-
Posts
305 -
Joined
-
Last visited
Posts posted by KaReeM Kinte
-
-
1 hour ago, wollie35 said:
decided to balance it out for ya, 50 50.
Rangefinders are stupid. They take the skill away from long range shots imo.
I can obviously tell not a lot of people here play KOTH, so if they enjoy the thrill of not knowing if their shot is going to hit the head or just leg them, then so be it.
-
-
-
Looks like "yes" won @Leady @Gen. Henry Arnold. Can't wait to see them added in the future.
-
Y'all are both trash at Fifa, I'd scrap both of you.
-
On 4/11/2019 at 1:01 PM, Michael L said:
Talents
- Some new talents that do anything really would be great, because right now rebels have a set of 29 talents they learn, bounty hunters have 29 talents and it's pretty much common knowledge what talents you need to get maximal gain. Maybe more talents that provide discounts/vehicle skins. When the server is at tier 3, having 35 talents, I generally end up with a bunch of spare ones.
Infamy
- Excess infamy -
- Adding a new infamy tree would be beneficial, since the current 2 are kinda generic and don't really add anything to gameplay, they're just bonuses. A good idea I saw is here
- An infamy talent allowing rebels to gear up (in a similar way to how cops can) would be a good idea for a new addition.
- Maybe add things like Armour stacking, vests/speed bombs as infamy things (or to honor for bounty hunters) - since right now they use up civilian talent points and they're more of a rebel-centered thing.
- Infamy needs to be buffed - it takes a long time to gain and the only efficient way of gaining it is running meth, selling gold bars or chopping vehicles. Even then, the amount you gain is relatively small in comparison to the speed you can advance through the honor talents in bounty hunter. Maybe add an infamy bonus for killing cops (or even killing in general) and some other ways to gain.
- Infamy for crafting at black market if this isn't already a thing
- An infamy talent that allows you to evade governor taxes might also be a good idea??
Welp I don't think excess infamy is a problem for @Crossfade anymore
GravL likes this -
On 4/11/2019 at 1:51 PM, Maaqs said:
-Current number of talents required to be a BH: 8.
-Current number of talents require to be a rebel: 2. (Rebel + Marksman). The rest of the rebel talents are optional (ghillie suits, sui vests) where I would say the BH ones are pretty much mandatory. Limiting yourself to 2 bounties / 50k/100k cap is too restrictive.
It just feels awful having to sink 8 out of 29 talents to be a BH along with certain other talents being mandatory (6 medical, mechanic/grease monkey to spawn vehicles with repair kits, 2 to see group/gang members on map, potentially 4 if you run drugs, and then the numerous vehicle ones to use the Hatch Sport (unrestricted), box truck + (commercial), and private/commercial pilot if you want to fly. These just seem too excessive IMO and way too specific eating away talent points. I feel very limited in "spare talents" compared to when I go Rebel.
Don't allow a "re-gear" option for rebels or BHs. Rebel is meant to be a dangerous area for rebels to gear up. The care-bear level would be over 9000 if I could just click a button at rebel and not have to worry about getting shot with 25-30k on me. Also, the assassin tree in Infamy seems wasted. It was a thing for maybe a week or two when it came out, but nowadays I never see contracts or hear about them. I don't think a single person in DS has put points into it.
As far as the talents go, you forgot ranking rebel which is pretty commonly used but still doesn't match the amount needed to be a complete bounty hunter. And regarding the regear option, what if it made you pull out cash to regear and took 2 minutes? Seems pretty fair, just don't need to scroll as much.
-
On 4/11/2019 at 2:18 PM, •ÐŠ• Randy said:
Also irl some criminals have informants just like cops. Why not add "cop" pings when a cop enters an illegal area or something of that nature.
Its called having someone on overwatch, i thought a DS Guild Member would know that.
-
22 hours ago, Gяavlツ said:
Who?
Go back to the division 2 with your 100 skill power loser
-
10 hours ago, Crunchedd said:
inactive?
