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Increasing pay for bounties (Based off gang/group & how many members are online)


Savage.

What do yall think  

27 members have voted

  1. 1. Are these good Ideas

    • Suggestion 1 (Increase pay based off gang/group members that are on)
      10
    • Suggestion 2 (Allowing Bounty Hunters the ability to turn in someone at any APD HQ)
      2
    • None (But Bounty Hunter faction needs a buff)
      5
    • Bounty Hunter faction is fine where its at
      10


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Being a bounty hunter is hard most of the time, 80% of the time your bounty is in a group or gang that have over 8+ members online making it extremely hard to turn in the bounty without getting intercepted, ambushed or killed the moment you get the bounty in restraints requiring you to either have multiple bounty hunters working together for a big bounty or becoming the ultimate rat and having to stalk your prey endlessly to jump at the right moment and initiate wasting 30 mins to an hour of game time just to die to another member in the process. 

We all know bounty hunters are very limited most people only play it as a means to have a downing weapons just so you can talk endless shit to the person in restraints, it offer no initiative for anyone as you can't capture cartels nor territories. I'm sure bounty hunter post have been made countless times to help buff it, the daunting task is giving some buffs without over powering them as a whole, here's some suggestions and everyone feel free to add some too. 

  • Allow bounty hunters to have a % of money increased from turning in a wanted bounty per member that is within that group/gang as long as the threshold is met (Example: 5+ members have to be on for this to become active) [This can be lowered to a smaller percentage or number of members online to not make it a meta in a money scheme]

If this seems like a horrible idea then let me present suggestion number 2 

  • Allow bounty hunters to turn in bounties in any APD HQ, this allows bounty hunters the opportunity to turn in bounties at any location without being intercepted or ambushed by other gang members. Its easy to guess which Skiptracer base they're headed to as there's only 2 of them 😐 (And to be technical on a real life basis bounty hunters go to any local police station or jail center to turn in wanted criminals) 

Over all lmk what yall think, will be putting up a poll to see if the community thinks these are good ideas or if the bounty hunter faction needs a buff in general 

Edited by The Real Savage
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Adding to suggestion 1 

Based off the bounty is how the percentage increase is scaled up

25k-50k - .03% Increase

50k-80k - .04% Increase

80k-100k+ - .05% Increase 

 

(Example: Savage has a 25k bounty with 8 total DH members on then the total bounty would be $30,250)

(Example: Savage has a 60k bounty with 8 total DH members on then the total bounty would be $76,800)

(Example: Savage has a 90k bounty with 8 total DH members on then the total bounty would be $121,500)

 

Adding to suggestion 2 

Based off the ability to turn in bounties in certain locations 

Pygros HQ + Prison 

Kavala HQ + Dump HQ 

(Only the HQ that are close to any skip tracer) 

Edited by The Real Savage
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19 hours ago, The Real Savage said:

 

  • Allow bounty hunters to turn in bounties in any APD HQ, this allows bounty hunters the opportunity to turn in bounties at any location without being intercepted or ambushed by other gang members. Its easy to guess which Skiptracer base they're headed to as there's only 2 of them 😐 (And to be technical on a real life basis bounty hunters go to any local police station or jail center to turn in wanted criminals) 

It should be hard to turn someone in for a reason. People usually have high bounties because they are within the safety of that big group most of the time. Allowing for BH to have more places to turn people in is going to get really annoying. I personally like to fight cartels, and a lot of times BH is sitting at a rebel or Therisa waiting for high bounty cartel fighters to come. Having the current bounty hunter bases that are available allow for a chance for their teammates to leave the cartel to save their friend. Adding 5 extra places on top of the current 4 places that BH can turn people in is just not reasonable. BH all you have to do is scroll wheel and send someone to jail, on cop you have to actually sit their and listen to people explain charges. That is why it is harder to BH

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14 minutes ago, Junker said:

It should be hard to turn someone in for a reason. People usually have high bounties because they are within the safety of that big group most of the time. Allowing for BH to have more places to turn people in is going to get really annoying. I personally like to fight cartels, and a lot of times BH is sitting at a rebel or Therisa waiting for high bounty cartel fighters to come. Having the current bounty hunter bases that are available allow for a chance for their teammates to leave the cartel to save their friend. Adding 5 extra places on top of the current 4 places that BH can turn people in is just not reasonable. BH all you have to do is scroll wheel and send someone to jail, on cop you have to actually sit their and listen to people explain charges. That is why it is harder to BH

I can see your POV on the matter, I agree just thinking about it and being able to turn someone in at any APD seems a little OP, but comparing cops to BH are two completely different factions all within their own with different responsibilities/Policies/rules in play being a cop is the backbone of the server keeping a balance in place. I’d just hop on cop to play as one to get the benefits of making money off bounties with less repercussions with the added work of learning a handbook. 

(Cops have the ability to purchase loadouts that are half the price of A BH loadout) 

(Cops also have backup right around the corner from one another or usually lock down an HQ the moment they have a high bounty in restraints) 

(Cops have better equipment and better mechanics then a bounty Hunter) 

Suggestion: Ignore all the APD’s HQ but give the ability to turn in someone at the prison.

 

 

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2 hours ago, Defragments said:

Bro it looks like you don't even know what bounty hunters are fully capable of. I wouldn't make suggestions until you have more knowledge of the game and its mechanics. 3 Bounty hunter bases and being able to turn in at prison etc...

