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Posts
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Posts posted by ł S4M ł
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44 minutes ago, ł S4M ł said:
Better luck next time regarding what? we won gang boat because all of GLM got bounty hunted.
I don't understand how you can simply say just spawn somewhere else when its a limited time event once a week for 1 hour.
retarded 2019 new gen career cops, 0iq, 0 civ time, peach field enjoying, spasticated zoo animals.28 minutes ago, Tachophobia said:Calm down, bub. Nothing your saying is true. Is your dementia acting up?
We won gang boat - Facts
Gang boat lasts 1 hour - Facts
You're retarded - Facts2019 Random - Facts
Spasticated zoo animal - Facts.To be honest it seems like I'm speaking pure facts but I'm open to discuss this with anyone who thinks bounty hunting a spawn point during a 1 hour gang event is fine and won't kill the server.
Next you'll be saying add downing weapons to domination so we can restrain and blindfold people.
cringe boring people. -
17 minutes ago, Tachophobia said:
WOW MY FORUM JOIN DATE IS FROM OVER 5 YEARS AGO OPINION INVALIDATED
Genuinely feel pity for you man, you have to go to such lengths. Better luck next time ❤️
Better luck next time regarding what? we won gang boat because all of GLM got bounty hunted.
I don't understand how you can simply say just spawn somewhere else when its a limited time event once a week for 1 hour.
retarded 2019 new gen career cops, 0iq, 0 civ time, peach field enjoying, spasticated zoo animals. -
9 minutes ago, Tachophobia said:
Don't talk to me, rat. I've probably fought 20 gang boat/gang forts. Never seen you're name. I'm not a cop main, such a zzz deflection.'
Yeah, you all cry about camping Therisa until you do it. Whine more, little puppy.
You will never see me or my gang camping Therisa, if you do please let me know so I can reprimand them.
Also, you joined 2019, shut the fuck up.
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5 hours ago, Fitz said:
Are you upset of being bounty hunted at the event or at rebel or at Therisa?
being able to spawn at the rebels I think would be maybe something to discuss
They camped free fire, donor rebel and therisa car spawns
2 hours ago, Tachophobia said:I'm sure you'd love to be able to win every argument just by insulting me, but I did read your post: I just disagree with it. If there is someone spawn-camping you... stop spawning there. Actually just an insanity level take. You want to spawn at the best place you can with zero consequences. People play dirty at Therisa, you should know because your gang is a large perpetrator of that behavior. It's a playstyle and there are ways to adapt to it. The developers shouldn't have to intervene simply because you dislike their methodology.
Take a lesson from Sigma Einstein:
Such a cop response, you expect us to spawn Athira or Prygos, drive to rebel and then come back in a heli to drive to gang boat? 10km minimum? 15 minutes to gear each time you die?
You should be banned from posting on this topic.
for all you uneducated monkeys that have never fought, gang boat lasts 1 hour, if you can't stop bounty hunting for one fucking hour then your dad should have pulled out. -
1 hour ago, Chris Peacock said:
1. It’s been happening for years and been complained about for years that bhunters camp therisa… spawn somewhere else.
2. Nobody cares that ur retiring bub. Please do it and watch how nobody even noticesYap yap yap, 0 game sense career cop talking about gang life is crazy.
Neck degen.XDDDDDDDDDDD likes this -
Enjoy the money you earn from bounty hunter when the server is dead you spasticated monkey's, keep ruining fights and gang life.
Not everyone wants to sit at gold panning 10 hours a day making money, you're boring, you're stupid, get a fucking job.
Respectfully,
Soon to be retired Arma player. -
In game name: S4M
Player ID: 12345678910
Hours on Arma 3 (screenshot required): Not enough
EU/NA: EU
Vouching members: Peter ❤️
salty.connor, John Lemmon, Bherky and 1 other like this -
Can you stop ripping me out of orca's, thanks.
Protocol likes this -
This needs to be executed correctly, launch of the server needs to be done at a time where EU and NA can grind, unban ALOT of people, daily rewards to keep people coming back, cop to civ ratio needs to be looked into because every field will be camped by cops... it will be fun to have that excitement of driving a box truck full of coke with the chance of being robbed and actually giving a shit about money.
currently we just log on, buy whatever without a care in the world because we've been playing for so long it doesn't mean anything and maybe the wipe won't change that but currently its at 10 people peak time.
Maybe its not the right move but I think its better than nothing, please back up the server, monitor the retention of players, this is make or break...
