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Churu

APD Officer
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Everything posted by Churu

  1. Looks like Pippi in a nutshell to me.... He is easily provoked....
  2. Best update since way before 6.0
  3. I know some people(not me) that inside buy building get major FPS drops specifically at north rebel @Vulcan@CadeRooney
  4. In-game Name: Churu Age: 19 Timezone: sweden Have you ever banned before? If yes, why? yes, RDM and false reporting Have you ever been in a gang before? If so, please mention the names of those gangs. Bad Blood, The Anonymous, FSA, Task Force Scorpion(TFS) Are you financially stable? 900k How many hours do you have on Arma 3? [Provide a screenshot] How many hours do you have on Asylum aprox.? 2800 are asylumDo you have any experience with Banks/prison breaks/ federal reserves? all Why do you want to join Insurgents? (100 words minimum) I dunno, Nothing else to doDo you have any friends in the gang? Vulcan, Cade, Martin, Jaack, Emil, Envy, Frankie, Hymen, Marky and many more i suppose
  5. Server: 2 House, Garage, Industrial Shed: House and garage House Size(40k/70k/150k/220k): 150k Location (Town/DP#): DP22 Asking Price: Place a bid Description: Near meth lab, easy access to main road, next to a gas station(only refill & repair) Comes with two crates(some meth ingridients inside and misc items) Pictures/Video Walk-through:
  6. TFS disbanded when we kicked fozzy out because he was such a child
  7. Well it makes sense that subsonic rounds are more expensive than normal rounds considering those combined with a silencer is impossible to be heard....
  8. hahahaha lol, is this fucking real? xD Join FSA and shoot the infidels in encore
  9. Personally i love the base idea, you could tweak it slightly back and forth but i think this will make people happy for a while, maybe have cops see the hemmt on the map at all times and cops can seize the hemmt and then if they do recieve a bonus of 10-20k(for all cops, not share 10-20k) and if rebels deliver the hemmt then they get instead 200-500k depending on how paratus feels how much it should be, the reward could also change depending on how far it is to the destination. But i really love the idea and could spice things up on Asylum for a good amount of time
  10. a cap on cops at around 15-20 people would be ok for me, dont know about everyone else. Or increase group cap to 15 and cap cops at 25, cops should not be outnumbering rebels by than 10 people or it can get overwhelming. Rebels sure have a huge advantage in certain activities such as banks and PB(not fed's, fuck the fed its broken) and some times i can see quite a lot of cops responding and requesting backup to a PB/bank and it certainly gets very overwhelming, especially when you are 5-10 people doing the bank and suddenly 20 cops rush the back and front and the same time
  11. I dont understand, many servers just switch your channel to direct chat when you speak verbally in side chat, why does not asylum have this feature and instead tries to prevent your voice from appearing in side chat....
  12. the forum war ended, lets leave it at that okey? before more shit starts coming up and before you know it
  13. Well... I believe with the money cap its difficult to do these fights because before you would save up maybe 30 million+ so you could come back a ton f*** times and fight for a whole weekend but today you can come back that many times before you run out of guns at the rebel and they become super expensive, sometimes a loadout can go up to 30k. Still if you go 1 mil you can come back to a fight around 30 times to a cartel fight before you have wasted around 900k but counting for orcas being shot down, ifrits being suicided and 50. cals being chopped or other things the money can go well over 1 mil just after a couple of fights and instead of maybe fighting 30 times at a cartel you can only come back 15 times because you lost an ifrit and a orca, maybe a suicide vest here and there.
  14. You got a point there but i can agree with the rest of you on 15 or remove it completely as well but for me i think its not fun in those huge fights where numbers matter more than skill
  15. I suggest that group cap be removed and a cartel cannot instead be capped if more than 10 people are in the same group when the opposing team arrives at the cartel/bank or whatever, i can get annoying when you have people who are not grouped up and a situation happens. Now many will say that people will simply go to the cartel and clear it then leave the group but if you approach a cartel with more than 10 people the 11th+ person/people can just be kicked from the group. Thoughts or any changes
  16. I feel like this is going to be the new instinct of asylum. Good luck
  17. The first and second look really nice, good job man!
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