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explicit

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Everything posted by explicit

  1. probably because nobody cares about you
  2. Introduction With the release of 8.0 myself and a few others may have come to notice that there weren't many new things that would go on to support "gang life". That's not to say the patch wasn't good - the prison and RV are very interesting additions to the server, however I feel like there are other things that could be implemented to support the gangs of the community. Rough Idea As stated in both the title and above, this post is going to be a rough idea primarily on how rebel honor is obtained in order to further your rebel talent tree. I will not focus on the creation of certain talents - that is up to the devs and maybe the replies of those in this thread. That being said, I will use a system similar to the bounty hunter honor system to explain how rebel honor should be gained. Clarification This is not the war points system. This system is most similar to the bounty hunter honor system. This is essentially an honor system for rebels. Also, please note that that "rebel honor" is a working title. I can't think of anything else. Maybe something like "reputation". Rebel Honor Distribution Honor in order to gain talents should be distributed when certain activities are completed. Some activities should receive more honor to unlock talents than others and I will explain my reasoning below. Also below will be a rough outline of how much honor what activity should give on the success of said activity. Activities marked with an asterisk will be explained in further subsections. Bank Robbery - 200 rebel honor Prison Break - 250 rebel honor Federal Reserve - 300 rebel honor ***Turf Kills*** - 400 rebel honor ***Turf Capture*** - 50 to 200 rebel honor ***Cartel Kills*** - 500 rebel honor ***Cartel Capture*** - 100 to 300 rebel honor An Explanation of Cartel / Turf Kills Distribution of Rebel Honor The rebel honor distributed for turf kills are lower than that of cartel kills and my reasoning should be rather obvious. However, how will this honor be allotted? • Cartel Kill honor distribution rules - Players will only be given honor for kills WITHIN or NEAR (300m) the cartel zone in order to give the incentive to push the cap. • Turf Kill honor distribution rules - Players will only be given honor for kills WITHIN or NEAR (150m) the turf zone in order to give the incentive to push the flag. These rules for cartel / turf kill honor distribution will give some* gangs of the community a reason to push the capture point. An Explanation of Cartel / Turf Captures Distribution of Rebel Honor The ratio of rebel honor distributed for cartel captures are higher than than of turfs and this should also be rather obvious. You may come to notice, however, that the ho allotted for both vary. Forgive me here because this is a difficult concept to think of game mechanic wise but I want the honor for capping cartels / turfs to vary in order to stop or at least lower the amount of solo capping that happens. I am not 100% sure on how to do this; I was thinking about giving more honor dependent on how many kills are recorded in the area described for both zones above. I'll leave this section to @Gnashes or @bamf to explain what could be possible here. Conclusion As for talents unlock-able by honor, I have no clue. If this suggestion were to be accepted by the developers they would have full control of that. Additionally, I hope the rebels and gangs of this community come to notice the reasoning that I have for my honor values. As for cartel / turf kills, I tried to push the idea of gangs having to push caps in order to be awarded honor for their talent tree. As for cartel / turf captures, players should be awarded for the work that they put in. If they don't put in any, they should receive significantly less (if possible). Thank you for reading. Leave any suggestions / questions to my reasoning below. I will PM you. User @Glass of Water suggested rebel honor be named "Infamy". Worth noting here because it is a way better name.
  3. Just as you did with the autistic children of Tanoa! You and Crunched would get along well!
  4. this guy needs some better friends...
  5. Watch out, you might cut yourself with that edge. Judging by the fact that you had to paste that little snippet of code at the end of your post I can conclude with 100% certainty that you have absolutely no clue what you are doing so just stop trying to act a hero when you've already proven yourself to be an idiot.
  6. Thank you a lot for this guide, Todd Howard. Can't wait to use your tips to fight sand and rocks at the cartels!
  7. Probably pretty good, it's pretty hard to apply pressure when you lack hands...
  8. We can all tell that turning off adaptive crosshair didn't work in your case in terms of skill -- so why spend time bitching to others on the forums about it?
  9. The more you talk the more convinced I am you played the fucking triangle in school. Get off your high horse, nobody gives a shit about you.
  10. Tips brought to you by seasoned cartel player and video editor Erron White.
  11. KQLY was literally in a closed windowed room and he was being watched and look what happened. Emilio was literally in a closed windowed room and he was being watched and look what happened. Your argument is invalid here and is adding nothing to the discussion.
  12. This is coming from Grievous himself! You led a mass recruited army of garbage players and neither you or them have made it anywhere - congratulations! The furthest you've ever made it was when you rolled down your stairs to collect some coins, fat boy Sonic. Stop talking shit and go outside, hopefully you don't burn up when the sun hits your rolls.
  13. None of the current gangs on Asylum are "legitimate gangs". Try again for a thousand.
  14. If everyone was jumping off of a bridge does that mean you would too? One could hope!
  15. You've lost any sort of credibility you didn't have anyway right when you stated this. You also probably believe that having a flashlight on your gun lowers recoil.
  16. @Cypher left and came back four thousand times... lol
  17. I've been in distress recently...
  18. The Chinese players killed in the montage probably have much more skill than any of the current Asylum gangs - including your own. I could see why you put those clips in. Good on you.
  19. The fact that you have trouble controlling the recoil of AN AK12 really worries me. Is this what gangs / gang life has come to?
  20. Alphabetical order. Disable any NVIDIA / Geforce programs. I may have more than you.
  21. Introduction Version 3 of Geforce Experience is considered to be pretty terrible by a lot of people. Oftentimes, the Shadowplay recordings don't save, the video's FPS will drop, it will frame drop your game, etc. I have figured out how to revert it and would like to share with the community the superior version of Geforce Experience, Version 2. How to Revert 1. If you currently have version 3 of Geforce Experience installed, go ahead and uninstall it. If you don't have it to begin with, skip this step. 2. Go ahead and install the last version of Geforce Experience V2 (2.11.4.0) from this link. 3. After installation, open the program and it will display that it is "Checking for Updates". Promptly close the program. Disable NVIDIA from Accessing the Internet (Firewall Method) After closing the program go ahead and prevent any and all NVIDIA programs from accessing the internet in your firewall. Without the internet, Geforce Experience can not auto update. If you don't know how to do this god help you but it looks a bit like this... Note that this may not be everything and that I may have more than you. Make sure to disable anything related to Geforce Experience / NVIDIA. Even the streaming shit. You won't use it. Conclusion After disabling the NVIDIA programs from the firewall you can now access the old Geforce Experience / Shadowplay.
  22. explicit

    Vegas Help

    Some tips : Render at a higher bitrate. Record at a higher bitrate. Set project params to the highest bitrate and frames possible. Set recording program params to the highest bitrate and frames possible.
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