Sandwich, Silver-Spy, BlackShot and 1 other like this -
1 hour ago, HunterB said:
The goal has always been to try to admin jail for infractions seen in game by the admin. Repeat offenders despite admin jail will be banned. As for player reports, I actually brought this up last night that I’d like to personally reduce ban times drastically from days to hours and allow players to handle disputes in game. I completely agree Asylum needs the community and feel that’s always been the goal but as times are changing we need to adapt and evolve as well. Still working on the information I said above to see if that’s the route we want to take regarding bans. Thanks for the input.
+1 that's a good idea supreme admin
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2 hours ago, Chris Peacock said:
90% of the APD cannot get ifrits or even 7.62… you should go to the player list and see what officers are online to know if you are skilled enough to do a fed event cuz all I can see here is you crying about having 2-3 officers MATCHING the gear rebels can have. Its okay to lose sometimes
True, skill issue.
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14 hours ago, zdeat said:
Was it you that made the apd suggestion for constables getting mks and Frits?
No it was not ahahhahaha defiantly not, I want frits removed from cop.
zdeat likes this -
3 hours ago, william said:
skill issue, why do you seem to think fighting cops should be easy?
Because you're COPS not fucking Seal team 6? you legit have 98% of what rebels have which is fucking crazy.
you seem to think that cops should have the same fire power as rebels, we are "roleplaying" as rebels who break the law, have access to high level guns and explosives.
You're just glorified rebels, if you don't think that cop is the most broken thing on the server then you're delusional.
You spawn 2k away from every fed event, you come back within 5 minutes of dying, defib times are a joke, resources like drones, ghost hawks and ifrit's are the norm, prestige benefits are huge for corp+, the fact you make money whilst playing that role, constant fights unlike us sitting at cartels praying that a group comes with more than 2 people.
it's boring, you're boring, the servers boring.
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7 hours ago, Samperino said:
Armed boats are only useful in very niche situations, namely Nikolai's when it was on the oil rig in the ocean. Now there's not really much of a use for them. Only Lieutenants+ can pull these anyways, so it's probably already fairly rare to see one unless a Lieutenant+ is online. Maybe some policy on when we can pull them? It is a 6.5mm minigun after all. The armed ghosthawk is strictly enforced with policy, as well as the Qilin minigun.
I would just like to point out that the cops turned up to a bank with 2-3 mini gun boats and destroyed our Orca, reason being they were patrolling tobacco fields and storing them would have taken to much time.
Cop's seem to think they can do whatever they want, its bullshit and boring.
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4 minutes ago, Austin M said:
All I’m going to say, Chief of Police is captain it just is the admin captain title.
Sir yes sir.
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23 minutes ago, william said:
do you need a brain scan or something? Ive read some shit in my time but this actually made me lose access to my frontal lobe for a few seconds
that's just your diabetes big man.
38 minutes ago, Knight05 said:Ya that's never going to happen lmao. All the top tanking people for the most part are admins. Not only that but if the community was the deciding factor on cop ranks they would all vote trolls to police chief and it would be chaos
already chaos.
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Also wipe the cop ranks, let the community vote on who should be Lt, Cpt, Chief.
Leave Chief vacant for the first month, vote 1 captain, 3 LT's 6 SGT's.
Make sure the cops are active and normal humans with fingers.
Once the server is back on its feet then promote people, it shouldn't be a circle jerk of spasticated chickens who decide who is who.
We want change or we will revolt.
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6 hours ago, Oskarr said:
Suggestions by me & aslan
Monetary Cap:
- Establish a cap at a specified amount, with server price adjustments based on this amount.
Gang Bank Cap:
- Set a cap at a specified amount, which will increase proportionally with the number of members, up to a maximum of X amount.
Group Cap:
- Limited to 8-10 members. (start with 8 and adjust if population starts increasing)
House Cap:
- Players are permitted a maximum of 2 houses each, including garages.
Economic Balance:
- There are currently excessive opportunities to generate income through various runs.
Drug Policy:
- Retain: Marijuana, heroin, cocaine, methamphetamine, spirit, uranium and the purification factory. Allow processing of every drug once more at the purification facility, rotating the factory across all drugs.
- Remove: Fungi, LSD, PCP, and tobacco.
- Territory Management: Turf areas may require significant improvement (maybe bring back the cheaper loadouts from owning 2 of these)
Boat Rebel Location:
- The location should be stationary outside the prison; other locations should be removed or at least the Sofia location should be reconsidered.
