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Jesse

Retired Owner
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Everything posted by Jesse

  1. Afternoon, We've squashed a lot of the bugs that existed in V1 and a large majority that have cropped up in the release of V2. Please help make us aware of current in-game issues/bugs that you experience. Please be as detailed as possible in your post. If it's something complicated please offer recreation steps if you have them available. If you have exploits that can be done, please pm them to me (DO NOT POST THEM), there will be a reward for exploits that are shared and you will not be held administratively accountable for them. Rewards may be issued for bugs/issues that are prominent that we're unaware of, however, exploits will be what we pay out on that we're UNAWARE of.. Also, please keep this thread on track, anyone going off topic or bantering on the thread will be subject to administrative action. Thank you, Jesse
  2. // Calculate remaining honor based on current talents (only talents that are in config and player list are calculated Is the part that was not apparent. I get what you meant now. --> Subtract the honor during run-time Having that worded to imply subtracting the honor talents value total would've made that more clear I guess..
  3. Ummm. You may want to word this better if you mean something different... Subtract the honor during run-time <- We already do this.... It's not like it happens when the player is offline??? Player has 150k honor available to use... They connect... They use 50k honor to learn talents... *** we have to sync that to be 100k, otherwise if they just leave and reconnect they'll have 150k to spend again... We'd have to make another column for this to work how you're suggesting.. Unless I'm not understanding you. Nah we're good.
  4. There is no "how much in total", merely what is available. As when you convert it to honor talents, the honor gets subtracted from the available balance. Flaws of the honor system & infamy system... There isn't an "easy" way for us to track total as far as honor talents + available honor.
  5. AFAIK, any lethal/arrest should count. I'll be investigating some of the stats stuff to ensure we're recording them properly. As some stats like War rating and such aren't being utilized right now. However, we're displaying them. This could be the case for some other stuff.
  6. Did you try the logout button? 8/15/19 is when V2 was released. Hence the join date. Nothing we can do about it. Also, times were never logged in V1, they were estimates moreso off of Splunk logs. A lot of these stats being tracked were added with the release of V2. Very few were actually tracked in V1. Not necessarily... V1 had the following: War kills & Deaths, War Rating, Cop Arrests, Civ Arrests, War Points, APD Evades. That was it. The rest was added in V2. What..... ? There is no 5k threshold? However, Lethals weren't tracked until V2. Arrests were tracked in V1. It's not that easy right now as all the stats are stored in an array and not a single field in the database. Databases aren't meant to store arrays then pull specific data from that array.
  7. What’s the issue with knowing if a player has houses or not? There’s what like 260sq km of where those 5 houses could be??? It’s not like it has the location and it’s contents for all to see? It simply tells someone you have 5 houses... Is it an issue? Let’s you see who has what. Some people like to flaunt how many vehicles they have or if they have a garage of cool shit, etc. Houses on this page are only served from our current active server. Which is server 1. Assuming this is sarcasm... As the logs say otherwise. Seems quite accurate. That's total since 8-17-19 until now. What are you just ?'ing about??? Looks fine to me: https://my.gaming-asylum.com/profile/search?pid=76561198149710913 or are you talking about one of your global banned accounts...?
  8. You do... Probably prestige undercover ones? The far right number is colors... There are some 2 & 3's. Where right now only 1's are accessible... idr. You can thank the constant amount of fuckery that occurred by people before V2 who managed to make the configs a mess and not very agile. You do have 14 Orca's though... Wanna know the funny part? They even count towards your garage counts lmao... That's what kinda sucks.
  9. Yes, I am actively aiding in development related tasks to help Mitch get established and off on the right foot. My duration that I will be assisting and such is undetermined at this time, however I am actively back to assisting in development both in-game and web related.
  10. I believe Mitch meant to put license. Not talent. It will essentially be the same as how rebels need the talent to purchase. Not to pull. We were trying to make it an equal requirement field across the board. So you need an active BH license to drive the vehicle legally. However you don’t need to keep that talent just like how you can buy ifrits then unlearn the talent.
  11. At this time no. As that’s a whitelisted force. The aim of these changes was to make it more beginner friendly or for people to play with their friends more easily without the hassle of “having” to grind talents for the basic things we felt should be just a given.
  12. This is all stuff being worked on this month. Hopefully all in by end of month. Except the goal stuff. That’d be added in sometime the following month.
  13. We’ll be upping how much the 2nd talent that was 50% to be 75% more than likely.
  14. No. Currently taxi requests aren’t in. So it’s just being removed.
  15. You still get credits, just make a support ticket and we'll add the credits to your forum account. Right now the issue is finding a reliable way to transfer credits from your in-game account to your forum account. It'd be easy if everyone only had 1 account. However, people make multiple forum accounts.... which makes the process harder.
  16. It's done. The server is back up. See above. Also, I said roughly. I can't force mysql to work faster than it can.
  17. Define "Raw Points".... Whatever Exp/Talents you had in V1, you will now have now.
  18. Doesn't make a difference. It's being overwritten. Unless you had 0 in V1 and some now in V2.
  19. I forgot. Doing this nowish No it’s going away essentially.
  20. I mean I assume it's intended you get removed from your group so your friends can't see you being transported around the map.... Yes it would be. I'm just a message away if they need help. All the data is in the DB, just not the talents due to some being removed/altered. The exp remains however. Things will be just fine.
  21. Hey all, At ~8AM-ish (Central Time) on the 13th I will be having the servers offline for roughly 5 minutes while I apply an update to the database to give everyone their old honor and honor talents back that they had in V1. Due to the suspension that occurs on the database it'd affect in-game gameplay if done while the server was online. Also, anyone who was online at the time would miss out on the update that would occur. So it's best to have the game server offline. Should only be down for about 5 minutes... Thanks, Jesse
  22. Afternoon all, I am retiring from Arma 3 Development, with that comes my departure from Asylum. I will be giving up the Owner role with no one taking my spot. Sole ownership will fall back on Clint now. Asylum has been an adventure and will continue to do fine under the current developers. Azeh has turned in to quite a strong developer and has blossomed in to a fine little flower full of Arma 3 development knowledge. I will be lingering around time to time to help with issues that may arise with development and still offering my help. I just don't have the time anymore and this adventure has been a bit different than what I anticipated. Eventually coming up sometime probably soonish, I will be training them on the general maintenance stuff I did here and there to ensure smooth operations, so until that happens I'll be here. Random fact: In the year I was doing development here I never once logged in to the servers for more than 15 minutes at a time. 🙃 Thanks everyone, Jesse
  23. 👋

    1. Sail

      Sail

      Thank you Jesse, very cool! 

  24. Upon popular opinion now of both owners, 8/5 staff vote, and majority of the community in this poll... The pain system and painkillers will not be returning. Thank you to those who expressed their opinions by votes and commentary.
  25. Re-Read or read Mason Statham's post...
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