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TylerB

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  1. TylerB liked a post in a topic by Jamal in Change log 8.2.0   
    This man just typed the realist shit I have ever seen. If this isn't taken into consideration its over.
  2. TylerB liked a post in a topic by Jamal in Change log 8.2.0   
    corporals who are medics can blood bag like 50 percent faster defib 50 percent faster and has no timer. Rebel tree has 25 percent blood bags and oh look you can also buy defibs at rebel! that's totally helpful! @bamf @Mitch (IFRIT) Make infamy more easily accessible, buff the percentages, get rid of assassin (its already not being used) and add more content. This "rebel tree" is ridiculously underpowered it feels like the concept was thrown together in a day and then produced in a week its honestly sad. I have not seen anyone using it as their main gameplay instead its just some sub-plot of the sub-plot. 
  3. DeepHouse liked a post in a topic by TylerB in Change log 8.1.7   
    Thank you for the update. Its very sad that the bamf and the other developers have given no insight to what is going on. If they had a job in any software development setting it would not fly to not communicate with others.
  4. BioHazard liked a post in a topic by TylerB in Change log 8.1.7   
    So... Rebel tree update tonight?
  5. TylerB liked a post in a topic by Poseidon in Change log 8.1.7   
    ASAP (Later this week). There should be an update rolling out tonight with more fixes, and attempts at fixing server instability. I've fixed the majority of the issues I'm aware of with my systems and now I gotta finish rebel tree.
    I've finished that update and given changelogs/info the gnashes/bamf so it's just a matter of time.
  6. TylerB liked a post in a topic by TRYHARD in Change log 8.1.3   
    Literally not a single cartel gang plays on Asylum anymore and you decide to buff cops and add skins. Gangs bring banks, feds, prisons, drug running, and competition on the server that people want to log on for. 
  7. TylerB liked a post in a topic by [§] Alex in Change log 8.1.3   
    So one has access to github and the other 2 have very little communication. I feel like the lack of communication from the other 2 might be because they don't have github access?
  8. TylerB liked a post in a topic by Bikstok in Change log 8.1.3   
    And how many significant changes did you implement in that time period? Afaik, it was mostly things like preventing blood bagging while in vehicles and other fun tricks.
  9. skrood liked a post in a topic by TylerB in Encore V2   
    https://gyazo.com/173b55bba58aced1937818f706e4996b
  10. TylerB liked a post in a topic by Anzy in PlaygroundRejects S3/S4   
    ooi good luck boyo
     
  11. Xavorey liked a post in a topic by TylerB in PlaygroundRejects S3/S4   
    Were a group of relaxed guys looking to have some fun on Arma through capping cartels and running drugs. If you are looking for a gang on S3/S4 and meet the requirements fill out a application below. If you do not meet the hour requirements but still have a lot of hours in Arma 2/DayZ or a decent rank in KOTH feel free to still apply. We are patient and willing to help you learn rebel life.
     
    Requirements:
    Must have at least 300+ hours in ARMA 3 (hours in DAYZ or ARMA 2 is a plus) Must be 18+ Teamspeak (Don't have a shitty mic) Be able to support yourself financially  
    Application format:
    In game name:
    Steam profile link:
    Timezone:
    Age:
    Arma 3 hours:
    Dayz/Arma 2 hours:
    Experience taking cartels? (Y/N): 
    Rank in KOTH (if you don't play KOTH say N/A): 
    Have you been in a gang before? If so, which one(s)? : 
    Do you have a Referral? (Y/N and name): 
     
     
     
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