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Solution to housing


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As it currently stands each player can own 5 houses. This worked very well when we had 4-5 servers.

Now we have 1 server and people are struggling to purchase houses. Either having to pay unbelievable amounts or spending hours a day searching with no luck.

 

My suggestion is - raise house storage while reducing max house slots.

Each person should be allowed to opt in or out, can either drop house slots or stay at 5.

If one decides to opt in but decides to opt out at a later date you have X amount of time to empty anything from said house before its reverted back to original state

Examples are done on a 3c.

example 1.

Player decides to lower his max house slots to 4 allowing him to upgrade all houses from 3000V and 1000P to 7500V and 2500P at a cost of 1million

Player decides to lower his max house slots to 3 allowing him to upgrade all houses from 7500V and 2500P to 12000V and 4000P at a cost of 4million

 

example 2.

Player has 5 houses with max storage of 3000virtual and 1000physical and decides to drop 1 slot allowing him to upgrade a single house to 7500V and 3000P for free

Player has 4 house slots they decide to drop 1 more to get 2 houses with 10000V and 4000P for free.

 

with this more people could own houses, im not sure how allowing houses to hold more virtual and physical storage would affect the performance etc. obviously the numbers are subject to change just a generous example also 1C and 2C would need to be offered at a lower rate.+-

Edited by Crossfade
yes
Lucien, ł S4M ł and Silver-Spy like this
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1 minute ago, Rustmaan said:

This will never happen 

why? it means more people can own houses, it can even be a money sink. make it every 1k storage you put into the house cost 500-1mill.  The Tax could be higher than normal as i dont really know what the tax is currently i didnt make a comment about it.

 

also think just loggin on to pay tax is complete shit, there should be a play time requirement to keep houses. you could request an Absent request like the apd ranging from 1month to 3 months but only once. if you dont have 20-30 hours a month to play the game why should you have the right to hold onto houses that others could be using? 

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This issue was already addressed with house tax. Their are very few players with 5 houses logging in less than 5 hours per month. Those who are sitting on five houses and not logging in are paying a hefty fee to do so. A small minority of players have the funds to do this long term. 

Since house tax was introduced house prices dropped significantly and as of today 533 more houses are available at market price than the day before house tax was introduced. 70% of the houses now available for market price were not interacted with for 90 Days pre house tax.

Were not going to force anyone to play 20-25 hours just to keep their housing that they often paid millions for. Houses are apart of a players progression and just because someone can't dedicate a part time job worth of hours doesn't mean they should lose that progression. 

Originally (before house tax) i had proposed just hard limiting the number of owned houses to 4, this was denied by community council/leadership at the time. 

The system heavily penalizes inactivity and house hording as seen below.
c474a78eeccf7c9d8ebfd11ca13642a4.png

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