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Olivia

APD Sergeant
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Posts posted by Olivia

  1. On 1/18/2016 at 3:20 PM, bamf said:

    15.  Entering or exiting a vehicle disconnects an APD officer from their drone.  

    Clarification on this one, I just found that the cop only gets disconnected if the vehicle they are entering/exitting is locked (hence why the hummingbird benches don't disconnect you).  

  2. 23 hours ago, M0T4RD said:

    You will find that Asylum's rules are a lot more "combat favored" than other Altis Life servers where the admins try to find a reason to ban you if you even think about killing civilians. Just spend some time here and get to know the differences in the rules. It may take a while to adjust.

    Hahaha that's a great way of putting it.  And it's why I have no desire to try other Altis Life servers

    Treeontyn, Kernikov and M0T4RD like this
  3. 1 hour ago, Brew said:

    For the songs, don't you need to have no copyright to use it or the owners permission. If so we would have to use songs like The Beatles or we can promote asylum artists.

    The legendary quadruple post!

    On topic: I have no idea if we're allowed to use copyrighted songs or not, haven't heard otherwise

  4. 1)  When you scrollwheel and open the "Pick up items" menu, all the Y inventory items on that list will shuffle around and swap order so it's hard to click what you want to pick up.

    2)  Unconfirmed bug, BH's can get the civ bounties of UC cops?  I usually play civ under another name that I'll call X.  Yesterday I decided to use the name X while undercover cop.  A BH approached me and told me that he had the bounty for "Olivia" (the name I almost always go by while on cop) and had been chasing Olivia, but he then realized that it was me since no one else was around.  He claimed I was doing it to exploit (??) but I just feel bad for his wasted time.  

    Capt Pepper likes this
  5. Bug that affects very few people but is hugely inconvenient for me:  Any time you enter or exit a vehicle you will be disconnected from your drone.  (You will NOT get disconnected when entering/exiting the benches of a hummingbird however.)  

    Other smaller bugs:

    • If two people try to revive somebody at the same time, the person cannot be revived.
    • Cop options for bloodbagging sometimes need to fade before they are usuable.  
    • Can sometimes get 2 speeding tickets in one pass at Athira checkpoint (also the camera flash resets Paratus' new contrast).  EDIT: Apparently this only happens if your speed goes below 90 then back up again, thanks Zoex
    • Can't use Alt to free look while sitting in a chair.
    • When you teleport for jury duty you'll sometimes be stuck doing your last movement animation (like rotating up and to the right which makes me dizzy) for the whole testimony
    • When you die and respawn you can't reconnect to your drone for 2-10 mins.  (On the UAV terminal there will be an X on the drone like someone else is already connected to it.)
    • When a vehicle despawns near bank it doesn't go back to the owners garage (unconfirmed?)

    Enhancements:

    • I'd love to see cop/group members on the GPS and cop map locations on the screen where you select where to spawn in as a cop.
    • Disallow talking on side chat forever
    • How about a new karaoke song already
    Sergio, [df]Smokahontas and blinky like this
  6. 2 minutes ago, Paratus said:

    Night was removed because, well, it serves no real purpose. In a game where night vision is standard, night time is essentially just green-time.

    I'll miss the way the cities look at night and I'll miss flying over them at night in a heli.  The islands a pretty place after sundown, but hey RIP GREEN TIME ayy lmao

  7. Why no more nighttime??  I sure hope it's not because most people dislike the new contrast...  I don't see a reason to remove it tbh.  If its gone can we please, please have nightvision removed from cop standard loadouts?

    Otherwise +1 to alcohol, love the idea, can't wait to try the implementation!!  Which of the liquors when searched will show up as illegal?

    Matrixar likes this
  8. I use the RCO.

    It's a very clean scope with minimal clutter and clear cut range markings. The red dot at 300m the scope offers makes ranged shots easier whilst the red dot on top is great for CQB.

    There's no difference between the scopes really' date=' the ARCO is popular because you couldn't buy RCOs at rebel a while back. Just use whichever one you feel most comfortable with.[/quote']

    Yeah ARCO and RCO are identical, only difference is the way they look, red dot versus green dot. I prefer RCO > MRCO cuz I like the red dot on top since it's zeroed for 200m not 300m

    Also I heard that the MRCO weighs less so it reduces weapon sway ; )

  9. From the Guidebook, APD Assistance Directory, 1.12 Police Conduct

    So to answer your question, yes cops can move civ vehicles during combat, without the civ's permission, only to get it out of the way. Most common case is if civs use a HEMTT to block the bridge to prison, we are allowed to move it.

    Also only SGT+ are allowed to use lockpicks and even then I know that SGT's can't lockpick cars (not sure about LT+).

    Zoex likes this
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