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Steve

Retired Staff
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Everything posted by Steve

  1. There's plenty of reason to fight arms. 1. It's the most balanced cap. 2. It's simply fun. 3. You get money from it. 4. You can craft ifrits. 5. it puts your name on the map. 6. You can craft/buy the mk200
  2. Why not? People would actually craft them then. You would still need the arms dealer for the Ifrit and mk200. As I said earlier if no one is crafting guns perhaps there is something wrong with the system being used. Edit: Add some reasoning please.
  3. I think if you made it so you didn't need arms to craft a mk1 people would craft them a lot more.
  4. I personally don't have a problem with farming at all. Let's say for example, the mk1 is at its highest price 12.5k(that is the highest I have seen it recently) Too give any incentive to craft them your time would have to be worth it. If you could make that 12.5k neary twice as fast doing something else, there is no reason to craft them. I actually enjoy making money, and I don't mind buying the guns as opposed to crafting them, though if it was truly worth it to craft them I would. On top of that, if they truly hate farming entirely, why do they play altis life? Why not go set up their own cqc server where they can fight where they want to with the rules they want, with nothing to lose other then the $40 a month or so it would cost to host a 25 slot server.
  5. Why would you make doing it have little to no incentive? Asylum needs more map activity. The only thing I see people doing is cocaine runs in box trucks at the most. No more community meth runs, no smaller groups of new players trying to run heroin together. I think anything to increase this would be a boost to asylums population. Granted, it could be simply because people are tired of losing their time and effort placed into runs from mass BE kicks.
  6. +1 , If no one is doing it there is most likely something wrong with it.
  7. I understand why the script would be put in but I do think that the price for them in game should be lowered if they go through with this because you will still die in 1-2 and once in a while 3 shots.
  8. Don't you think it would make sense to decrease the in game price of csats if that is what happens?
  9. It might sound kinda far stretched, and a bit off topic. What about decreasing the sway? Think about this, when you couldn't buy csats your crosshair quite large wasn't a problem because you had to hit them once or twice. Now that csats are available to people you have to hit them more then just twice quite often. Your chance of hitting someone 4 or 5 times with your crosshair as big as it can be is fairly low. Decreasing sway would help with this I think. It wouldn't effect me much my self, I look down my sight when ever I can. It's just a thought.
  10. I'm unsure if you were refering to me, but I have a decent amount of experience fighting cartels. On one end I do want csat removed because it would be more consistent. People would die in 1 or 2 shots 3 max. On the other hand I don't because roaching is boring. It goes both ways my dude.
  11. Then how come I have one tapped people to the leg/foot area before? more then once. Besides sniping is mostly pointless and boring people just get revives and then an ifrit shows up and drops on you. Though I am not saying it doesn't take skill, I think the use of it is no longer worth the time, effort or the loadout.
  12. Now that they have been donated for I doubt that they will be removed. On top of that, don't you think it's a little ridiculous that without them you can tie in 1 shot to the toe past 500m? obviously this can still happen with csat but it's less frequent.
  13. Steve

    Hi

    Welcome to it.
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