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Proximity

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  1. Proximity liked a post in a topic by Connor McGregor in Arms Island Shed   
    2 mil
  2. Proximity liked a post in a topic by Connor McGregor in Arms Island Shed   
    6 mil
  3. Proximity liked a post in a topic by Connor McGregor in Arms Island Shed   
    okay then 20 mil
  4. Proximity liked a post in a topic by thor in Asylum #2   
    Sorry it's short, can't seem to find anymore fights so I figured that I might as well post it.
    enjoy.
  5. Proximity liked a post in a topic by TRYHARD in explicit | Recruitment   
    You have 160 hours past 2 weeks.......... If anything you’re the one addicted 
  6. Proximity liked a post in a topic by thor in Asylum #1   
  7. Connor McGregor liked a post in a topic by Proximity in Asylum #4   
    mad
  8. Proximity liked a post in a topic by Connor McGregor in Asylum #4   
    Made in a couple of days, had to clear hard drive.
     
  9. Proximity liked a post in a topic by Jimmy in Asylum | 1   
    Could have been better if one I could be arsed to save up kills and make a longer and two if I didn't delete shit tons of clips but enjoy.
  10. Proximity liked a post in a topic by luker in LUKER | Asylum 1   
    First Asylum montage, feedback appreciated x
  11. Proximity liked a post in a topic by Jimmy Jarvis in Prime in the first few hours they got banned   
    You were shown countless amounts of evidence from both on asylum and other servers and decided to let them continue playing on the servers people literally had to get their hands on the cheat and send it to an Arma 3 Developer and then when people question you on the matter you decided to insult them. You have to realize that in this scenario you look like the fool you did a shit job moderating the server in this case and you should not hide from it.
  12. Proximity liked a post in a topic by Jimmy Jarvis in Prime in the first few hours they got banned   
    Asylum literally did nothing the staff were about as useful as pedals on a wheelchair
  13. Proximity liked a post in a topic by Gutchi in Asylum montage #6   
  14. Proximity liked a post in a topic by HapHazard in Does anyone have the link to EDGEGAMER-Check some logs   
    i got you @StayLifted
     
  15. Proximity liked a post in a topic by StayLifted in Does anyone have the link to EDGEGAMER-Check some logs   
    The video in question was FOUND!!!!!
    Now I just need the edited song version!!!!! PLEASE HELP!!!
     
    NOTE: Not trying to flame or anything, just remember the song being HILARIOUS
     
     
  16. Proximity liked a post in a topic by Connor McGregor in Montage #1   
  17. Proximity liked a post in a topic by goyney in Montage #2 Mark I the end   
    This is the kid who said he "rapes me at cartels" and "puts me on the respawn screen".
    For real this time, make this one your last.
  18. Gutchi liked a post in a topic by Proximity in Montage 3   
    my g
  19. Proximity liked a post in a topic by Corgi in More Helmets   
    Currently Asylum only has Armor Level I Helmets, namely the Light Combat Helmet (Absorbs 2 9mm):

    I suggest adding the following helmets as they are much more aesthetically appeasing:
    Combat Helmet (Camo)(Absorbs 2 9mm):

    Combat Helmet (Kerry)(Absorbs 2 9mm):

    Heli Crew Helmet (Absorbs 2 9mm):

    Heli Pilot Helmet (Absorbs 2 9mm):

    All of these helmets are Armor Level II, take the same amount of damage as the Armor Level I Helmets (On the scale of rook shots, with both armor levels absorbing 2 9mm bullets at close range, all testing was done in editor, no desync or lag variable), and look much more visually appeasing compared to the helmets currently in Asylum. They will not make any gameplay difference, all they will do is be cooler helmets. Not really any point in not adding these as they will only add more variety to clothing.
    Suggestions about pricing and ect. are up for debate, just a little suggestion. I'm not good with big statistics sheets or informative videos so this is all I have.
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