I've been on the server since 2021 and played bounty hunter multiple times which at points I used to main it, The prison I had no idea about and Sofia Skip was just something I genuinely forgot about because no one in the world uses it to turn in any bounty since a majority of the bounties reside within Athira, Therisa, And Kavala. 

This was an idea generated more or less to see how people think about it if it happens or not doesn't matter, I've thought of a couple ideas which some are to be implemented or have already and some don't, I have plenty of knowledge of the server itself.

Edited by The Real Savage
Randoe on yt likes this
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Economically from a top down perspective, BH seems to be highly lucrative and we will not be providing any bonus.
The only thing i can see which would be annoying is the arrest cap (At a glance looks like 175k didn't look into it enough to see if their were more modifiers).
This is something I can look into more.


I don't really expect a guy rolling solo to be taking down massive bounty's like some sort of one man army and im not going to give you the tools to do so.
If you want to take down big bounty's you will need a crew. I very vividly remember @Norwegianvikingand his crew stealing bounties from cops. Dropping on cartels and cleaning up left right and center. 


Additionally don't bother comparing APD gameplay to BH. Its just not a valid argument. They aren't comparable simply due to the fact the APD doesn't get to choose a vast majority of fights thus they die more. They are often a reactionary force not a provoking one. They have a massive book of rules to follow and more drama & politics to maneuver than a BH. They have minimum playtime requirements to maintain special tools (Your average constable is weaker than a BH). APD also can't kidnap half the server and shove them in a corner until they log out (Or at least in theory) 

BH's get a plethora of perks + talents right out of the gate and get to enhance it greatly via honor. Constables who are the majority of APD officers don't even come close. 

I don't mind the idea being able to arrest bounty's at more locations. The commute time after being caught by a BH is a bit annoying if you were out in the middle of nowhere. But im not sure where the middle ground would be as i think groups should be able to fight to get their friend back. 


 

Savage. likes this
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3 minutes ago, Patato said:

The only thing i can see which would be annoying is the arrest cap (At a glance looks like 175k didn't look into it enough to see if their were more modifiers).
This is something I can look into more.

It is 175k cap. I think it should be modified so that it will cap per person instead of flat at 175k. Example would be 2 friends arrest someone for 350k. They share it. It will max out at 175k even when shared, instead of them getting 175k each.

This hurt my head trying to figure out how to word it sorry.

54 minutes ago, The Real Savage said:

I've been on the server since 2021 and played bounty hunter multiple times which at points I used to main it, The prison I had no idea about and Sofia Skip was just something I genuinely forgot about because no one in the world uses it to turn in any bounty since a majority of the bounties reside within Athira, Therisa, And Kavala. 

This was an idea generated more or less to see how people think about it if it happens or not doesn't matter, I've thought of a couple ideas which some are to be implemented or have already and some don't, I have plenty of knowledge of the server itself.

4fe4ac4268a6bcb18f03015c37701b5e.png
You mained it eh? 15 arrests since 2021 is impressive.

Nicolas March likes this
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38 minutes ago, Defragments said:

4fe4ac4268a6bcb18f03015c37701b5e.png
You mained it eh? 15 arrests since 2021 is impressive.

Yes because the amount of arrest made counts for the endless hours I’ve had as a bounty Hunter. 
 

Thanks for your input as you’ve provided nothing for the post besides critiquing the individual with the idea behind it, in the mean time let the adult speak and think about constructive ideas to help with the overall improvement of life as a Bounty Hunter, until then please sit in the kiddy chair. 

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29 minutes ago, The Real Savage said:

Yes because the amount of arrest made counts for the endless hours I’ve had as a bounty Hunter. 
 

Thanks for your input as you’ve provided nothing for the post besides critiquing the individual with the idea behind it, in the mean time let the adult speak and think about constructive ideas to help with the overall improvement of life as a Bounty Hunter, until then please sit in the kiddy chair. 

My friend, you have barely touched a ziptie

ac102b34fe40d49b5aa20182b604f5ca.png

The amount of arrests you have made definitely matters. If you have ENDLESS HOURS bounty hunting, yet only managed 15 arrests in that long... It says a lot about you.

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I don’t think there should be a cap on the money u get. If I capture someone worth a million dollars I should get a million dollars for arresting him. There isn’t a cap on cop so I don’t know why there is on bhunter. If I take down a group of people with 400k+ bounties I shouldn’t be limited. That’s the only buff I can see bhunter getting that would be balanced. And adding the MXM 👀

Savage. likes this
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14 hours ago, Patato said:

I don't mind the idea being able to arrest bounty's at more locations. The commute time after being caught by a BH is a bit annoying if you were out in the middle of nowhere. But im not sure where the middle ground would be as i think groups should be able to fight to get their friend back. 


 

Maybe increase the timer in turning in a bounty at skip based off of how high the bounty is to help balance adding more locations to turn in the bounty? I feel like a bounty that has a 100k or more should take as much time or near equivalency to a full backpack of drugs. 

Edited by The Real Savage
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31 minutes ago, The Real Savage said:

Maybe increase the timer in turning in a bounty at skip based off of how high the bounty is to help balance adding more locations to turn in the bounty? I feel like a bounty that has a 100k or more should take as much time or near equivalency to a full backpack of drugs. 

Are u sure u have bounty hunted before?

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