Federal Events:
- Remove the excess events such as mental, APD National, and Nicolais. Implement a 30-minute cooldown period for the remaining events, but only 10-minute cooldown for gas marts.
Cartels:
- Retain key locations such as OG, East Arms (with necessary adjustments), Church, Drug Tower, and Drug House. Remove other locations and relocate oil cartel to a more accessible area for crafters. Maintain three cartels with five rotating locations, excluding the oil cartel.
Prestige and Weapons:
- Eliminate the prestige system and all overpowered weapons and attachments. Restrict Zafir, MAR-10, and silencers to Blackwater only with very limited availability and a small chance of spawning in an airdrop.
Rebel Outpost:
- Maybe consider adding restocking guns, more clothing options, and potentially setting a donation goal for armor stacking. Introduce an invisible backpack.
Stash Houses:
- Remove the new stash houses and retain the old ones that can be robbed.
Drug Dealers:
- Keep drug dealers in towns to maintain the associated risk.
Law Enforcement:
- Update rules regarding Ifrit usage.
- Address the issue of having an excessive number of higher-ranking officers.
- Consider implementing a parole system.
- Introduce a limit on the ratio of civilians to police officers.
- Review policies on lethal payouts.
- Establish new rules for the deployment of police drones.
- Remove the armed boat or replace it with a version without a covered gunner position, if such a version exists.
- Prohibit police officers from deploying spike strips from moving vehicles.
Explanation:
I feel like money is the primary issue on this server. The introduction of domination has significantly inflated the economy, making most players extremely wealthy. While there have always been individuals with substantial wealth, it's never been at this level before. This situation leads to careless gameplay and leaves players with little to do other than spoil the fun for others, especially newcomers.
Even when the server had 100 players online, it's a struggle to find people anywhere outside of Athira. I believe to inject more vitality into the server, players need to engage in activities such as runs, player robbery, federal event heists, or cartel conflicts. The majority of players should be out and about, creating scenarios, rather than idling in towns and engaging in trolling.
Implementing a money cap would compel players to diversify their activities since they wouldn't be financially secure for life anymore. They would need to earn money to sustain their preferred activities, whether it's trolling in towns, engaging in combat, or participating in criminal activities like robbing, turf wars, or cartel operations.
Encouraging players to run drugs could also revitalize cartel activities, making the struggle for control more worthwhile. Regardless of personal opinions on cartels, it's always been a significant and popular aspect of the server. Introducing new gangs through this mechanism could significantly boost server population and potentially attract even more players.
Furthermore, law enforcement appears to be disproportionately powerful due to their weaponry and high-ranking officers. This issue stems from the low player base and the need to counter large civilian groups. Addressing these aspects is essential for the proposed changes to work optimally.
I disagree with the notion that players don't want to grind for money in an older game. Instead, I believe they're disinclined to grind when others are financially set. It becomes incredibly challenging for new players to establish themselves when existing players are already financially independent.
Ultimately, what's the point of playing on a server where you already have everything? The true enjoyment lies in the journey toward success, not just the destination.
Great post, copied 75% of what I put on the other one but that's okay I'll allow it since you're OG instinct.
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14 minutes ago, Ruffian said:
Cops instantly log off even when out-numbering our groups, instant -15 to the server pop when my entire gang and every single cop logs because they don't want to fight and that's all we want to do. Not sure how to fix this issue though, Olympus cops love to fight and our cops used to as well.
they log on for the token then get off or they say "got my hours I'm out"
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On 6/3/2024 at 6:21 AM, Patato said:
Its been a week, its on the front of their minds. The poll is 62.3% in favor. Not exactly the confidence inducing numbers for the decision makers
The ones voting no are Chinese/admins who are paid to unban them/ to ignore the fact they're ban evading.
Hurry up and ban them before they make a botnet and mass vote no.
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2 hours ago, Aslan said:
- Cop ifrits need new rules
@Fried Ricejust rip them out, rip 5 ifrit's out at a bank my guy or at the asylum cargo shit at chop shop... every cop has an ifrit regardless of rank.
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7 hours ago, Chris Peacock said:
Horrible Idea
Most retarded suggestion ive ever seen
Everything else I like or just really isnt a suggestion.
They were of the top of my head in 5 minutes of thinking, not bulletproof suggestions, just throwing ideas out there to make the server better.
9 hours ago, Junke said:We follow this already
Stop the cap 🧢
9 hours ago, Fried Rice said:Learn how to rip.
They aren't god mode, the tail rotor takes 3 bullets to rip out.
