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Trioxide

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Everything posted by Trioxide

  1. Definitely do a second wipe for the permanent one. This test event was advertised as just that; a test event. Progress during the event was made to seem as if it would be thrown out after it was used for testing purposes. It was definitely not made clear that it might carry over to the permanent wipe. Lots of people didn't play it for that reason. The event seemed unimportant at that level. It would be unfair to keep the progress of the players who did play, especially considering that the one of the reasons most people wanted a wipe is so they could have a chance at getting a previously owned house or two that they wanted. Wait half a month or so, allow players to get a last bit of enjoyment out of their money and assets, and then re-wipe the server for good. I think a lot of players would appreciate having a little bit of time before losing everything and having to start over, and the ones who made progress during the test won't care about losing it after that little bit of time has passed. It's only two days' worth of progress, anyway. Besides, this doesn't even put them at a disadvantage. They're just being placed on a level playing-field with those who were unable to play during the event but also want a chance of having a good start. Everyone should be ready to join the newly-wiped server when as soon as it goes up, and grind for a chance to get the house(s) they want. It should be a proper race. No one should get a massive head-start, and no one should miss out due to poor timing/planning/explanation of the event. That's the way it should be done, in my opinion.
  2. They could have at least told us that the test data might be used for the main server's wipe... I think that fucked a lot of people over, not just me.
  3. Yeah, event, not main server wipe. It's only two days tbf
  4. I don't think they ever planned to use the test data, but the handfull players who snatched up a good shed or two are now advocating that they do that. Personally, I think they should pick a Saturday or Sunday to start the wipe, and announce the date ahead of time (give players a week or so). I think everyone would be happy this way. Even the players who already got good houses during the test event would have the same chance of getting good, or even better houses. It's the only way that makes sense tbh, everyone wants a chance to have a good start.
  5. I know, but it should still be wiped again. It's unfair to the people who had to work on Friday, and to the people who had no clue that this would actually be the new server data. Idk, that's just my opinion.
  6. There should be a permanent wipe, but the server should be wiped again for it. The devs made it really unclear whether or not the test data would continue to be used should there be an actual wipe.
  7. Do you mean that stuff earned on the fresh database will be added to the main database? Stats, money earned, etc.? And if it is decided that there will be a full, permanent wipe, the database will start fresh once again, not continue with this fresh database, right?
  8. This is arma. please shut up.
  9. Nah there’s a shed that I want
  10. Wait so they had an effect? I’m just asking…
  11. I assumed that was possible. I guess that's all there really needs to be. It would be nice as a feature, though.
  12. Is there a reason that gang leaders shouldn't be able to change the name of their gang? I think it should be allowed. Systems could easily be put in place to prevent abuse. I don't think many people would delete their gang and create a new one because they want a different name (because of perk points and other complications), but people would definitely use this feature from time to time if it was available. It doesn't seem like it would be difficult to implement, and I think gang owners would really appreciate having the option. Maybe it's just me, though. Here are a couple of the abuse-preventing systems I mentioned: Can only be done once every 90 or so days For a period of 7 days, the gang's name is set to New Name (Old Name) to help prevent confusion
  13. There’s already code that prints the system chat message “Player1 was downed by Player2”, so just remoteExec “You downed Player1” for Player2 right there…
  14. A remote tracking feature might not be bad if it came with Master Crusader and could only be used once every 10 minutes or so. This would be helpful to bounty hunters without being OP. Pretty much everything you said is shit, though. Bounty hunters don’t need more trouble with cops in order to make them actually hunt bounties. That’s nonsensical. It will just kill the idea of using BH kits. Bounty hunting itself just needs to be better and a more desiresble thing to do. This is why I’m against the idea of adding a rebel talent tree/version of the honor system. It would deliver the final blow to being a BH and render it obsolete.
  15. Yay now all those random items won’t be complete, utter garbage!
  16. Why do you guys want to remove the default challenges in the game to make it easier for you? Just get good lol.
  17. The idea is that Domination wouldn’t be as dead if the rewards were bigger. Gang Fortress fights are far too rare as it is. There really isn’t another solution to fix that. My solution keeps the functionality of Gang Fortress the same and simply changes its method of acquirement into something that will actually be participated in. Also, I think you might be the only one who hates the play style of Domination. Most people play it for fun. If this isn’t the solution, then what is? Surely Gang Fortress shouldn’t be kept on the server completely obsolete as it is, right?
  18. Trioxide

    Gun Cabinet

    Do you guys seriously have so many full loadouts stored in your houses that this would be useful??
  19. I don’t know whether or not this will be a good idea, but I’m putting it out here because I think it has potential. Domination and Gang Fortress are both under-attended. There are typically 25 to 30 people on Domination, and a total of 1 gang “fighting” Gang Fortress. I’m not sure what exactly the devs had in mind when they added it, but it seems like the goal was to replicate a bit of Domination-like gameplay on the main server. It seems like this idea just doesn’t work. The problem is that it has become completely obsolete to almost every single gang. This same problem exists for Domination, however it is not nearly as severe. Several gangs play it, but it doesn’t reach the player count that it used to, not by a long shot. Here is the change I propose: Take away Gang Fortress fights on the main server. It should no longer activate there. Continue hosting Domination on Tuesdays, Thursdays, Saturdays, and Sundays. Rather than popping twice a week for gangs to cap on the main server, ownership of the Gang Fortress will be awarded to the winners of Tuesday’s and Saturday’s Domination events. The schedule for Gang Fortress remains essentially the same (it pops twice a week), but it will be highly contested by every Domination gang instead of being camped by one gang for 45 minutes. This fits, considering that Gang Fortress is supposed to be the most valuable capture point on the server. If Envy really is the best gang and does deserve to own Gang Fortress 24/7, then they can prove it. The other side of this change is that it will bring more gangs to Domination, which is still sorely under-attended. Thanks for coming to my Ted Talk.
  20. I hear people complain a lot about everyone "sitting" in buildings, but where else are they supposed to sit? Out in the open? Then everyone will complain about not having enough cover, it seems...
  21. so it should be less symetrical, more unique, and what else? Is one deer stand really a bad thing?
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