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Leady

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About Leady

AFD Paramedic
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    Wiki Bureaucrat

core_pfieldgroups_99

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  1. We appreciate the feedback around this issue. We will be keeping the timer as is for now.
  2. A concern brought to us by the Cpts is that there is not enough time between federal events. It was suggested we increase the time greatly to allow for several things: - Actually ending the fighting - Collect all suspects and return to an HQ - Process all suspects - To return to Patrol The benefits suggested would be: Allow more time for civilians to fight each other, rather than cops. Bring risk back to running of illegal items as APD would have additional time to patrol these areas. Give more opportunities for spontaneous combat to occur rather than scrip
  3. Myself, Mitch, and Rogue all were able to be hit by 7.62 while in the drivers seat being fired at the glass. I'm not sure if the Asylum server has a different armor value but def worth looking into.
  4. Don't Disagree. There were ideas that post testing, which would of been cpt only that it might get moved to swat or other ranks. It would have to thoroughly tested before that was to happen though.
  5. As the first sentence states: "Cpts reasons behind their requests" These are their own guidelines/reasons they've proposed for the vehicles use.
  6. Adding some info about the Marid from our testing and the Cpts reasons behind their request: 10 Crew total - 1 Driver, 1 Commander, 8 Passengers. Driver/Command disembark via their respective sides. 8 Passengers all exit at the rear door. 6 Tires - 1.5 Mags of 6.5+ to Destroy wheel, .5 mag of 6.5+ to deflate. Wheels are fairly weak and hitting any obstacle at half speed or greater (IE: chicken wire fence, tree, wall ect.) will break the wheels. Ballistic Info - 7.62 Does not pen armored sides. 7.62 Does pen glass view panels on front and rear of the vehicle 1-2 shots to break g
  7. Slight wording change to helicopter VDM rules, Note: this has been held by admins for some time, updating the rules to match. Added/Changed: Impeding the flight path of a helicopter with your own helicopter is not allowed. IE: You hover over a helicopter as it is taking off, it rises up and hits you, you are responsible for the VDM. Removed: Impeding the flight path of a helicopter with your own helicopter is not suggested. Lines about intentional contact being vdm regardless of outcome. - (These are covered under impeding the flight path change)
  8. Added Clarification on initiation to include texting all cops/medics is not valid initiation: No type of initiation may be done through direct chat, side chat, 911/311, or vehicle via typing. All initiation must be done with your voice or via text message to a specific player. No change to current rule, clarification only.
  9. Added gating vehicles : Closing a gate on a vehicle causing it to explode that results in the death of other players is considered VDM. This rule has been held by admins but was not written before.
  10. Updated/Reworded BH rules - No changes here. It is not intended for you, your gang, or known associates to profit from your bounty as a bounty hunter. This is considered bounty sharing. Profiting from your own bounty will result in money being removed and possible action being taken.
  11. Updated Illegal areas/red zones post : Added: Uranium Mine, Nuclear Power Plant, Evidence Lockup, Cartels Updated: Prison, RV (made it visible) Removed: Skiptracer
  12. Added: Asylum aggression system Red = Dead A player would appear red to you if they have done damage to you or a group mate recently. Players will also turn red for shooting and hitting vehicles you are in. If your gang is at war with another gang members of the rival gang will appear red. If you are in a group with non gang mates the player you are at war with will not appear red to them and you must shoot first before they are allowed to engage. This is now written as the previous post containing the aggression system was deleted from the forums.
  13. Currently you can find updates on this post ^
  14. 22 Hours left to sign up for the giveaway!
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