Jump to content

Chris Peacock

APD Corporal
  • Posts

    981
  • Joined

  • Last visited

Reputation Activity

  1. UberGaming liked a post in a topic by Chris Peacock in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    People can own a house in the turf and just sit there and lock themselves in with a view on flag. Or just in general. I think fighting in cities is aids especially when you have to sit for 30 seconds on a flag and can’t move more than 2m off it
  2. Rook1 liked a post in a topic by Chris Peacock in Add more houses to purchasable list.   
    Where are the shed “giveaways” the player base was promised when u guys added new ones
  3. Fried Rice liked a post in a topic by Chris Peacock in Add more houses to purchasable list.   
    Where are the shed “giveaways” the player base was promised when u guys added new ones
  4. Chris Peacock liked a post in a topic by CeeJae in unwhitelist medic   
    False - find another thread to shit post in bud
  5. Chris Peacock liked a post in a topic by Boomerman in Trello board   
    I am suggesting adding a trello board for features, bugs, and updates. This way the community can see what updates are being worked on, planned and what is finished. 
    As it stands people are kind of in the dark in terms of what is being produced and what updates are coming out, sometimes people are disappointed or annoyed at the updates coming out. This isnt the development teams fault at all. 
    This could be a way to allow people to vote on features so that features that players would enjoy would be prioritized in development.
  6. Chris Peacock liked a post in a topic by 王 rando 王 in Nametags   
    @Fitz is our only hope
  7. Chris Peacock liked a post in a topic by Fitz in Nametags   
    Well take a look into this for sure, I fully understand how painful it is to play dom with name tags and such atm.  Currently working on less intensive things for a bigger bang but I’ll spend some time looking at this in the coming weeks
  8. MoLu. liked a post in a topic by Chris Peacock in Nametags   
    I’ve always had inconsistency issues with name tags on asylum. I’m sure this has been brought up many times and I’m unsure if there is a fix. But with the addition the fitz to the team he seems to be the Swiss Army knife of the dev team. I was just wondering if it would be possible to overhaul the entire nametag system for consistency’s sake. For example in smokes there will be people dead infront of me and I can’t see them or their name but from their pov they have seen me from miles away. Also it could help with issues with the ~ key aswell to see names from a distance. I’m sure it isn’t as easy as changing a few lines of code or whatever must be done but I think it could definitely be useful for all parties. 
  9. Alec-I liked a post in a topic by Chris Peacock in #1 Most Wanted man in Altis (was)   
    Nothin new for u shawn
  10. matthew666 liked a post in a topic by Chris Peacock in Move ability to be legged on Dom   
    Dom should be a fast paced way to fight. Getting legged is basically a death sentence waiting to happen and just ruins the pace of the game. Remove the ability to be legged would pace the fights better and I don’t think anyone would be opposed to this ON DOM
  11. Chris Peacock liked a post in a topic by Fitz in Move ability to be legged on Dom   
    Just because of this suggestion I’m adding splints back to dom.
     
     
    Yeah sure why not we’ll take a look
  12. Fried Rice liked a post in a topic by Chris Peacock in Move ability to be legged on Dom   
    Dom should be a fast paced way to fight. Getting legged is basically a death sentence waiting to happen and just ruins the pace of the game. Remove the ability to be legged would pace the fights better and I don’t think anyone would be opposed to this ON DOM
  13. ih8LoL liked a post in a topic by Chris Peacock in Move ability to be legged on Dom   
    Dom should be a fast paced way to fight. Getting legged is basically a death sentence waiting to happen and just ruins the pace of the game. Remove the ability to be legged would pace the fights better and I don’t think anyone would be opposed to this ON DOM
  14. Bherky liked a post in a topic by Chris Peacock in luker | montage number idk   
    Ngl. All you redemption members swear everyone uses pull downs and cheats but u guys don’t know how to play the game as you never leave athira 
  15. GravL liked a post in a topic by Chris Peacock in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    People can own a house in the turf and just sit there and lock themselves in with a view on flag. Or just in general. I think fighting in cities is aids especially when you have to sit for 30 seconds on a flag and can’t move more than 2m off it
  16. GravL liked a post in a topic by Chris Peacock in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    I think the top left is reserved for admin events and such but I wouldn’t be opposed to adding something up there. Also below pygros there isn’t much to add… we don’t need more fed events and if we were to move a cartel down there it would never be fought. I can’t see many changes with this suggestion happening strictly due to the fact that all of them don’t really make anyone have any gain. Moving turfs could be interesting but I think the problem with turfs is the fighting is just so cancer. 
  17. Fried Rice liked a post in a topic by Chris Peacock in New or Rotating Turfs/use more of the land below pyrgos/Use more of top left map   
    I think the top left is reserved for admin events and such but I wouldn’t be opposed to adding something up there. Also below pygros there isn’t much to add… we don’t need more fed events and if we were to move a cartel down there it would never be fought. I can’t see many changes with this suggestion happening strictly due to the fact that all of them don’t really make anyone have any gain. Moving turfs could be interesting but I think the problem with turfs is the fighting is just so cancer. 
  18. GravL liked a post in a topic by Chris Peacock in Increase payout of shipment robberies   
    The payout of all tiers of shipments are too low. You are putting more than just jail/ticket at risk like every other event. Ifrits are almost required in order to win even the small one and if you lose you lose more than 150k. Not only that but the shipment is hard to do compared to other events. I love the event because its something unique but I think it needs a better payout due to the risk 
×
×
  • Create New...