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Posts
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Everything posted by Leady
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While I appreciate the unique appeal. The information is the same I told you in your initial request. We'll see you back Saturday! A for effort tho.
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7C9C-M8RX-P4PD-Q9NF-D63Q YXK7-BY3D-A8AB-28RF-C3UD BKK4-QP2N-X9MC-44CM-Q9DF All for PC if anyone still needs.
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Looks very similar to what was in the video.
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Why dont we have this yet at Highway HQ?
Leady replied to Ken's topic in Suggestions and Feedback (archived)
The airshop to the north of Sofia isn't too bad of a drive. Plus you might catch a drug runner. -
Altis News Network - Third Edition - The Reintroduction
Leady replied to Zer0Dark's topic in Altis Life Discussion
Have you thought about doing some "news videos"? -
Asylum TS has been updated and you will now be able to connect with the updated version.
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Identity leaked footage/screens. Town gunfight
Leady replied to Tony's topic in Videos and Screenshots
We prefer the Turkish flavor of lawyer. -
Possible New Prison Design [POLL]
Leady replied to Alec-I's topic in Suggestions and Feedback (archived)
More like "gotta get this damn warlock to 110" -
Possible New Prison Design [POLL]
Leady replied to Alec-I's topic in Suggestions and Feedback (archived)
I like the old school design of it very clean. Nice job hope we get to see it on the servers. -
@Gnashes see above $$$
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Confirmed
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@Pizza Man Ifrit and Strider susceptible to small arms fire. The first issue is with the hull capabilities of the MRAPs (Strider and Ifrit) when small arms are being used against them, both the Strider and Ifrit passengers can be wiped out with 1 magazine of 7.62. However, the Hunter is fine. Considering these vehicles are suppose to be heavily armored to withstand explosive attacks I find it highly unusual that they are so weak against small arms. ^ This was the original feedback that Bohemia said it fixed. Edit after testing: Strider hull - 7.62 multiple mags no pen Strider Glass - 1-2 shots pen/kill Ifrit hull - 7.62 multiple mags no pen Ifrit glass - 7.62 Many many mags to pen glass.
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I still have on my sheet the script to stop the bus since cops couldn't pull people out and the delete veh didn't work. Bus OP
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Arma towers have been buggy since day 1.
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http://my.gaming-asylum.com/donate *cough* *cough* Help keep Poseidon around and patches like these coming.
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Yeah gosh.
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This is why you don't answer your door. Jehovah witness are bad enough.
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Things I've heard while playing cop just from the last 2 days. (all separate officers) Constable - "How do I seize items out of a vehicle?" Cadet - "Someone told me that I am not allowed to shoot someone who initiates on me without a constable+" 2 constables to a cadet - "He has parole violation that's straight to jail, just get him back to hq and send him" Constable - "Where is DP 11?" Constable - "You cant just down someone as an undercover while in an illegal area that's RDM" I'm not sure if this is just me being unlucky getting a bunch of officers who are new but talking with others it seems there is either a training issue or just lack of server knowledge issue going on these days. I don't expect constables/cadets to know everything. I do expect them to know basic server/game mechanics. #bringbacktimeplayedforapplicants
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The wiki has now embraced the Dark Side. A new dark theme is defaulted for the Wiki To change skins > Make an account > Preferences > Appearance
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Congratulations Clock. Make the APD Great Again.