Yikes.
I dont understand this.
Damn I guess when someone gets admin they aren't allowed to play with their friends!
Learn how to rip? Go and watch my montage, second clip, you got ripped.
ripping people isn’t the issue, it’s when we peek to rip we get tapped because you have people sniping 500m out from the bank every bank. You push in individual frits too. So if we rip one another two are right behind it whilst we’re reloading?
the 33% is the payout that cops should get for lethals, the bounty gets removed when they die.
About the admins, kinda retarded idea but they have nothing to lose, they have infinite money, infinite cars, load outs, broken houses, nothing to gain and nothing to lose for them but that doesn’t mean they shouldn’t play together or fight cartels and shit I just means sometimes in specific instances they do things to fuck over people in the community to win… not mentioning names or situations but if you know you know.
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Remove cop ifrits
Allow us to blood bag in cars if we're in the passenger seat
Max of 2 Ghost hawks per event, if we blow them up they can't come back.
increase the money earned at cartels, based on population possibly?
Extra 5k per cop kill we get at the bank.
Get 33% of the bounty money if you lethal and remove the bounty so degen's like @Pinheaddon't log off in prison to keep their bounty.
Limit the amount of admins in 1 gang/don't abuse your position.
Stop perm banning people, if they're cheating perm ban whatever, mass RDM, ban, doing things that are just ruin other peoples fun whatever but if they have 100's of hours on the server and have been around for years, you have to unban them, this game isn't 100k players weekly its dead but we keep it alive because we enjoy playing with friends but they're banned.
Change how you repack mags, that shit is aids.
Mini gun boats are cancer.
Bring back parole.
decrease the ping cap.
Make log in bonuses.
Do more giveaways but not as crazy as last time.
Make houses more available.
No spike strips from cars.
buff the benefits of using drugs, speed boost, health regen, gathering speed, decrease on defib time/boost rev time if on cocaine.
Just do something... I'm sorry but people who just want to fight don't care about the prestige token, the 6.5mm suppressor and all of that bullshit.
Bag Of Funyuns likes this -
On 5/19/2024 at 11:56 PM, FilipinoBusinessman said:
𝐓𝐡𝐞 𝐪𝐮𝐞𝐬𝐭𝐢𝐨𝐧 𝐢𝐬
𝐀𝐫𝐞 𝐭𝐡𝐞𝐲 𝐥𝐚𝐠𝐠 𝐧𝐚𝐭𝐮𝐫𝐚𝐥𝐥𝐲? 𝐨𝐫 𝐭𝐡𝐞𝐲𝐫𝐞 𝐢𝐧𝐭𝐞𝐧𝐭𝐢𝐨𝐧𝐚𝐥𝐥𝐲 𝐦𝐚𝐤𝐞 𝐓𝐡𝐞𝐦𝐬𝐞𝐥𝐯𝐞𝐬 𝐥𝐚𝐠𝐠𝐲
𝐢 𝐦𝐞𝐚𝐧 𝐲𝐞𝐚𝐡 𝐭𝐡𝐞𝐲𝐫𝐞 𝐥𝐚𝐠𝐠 𝐛𝐮𝐭𝐛𝐭𝐡𝐞𝐲𝐫𝐞 𝐦𝐚𝐤𝐢𝐧𝐠 𝐭𝐡𝐞𝐦𝐬𝐞𝐥𝐯𝐞𝐝 𝐥𝐚𝐠𝐠 𝐦𝐨𝐫𝐞 𝐢𝐧𝐭𝐞𝐧𝐭𝐢𝐨𝐧𝐚𝐥𝐥𝐲
@Fried Rice Skill issue...

Gang Fortress/Gang Boat
in Approved
Posted
I'm not mad, do whatever you want but when the server dies and no gangs come over from different servers don't complain.
The point of this post is to fix an issue, we unknown didn't get bounty hunted, we aren't complaining about how it hurt us personally, GLM got bounty hunted, the only other gang on the server who we were fighting got taken out of the fight which is boring for us because we like fighting them, its enjoyable but you decide to ruin it by taking them out for 30 minutes in a 60 minute event is retarded.
you're acting like this situation had any impact on us personally like we got bounty hunted but its a thought on behalf of GLM really, why would they ever want to play this server if retards like yourself think its okay to camp spawn points?
I'm not emotionally invested in this topic, make the change, don't, I couldn't careless but if you (admins, CM's, Devs) want people to fight a cartel event then fix this or don't like I said, couldn't care less we just wont fight it.