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Posts
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Posts posted by jeans
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1 hour ago, PublicEnemy said:
That is my point, the gang that has the cap in the first place is at a MAJOR disadvantage if the other gang is on the castle helping to defend against the gang that is attacking the cap. If you have the cap you are attacking, if you are taking the cap you are defending. Just wanted to clarify in case you were confused
I see what you're saying now.
PublicEnemy likes this -
Good point. However, the gang that owns the cartel did put in the work to cap it. Meaning, they were at a disadvantage and overcame those difficulties. Shouldn't they now be rewarded with the same advantages they had to overcome?
Shifty likes this -
Just now, SafeMode said:
That cap and the north wongs cap needs to be removed and replaced with a better cap. It takes way to long to get there and attackers are at a huge disadvantage.
Are fights supposed to be "fair"?
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Maybe you don't deserve to keep it, if you can't deal with the things you mentioned.
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yo, i found one on the market. Thanks though!
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I agree oil can be a pain in the ass but, after you do a few runs you gain the skills to not blow yourself up.
For turfs, what if the flag had more than one spot. Kind of like how the cartels move BUT, within the same redzone of the city/town. I can see it working with zaros and rodo. Pangia would be difficult since its so sparse.
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15 hours ago, Kate said:
It would be too easy to screw each other over. The Asylum Exchange worked because it was escrow.
Thats the risk people would have to take. Also, I don't understand how it would be "too easy". It's up to the seller and buyer to set up parameters of the deal and bring backup/protection or whatever. As it is now, we have to interact with NPC's and their menus which involves ZERO ROLEPLAY.
16 hours ago, Morgan Echo said:you mean like the forums. like the one your on right now...
No, not like the forums. New people usually have no idea about the forums or the website. Personally I played for 2 or 3 months before getting on the forums and that was only because I got banned.
10 hours ago, Mayhem said:Just post what you're selling on the forums, they can contact you on here to set up the meet
Opening up a browser and going to the forums kinda breaks immersion. I spawned at 1 of my houses and I was out of backpacks. Would've paid 1k each for someone to bring me 20 carryalls. Checked the forums. Nobody is advertising backpacks AND i would rather go buy them myself than spamming sidechat.
Anyway, i thought it would be nice to have a tool IN GAME again. The approach I explained seems simple enough. Of course its probably more complicated than I realise but, they already have everything they need and it doesn't need to be persistent like everything else is.
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I meant asylum exchange alternative
It wouldnt sell the items for you. You would have to call/text the person and set up a deal. not much to exploit.
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What about an app where you could put your name on a list of people looking to buy stuff and sellers can contact you. Like a dumbed down craigslist. A list of buyers or sellers. Maybe it has a few categorys, civ, rebel, illegal, houses. Then you submit/remove your name as a buyer or seller. Logging off removes your name. idk.
It would be cool having a way to initiate player to player deals.
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$11 each
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18 minutes ago, Gnashes said:
2 Months
If you play on any server, all server houses are fine.
Thanks!
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Does anyone know the real answer to, how long does it take for houses to be removed from your ownership?
I've heard 30, 60, and 90 days when I ask in game.
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Came across this from local highway patrol and immediately thought about how often I've done this on altis!
https://twitter.com/NHPSouthernComm/status/876937902088781824
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You Tony Hawk?
Shaq Daddy likes this -
SR | jeans, when in game. Let's group up!!!!!!
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2 hours ago, Silver-Spy said:
Boats are almost useless to be honest so it wouldn't matter much.The only time boats are used are for turtle poaching and maybe excavating.
Right but, if there were more boat spawns I think they'd end up coming in handy in ways we might not be able to imagine yet.
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What about more boat spawns? Alts is an island after all. I see the piers all the time. You could even leave them unmarked on the map to avoid clutter.
Maybe even houses that are really close to the shore could spawn boats. IDK just and idea. a
Lil Unemployed likes this -
55 minutes ago, (IFRIT)Mitch said:
Have you read this?
Yup, just re read most of it and noticed bamf said this...
"Our framework is really nothing like the original Altis Life framework at this point. I don't think there would be any way to merge in a current framework with what we have since we (well Paratus) have basically re-written most of it anyway. There was a time that we entertained scrapping basically all core components to re-write them as a new "framework", but that is a tremendous amount of effort to make something like that happen. Arma 3 is really long in the tooth, so doing something like that at this point would likely not be a great investment in time."
Maybe this is being considered more now.
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21 hours ago, Omegon said:
I'm on server 4 and I've been kicked nearly 20 times today, lost my inventory twice, donated 2 days ago and I still had to buy 2 debit cards today.
That's me today! Definitely kicked 5 or 6 times in an hour.
When you find out what NV did with your boxer
in Videos and Screenshots
Posted
They did that before I took this pic.