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Patato

Developer
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Everything posted by Patato

  1. The SWAT system currently can't support this. They're 10 other things ahead of this in the list (Like making you guys spawn together) Id personally prefer the old SWAT system we had. Unfortunately due to performance issues with it, it can't come back
  2. Asylum exchange isn't meant to be a storage depot. Buy your stuff and take it to your house
  3. Aww, can someone not do underwater crank runs anymore?
  4. @goyneyI need a honey/honey comb icon & a mead icon stat
  5. Patato

    Gas station

    It's not hurting anything by being there. its all client side. What are we going to put there? another stand still and gather x item
  6. We appreciate the appealing aesthetic design of the prison; however, we've noticed that the close-quarters combat (CQC) element is somewhat dominant. While we've attempted variations from the traditional double Deer-stand single entrance with simple mechanics, these deviations haven't yielded favorable results. Typically, players engage with the prison for the fight not the reward. so we don't want to change it too much We would like to use aspects of your prison (we particularly admire the prison's visual aspects), while keeping the combat dynamics unchanged. We won't initiate this as a 'trial phase' since converting federal events involves substantial effort. Our goal is to ensure confidence in and commitment to the changes, avoiding a cycle of constant addition and reversion. Naturally, this doesn't preclude the possibility of reverting changes in the future if aren't working.
  7. Were going to leave it as is. Its going to be an endless combination of "I want ERCO/ARCO/RCO/MRCO/Memesight" 90% of the time you are walking to HQ to change out the gun anyways.
  8. Interesting concept and has been brought up before but we run into a lack of items. 100% no to the selling of these items at the trader. Admins and i aren't going to put in the man hours to track down corrupt cops making a killing off smuggling whole sale gear to civ to make obscene profits. For the prices you put on here, just kidnap a cop and get the items "Ill let you live if you give me your vest and ill wire 100k into your bank for your troubles" will have most cops dropping their gear. Ignoring the fact most of these items if allowed would be duped into oblivion. Downing 7.62 mag can't really be done in a clean way without alot of change to BH. in any case we don't want BH's (Or rebels) having downing 7.62 for a reason. Suppressors are 100% a no. A single player with access to a supply of ill-gotten 9mm suppressors almost made half the APD stop playing the game after camping HQ for a week straight. MOS.... no Which leaves the bi-pod which has been repeatedly denied as a suggestion. Thank you for your suggestion.
  9. We will not be acting as an image hosting website. The UI element to tell time is interesting however i imagine most players would rather not have it. And we would have to see how it would impact client performance
  10. Im just going to put this with your other denied suggestions. Please re-make following some simple guidelines here
  11. Think this one is a bit out of a Developers scope. From the comments you can tell this is a fairly charged discussion. It would be between ownership and the design team to decide if this is something they want to pursue. The design team has been made aware of the thread. Thanks for the suggestion
  12. Patato

    5th Cartel

    We won't be pursuing a 5th cartel at this time, thank you for the suggestion
  13. We already have multiple different delivery style missions within asylum. We won't be adding another clone. Experienced players know the key to success when making money is venturing out of the city's. This is why the shift to Athira as the main city took place. It allows players to spread out and explore the map in all directions. The focus is to get players to play on asylum. We don't really care what they do as long as they keep coming back. From data we can tell players are more likely to come back if they venture out of the city and engage in other mechanics outside of standing in a city.
  14. Patato

    Highway AFD station

    5 Hq's is enough, You aren't meant to win 100% of fire's.
  15. Patato

    Static cartels

    We have decided to leave it as is. Work went into making them rotate and i don't want to un-do that. While OG/Church might be your favorites other players opinion may differ and they should have equal opportunity to get the caps they want as well.
  16. https://www.gaming-asylum.com/forums/index.php?/support/ Might be magic, maybe it's Maybelline
  17. Gunna be a no on this one. Just too strong
  18. That's what happens when you don't pay for your installation of windows.
  19. Patato

    new gun

    It is not removable, even when trying to script it off. Basically hits harder than a MXM, In testing its only a couple more dmg vs armored opponent. Has better accuracy at range than MXM. Obv no recoil when bi-podded. When not bi-podded its pretty much the same as an MXM. While it is single fire it can be spam clicked faster than an MK. I don't really know how to slot this weapon in. In my mind its essentially an MXM. Can't give it to BH's as the current stance is no MXM's for BH. I don't think it should go to APD as i dont want to encourage sniper elite. As for rebels i have no idea why they would want to use this gun unless theirs somthing im missing. Just pick up an MK....
  20. You will have to build an actual map, just going "Hey use this location" is useless
  21. Patato

    Ghosthotel

    Secretly holding out hope one day it comes back as a casino.... SA's at the time killed ghost hotel as a cartel. Seems to be a very polar topic. either people loved ghost or hated it. Comments are that its a "Rat cartel" too many rooms to check and too many places to hide and seek. Was a casino for a bit but that had lots of issues and has been disabled. Rebel outpost - Seems like kind of a waste for the building, id like to think it was destined for something better. Paintball, no one does that one anyways. Id like to think some sort of federal event one day would go there but its just never worked out. Its a cool place, its slightly annoying as the whole thing ends up being a bit of a bowl as the hills flank both sides. All the play tests we did there over the years resulted in pretty unsatisfying combat/poor reviews Just about everything has been proposed to move there -Prison -Jewelry -Mental If you wanted to build somthing and suggest a current federal event moved there we would explore the idea. As for something totally new with all new mechanics. Again possible but it would need to be a fully fleshed out idea ect ect. Federal events are challenging to make from scratch
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