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Posts posted by X T C
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Pariah, Alex. and KrazyKnight like this
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+1 and make the max betting amount unlimited. i wanna bet a few mil at the time not 100k
Sleeper Don likes this -
💣🔥
Carterr likes this -
beast🔥
crush likes this -
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13 minutes ago, william said:
delete this
keep running from Q19 and i'll consider it
10 minutes ago, Kreals said:80% of your kills are unaware of your existence. this montage is awful makes mine looks awesome
try recording with 60fps before you talk
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2 minutes ago, MoLu. said:
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The Impact of High Ping on Gameplay
Ping, also known as latency, refers to the time it takes for data to travel between a player's device and the game server. High ping can lead to a range of issues that detrimentally affect the overall gaming experience. These issues include:
Unpredictable Movement: Players with high ping may experience erratic movement, causing them to teleport or jump around the game. This also makes their actions unpredictable for opponents trying to fight them in combat as they're also delayed when being shot enough times to die (this would give them a time gap to atleast kill 1 more person whilst they're supposed to be **dead** in many situations)
Unfair Advantage: High-ping players may experience instances where they appear to have an advantage due to the lag compensation mechanisms in place. This can result in scenarios where a player with high ping is harder to hit or engages opponents before they have a chance to react
Fostering Fairness and Competitive Gameplay
Implementing a maximum ping limit in Asylum can address these issues and promote fairness among players. By ensuring that all participants have a relatively consistent and low level of latency, the playing field becomes more level, and the competitive aspect of the game is preserved. Fairness is essential for maintaining a gaming community, as players are more likely to continue participating when they feel that success is determined by skill rather than network conditions.
Conclusion
In conclusion, the implementation of a maximum ping limit in Asylum is a necessary step to enhance gameplay quality and foster fairness. High ping negatively impacts gameplay by causing lag, delay, and unbalanced advantages. By setting a threshold for acceptable ping levels (no more then 180-200), developers can ensure that all players have a similar experience and maintain the integrity of competitive gameplay. This step not only improves the overall enjoyment of Asylum but also contributes to a more engaged gaming community.
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Make sure to try it out yourself too
#RegionLOCK
Gesloten and Bob Danaloo like this -
In-game name: Danny Hajaar
Timezone: GMT+1
Arma 3 Hours (Screenshot required):https://gyazo.com/2ef13d558e8c2e37a8f4bf0db2ac28d3
Previous Gangs: none
Anyone in the gang can vouch for you: i dont know anyone
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8 hours ago, JoeDa said:
Name -
JoeDa
Arma 3 Hours -
2000
Why should we accept you? -
Max talent points for catching big fish
Previous Gangs -
Kavala Fisherman Guild, FisherMenMeetOnlineAnything else you want to tell us? -
I fisherman for money
Denied
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8 hours ago, Nomadox said:
Name - nomadox
Arma 3 Hours - 5000
Why should we accept you? - good
Previous Gangs - dogs
Anything else you want to tell us? - god
Denied
Tyrese likes this -
On 2/12/2019 at 5:11 PM, devman115 said:
GL
thx
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On 2/11/2019 at 11:22 PM, vedalkennnnnn said:
gl, what server tho
all servers
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Xehons likes this
X T C | VI
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