Azeh

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  1. Nightfury liked a post in a topic by Azeh in meth lab sniping   
    Should've included the part where you were crawling your way over to construction and BIG ASH put you to sleep.
  2. Azeh liked a post in a topic by BaDaBiNg_10-8 in ???   
    Look here Baldstarplaya, that is an automatic message the CM’s added to the Battlemetrics filters when you type certain words, “DDoS” being one of them.
    Back to your cave. 
  3. Azeh liked a post in a topic by Jimbo in 500k Asylum Challenge Voting   
    I'd like all my votes to be added ontop of Carsons thank u
  4. Azeh liked a post in a topic by BaDaBiNg_10-8 in Community Contest Winners   
    Would be a shame if @Smee didn’t receive his winnings from this prestigious competition unless he came to speak with me about his real estate endeavors. 
  5. Nightfury liked a post in a topic by Azeh in meth lab sniping   
    Should've included the part where you were crawling your way over to construction and BIG ASH put you to sleep.
  6. Nightfury liked a post in a topic by Azeh in meth lab sniping   
    Should've included the part where you were crawling your way over to construction and BIG ASH put you to sleep.
  7. Azeh liked a post in a topic by Weeaboo Jones in [Win 500k!] Asylum Roleplay Challenge! =D   
    Hello brugs, boris refuses to accept my video on behalf of the big cummers this is ridiculous 
     
  8. Azeh liked a post in a topic by Huan Lee in Feral cat cornered and shot for no reason   
    Can we find the monsters that did this and bring them to justice?
     
  9. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  10. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  11. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  12. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  13. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  14. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  15. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  16. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  17. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  18. Azeh liked a post in a topic by Wang Liqin in The Reason We Play Asylum   

    3 years & 8 months with practically the same roster, my boys were with me catchin a case the other night.
  19. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  20. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  21. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  22. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  23. Joshhh liked a post in a topic by Azeh in The Reason We Play Asylum   
    Gangs wouldn't "just be gangs" if they didn't disband every other week. While I can't speak for gangs other than Envy - I think any long-time gang feels the same way too. Gangs that have stuck together for years are more than just an Asylum gang. You said gangs used to be like a virtual family, but I think the vast majority of my gang if not everyone would agree when I say we are like a virtual family. We talk to each other about anything, both game related and non-game related. Even if we don't have a game to play, those who are around will usually just sit in TS and talk about anything.
    If I want to play something that isn't Asylum, my gang members are usually the first people I'll ask to play. LoL, CS:GO, DayZ, Exile, Siege, Rust, Golf With Your Friends, whatever the game or server may be. We'll play something for as long as it's fun, then stop playing and either come back to it at a later time or never play it again. However, Asylum is just one of those things you keep coming back to despite the many complaints that can be made about both ARMA and Asylum. The game might be terrible at times and Asylum definitely has its issues too, but the experience you have on Asylum can't be replicated on any other game. The community has certainly played a very major part in making Asylum what it is, but the gameplay it offers is what allowed the community to be molded into what we all think is so great. Not many games let you play with groups of 10, 20 or even 30+ people.
  24. Azeh liked a post in a topic by RoguePilot in Community Contest.