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Çhur¢h

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Everything posted by Çhur¢h

  1. In Game Name: Church Age: 28 Are you a member of the APD (rank): Constable (previous p3 sgt) Have you been banned on Asylum? If so how long and what for?: Nope Any previous Gangs: Depravity back in the day Hours https://gyazo.com/415ca6a8eebfddde646fc2395da77232
  2. Another thing you can do to fix the mem leak (shorten the duration) is to change sampling to 50% until your frames go back up. Usually cuts the time in half or more for me.
  3. Can you actually confirm you're being throttled? Power cycled your stuff or checked SNR? Packet loss? Also, had a router with bad firmware drop me from 100 down to 25
  4. So rebels not getting to have another defensive standpoint is something to complain about? Seems legit
  5. I wish. I'd be donor 5
  6. I was there for this. Doesn't matter if you got that vest in. You guys got wiped by a cadet lmao
  7. Hell, you can break your neck at 15mph. I think this kid is trolling at this point.
  8. Personally, I don't have an issue with it but I do see how this is going to cause more cop death (RDM or just asshat deathmatch) due to bounty boosting from it.
  9. If you would stop dying we wouldn't need to have this conversation <3
  10. Evidently you read that wrong. Sniping drags shit out (therefore it's a waste of my time). I do not use the free load out because 7.62>5.56 in CQC is a wipe.
  11. like myself? You run in and down/lethal 5 people right? You must be from server 4. Tracer's authorized! Go troll elsewhere, kid. You clearly have no idea how I play so you should keep your ridiculous assumptions to yourself.
  12. That's probably the dumbest assumption I've seen in this thread. Sniping drags the shit out longer than needed and if you wanna try taking bottom floor of bank with a 5.56, be my guest but you'll get 1 tapped like anybody else. Your ignorance is showing.
  13. I wasn't referring to you with this post. Lethal said his loadout was 25k. He takes his 25k loadout to a bank, gets shot (arrested or killed) and there's 25k gone. In the process of taking care of him, I could've died 5 times with an 11k loadout. It adds up. I wish the bashing between rebels and cops would stop. It's pathetic.
  14. Mine is almost 11k. I return to a bank 5+ times on a bad day. You don't. EDIT: Any time a cop is pulled to do a bank/fed/prison, our job is to stop it. If we die repeatedly and want to go back even slightly geared to avoid being another bullet shield, we spend money on the return. Rebels may have a 25k loadout but if they die, they don't typically return.
  15. Exactly. I was sitting at lighthouse at a bank trying to help down the guys on the roof. We got all but one so the last guy was all "fuck this I'm out" and tried to jump off. He took a lethal to the face before he hit the ground
  16. I've not been around that long but I agree 100%. I've seen it posted numerous times with people complaining about cops returning to a situation. We're supposed to give the impression of a larger police force than what we are. I don't think a NLR should be in effect based off of certain circumstances (I definitely don't think it would be okay to die and have to spawn at the furthest HQ from where we were fighting as mentioned previously by someone else). As far as lethals go, I don't know what server this happens on but on the server I play on, lethals are only used in a "have to" situation. Accidents happen from time to time but our SGTs and LTs are extremely good at keeping their cool and not letting people go lethals because "fuck it". As far is decreased pay, I would be fine with that if you could find a way to stop quick peaking. I mean, come on. I roll up to a PB. 2 guys in each deer stand crouching. They get their cross hairs ready and quick peak, respawn! Die a few more times because quick peaking is totally realistic and then what do ya know, lethals authorized on deer stand. But now pay is decreased for lethals? Well, if we work extra hard, we might be able to just sneak up there and down those guys
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