Lol i was trying to quote gravl, not sure what happened
-
On 4/7/2019 at 11:53 PM, Donk said:
There is nothing wrong with this suggestion, you want to say "just click on it" but its more of an aesthetic thing to have a rework. Small things like that are what separate good servers from bad. No one expects anything to be done immediately but we have a ton of shit aspects left over from previous devs/owners. I think weve become to accustomed to "oh its always been like this." We should want change and for things to become better.
Says the monkey that doesnt want rangefinders
-
On 4/19/2018 at 3:17 AM, Crunchedd said:
still on the inside i wanted to kms
What, you inactive cunt?
-
On 4/3/2019 at 3:54 PM, Crossfade said:
i new one career cop would make this comment, didn't think it would be you..
I mean its a lite Rp server, I have seen many MANY cops these days reduce a ticket by 5-20k for a 5-10 min story and the civ goes to jail anyways because the bounty is 100k... the max jail time was 22 minutes. they wasted their time trying to RP with the cops as they turned a 22 min sentence into 35-40 mins...
Big facts, i just give up at this point because i get caught with like 100k+ bounty and get like 20-30k taken off for 10 minutes of fucking roleplaying. Im better off just getting lethaled by the cops, not hard since p3 has a limited supply of downing rounds.
Crossfade likes this -
11 hours ago, Leady said:
Fed has changed. Until smash and grabs are fixed, tweaked, or just plain removed its the meta. No one is asking why feds aren't done any more. It has nothing to do with the vans. Smash n grab is the best risk vs reward in the game atm, ask any of those who regularly complete them.
We attempted 2 feds last week with numbers. Vans were brought, called out, and neutralized as a priority. When we lost we lost because cops overwhelmed a gate, held it and smashed thru it time and time again. After the 3rd van being disabled they changed strategy and ultimately 'won' (we still made it out with 5 gold bars). Disable, don't disable vans for fed. I don't think it will change outcomes. The apd will just change its strategy. (little bird on the walls as they do with prison now, or on domes)
Best believe that little bird is getting shot out or even worse..... RPG'ed!
-
9 hours ago, John Oasis said:
I'd have to say that after a few years in the APD, that has got to be one of the best processing's I have ever done.
That says a lot coming from a career cop.
John Oasis likes this -
Fuck Huan, this is why we can't have nice things!
Crossfade likes this -
11 minutes ago, T e a said:
IGN: Tea
Age: 9
Timezone: IDK
Arma Hours(screenshot): A couple hundred.
How much money/Ifrits/Orcas do you have?: 10k, only 17 ifrits and 30 orcas.
Reason for wanting to join: I just want to join to receive the gang paycheck then leave, *cough* I mean I would like to join because I see you guy's owning cartels and you guy's seem fun to play with.
Previous gangs: Toxicity, Insurgents
Vouches: Synagone, Ronny, Kareem, Gravl, Logan
+1 almost better pilot than me
-
Also try some of the steps on this site, DO NOT download the thing though. Just do the steps.
-
What are system specs, and windows version?
-
20 minutes ago, ItsFevver said:
Yea man this light rp server on a game is super realistic and its such a problem that you need to locate where people are.
Honestly its a waste of time to go into the core files, go into every shop needing them and pasting the ui name. There is literally no point because looking at the map seeing where your facing and doing shift + left click ISNT HARD
Obviously it is light rp, but the concepts are still pretty realistic
-
14 minutes ago, EthanS said:
The skill of
A. Knowing how far someone is just by memory
or
B. Knowing how to place an accurate marker and read the map accurately
Its common sense not skill
GravL likes this -
3 hours ago, Synagone said:
-1
Shut up synamong
-
13 hours ago, ItsFevver said:
Leady please tell me this isn't happening Rod is right there is no point. Leave a little "skill" and let people learn to use the marker
What skill, all it does is waste time. This server is pretty realistic for the most part and clicking on a map to get range doesn't quite fit that.
-
12 minutes ago, Rodrigo said:
Don't see any reason to bring them in tbh. Using the ingame marker works fine to get the range
Yes it works fine, but rangefinders are way better.
Stellar - Recruitment [Opened for business] *Only for a few weeks*
in Gang Recruitment
Posted
Applying for Stellar steamroller commander
Or just member!