)
The old prison wasn't op at all, just nobody ever got creative enough to figure out its HUGE weakness. -
Lol inb4 people start injecting admin/captain pid's
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Maybe we should be rewarded then... just saying
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Just spawn a Chem light at the position of the house. Lighting engine doesn't take into account walls so the whole house would be illuminated
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Let's add an unarmed Nephron because it's by far the sexiest jet in arma. It would have to be unarmed for obvious reasons but apart from that it would in no way be op because jets have no practical use in asylum. Since it wouldn't be useful for combat or farming it's only purpose would be to fly around and thus its speed and armor don't need to be a balance concern.
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Just found this in the main mission config. Thought it was interesting since we never actually found out what the drug officer perks would have been. //[13, 0, "Drug Enforcement", 0, "The Drug Enforcement squad is tasked with keeping narcotics out of the hands of would be drug traffickers on our fine islands. Each drug enforcement squad member will be able to choose one (1) narcotic to track at a given time. Progression in the drug enforcement skill line is broken into two (3) parts: accuracy, time, and seizure potential."], //[14, 1000, "Rookie Narcotics", 13, "Two kilometre radius on vehicle tracking."], //[15, 20000, "Corporal Narcotics", 14, "One kilometre radius on vehicle tracking."], //[16, 40000, "Sergeant Narcotics", 15, "700 metre radius on vehicle tracking."], //[17, 60000, "Lieutenant Narcotics", 16, "500 metre radius on vehicle tracking."], //[18, 1000, "Street-Level Informants", 13, "10 minute updates."], //[19, 20000, "Trusted CIs", 18, "8 minute updates."], //[20, 40000, "Man on the Inside", 19, "6 minute updates."], //[21, 60000, "Dealing Like a DA", 20, "4 minute updates."], //[22, 5000, "Small-Time Dealers", 13, "Able to track vehicles up to $100k."], //[23, 15000, "Distributor Tracker", 22, "Able to track vehicles up to $250k."], //[24, 44000, "Kingpin Hunter", 23, "Able to track vehicles in excess of $250k."],
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This is an updated version of my original CQC training mission and is designed to help everyone improve their CQC Skills. It includes three unique fast paced arenas with round-based randomly spawning AI, Blood Bagging, a new custom respawn system, persistent record keeping, fully customizable Ai load outs, jumping, and asylum weapon sway coefficients. It's available on the steam workshop here. http://steamcommunity.com/sharedfiles/filedetails/?id=646755159 Once downloaded it will be playable through the scenarios tab of the main menu. Here's a video to explain it better https://www.youtube.com/watch?v=nfwaesthMcA
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not as good as bully's KFC order
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Solid colors, Vehicle.
Treeherder replied to CPT Sikorski's topic in Suggestions and Feedback (archived)
Fun fact: you can turn the ifrit into a hover craft by painting the second section with a color that doesn't exits. Ifrit setObjectTextureGlobal[2,"fileThatDoeantExist.paa"]; -
Wtf is this shit? You have one clip where you shoot a cop in the back. How dare you post such utter garbage and call it a montage.
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That time never existed. Just look at the old l3g3nds like sw3g, shearsy and j9romy and you'll see how shit their "legendary" montages are by today's atandards
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237 keep the likes going
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Or just apply the cast skin to the NATO wetsuit if you're concerned about armor. The paa is already in the game files so it wouldn't add any size to the mission file. While we're there why not add the other unused skins that are still in the files for some reason like the green Russian texture for cast fatigues and the woodland variant of NATO combat fatigues.
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Grandfather cops again pls
Treeherder replied to devman115's topic in Suggestions and Feedback (archived)
Oh is that why you only have 20 likes? -
I wonder who spilled the secret On a different note Just script in money/levels on Koth and play that; it'll be much better than a training server
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watching this makes me feel like I'm high... make more plz
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55 is the sweet spot. Just bind spacebar to zoom out and you get a huge scope with a larger than normal third person fov
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when asylum becomes your source for real life advice