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Gregg

APD Corporal
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  1. Gregg liked a post in a topic by cHIP oTLE in Fix the fed   
    I can get on the h barriers with an SUV or Quilin... no vans necessary.
    if you would limit cops to entering through gates only and playing sniper elite, the FED would be too easy...
  2. Gregg liked a post in a topic by Codie Alterman in ****APD Policy Update 1/18/19****   
    Effective Immediately
    Any officer at the rank of Lieutenant or below are required to be in the APD Police Precinct Channels while on duty no matter what (even if with a Captain).
    This change is to help bridge the gap between our lower ranking officers (the backbone of the APD) and our APD staff team.
     
    Note: Moderators and Admins are exempt from this policy.
  3. Gregg liked a post in a topic by Samperino in APD Captain Announcement   
    Please welcome our newest Captain of Asylum's Altis Police Department, @Codie Alterman
    Congratulations are in order.
    He will be learning the ropes over the next couple of weeks, so take it easy on him!

  4. Gregg liked a post in a topic by Sammmy in well buck   
    " Rams has no chance " 


  5. Gregg liked a post in a topic by KrazyKnight in well buck   
    Is it cuz he's got a small dick?
  6. SafeMode liked a post in a topic by Gregg in well buck   
    the similarities between buck and the cowboys?
  7. Gregg liked a post in a topic by KrazyKnight in What happened to the Cowboys?   
    Yeah, they finished alright.
  8. Gregg liked a post in a topic by KrazyKnight in What happened to the Cowboys?   
    What happened @Buck ????
  9. Gregg liked a post in a topic by Mitch (IFRIT) in Server host issues.   
    Asylum team of staff Express our deepest apologises in regards to our current server issues. These problems are outside of our control. However, we are in contact with the provider and are actively seeking a solution. We will keep you posted.
     
    Thank you,
     
    Mitch
  10. Big Fred liked a post in a topic by Gregg in Selling cop gear S1   
    house raid? @TheCrestedPenguin
  11. Gregg liked a post in a topic by Leady in New Support Staff   
    Please join us and welcome our newest support members! 
    @Azeh
    @Biground
    @Leroy Jenkins
    @Kernikov
    @Mayhem
    @Slade Wilson 
    @Nino Brown
    Congratulations. Feel free to reach out to them for any help you require.
  12. Bronx liked a post in a topic by Gregg in Happy New Year Asylum!   
    Happy New Years Everybody!
  13. Gregg liked a post in a topic by Clint Beastwood in Happy New Year Asylum!   
    A lot of changes, a lot of growing and a lot of testing....
     
    Cheers to everyone who is sticking with us through some difficult times.  
     
    We wish you a happy, healthy and prosperous 2019.  
     
    -Asylum Staff
  14. Gregg liked a post in a topic by Scruggs in For all you patriotic Americans out there....   
    Enjoy! @Bilbo Baggins
     
     
  15. Gregg liked a post in a topic by Bazzajack in The warrant slot   
    The biggest reason this slot goes unused is that it's inconvenient and doesn't work as smoothly as the others.
     
    Suggested changes: 
    - New Y inventory  It's supposed to be a specialized slot yet it shares the same y inventory as the medic slot, this is annoying as when I use my blood bag, painkillers etc I run out as a medic only requires one, no point in buying more since I'll probably switch to medic soon and I'll have more than I need.
    - Re-deploying  Whenever you soft log to go to a bank, prison, fed you lose your bounty, meaning the last 20 mins of tracking them goes down the drain, to fix this if possible when in HQ replace the "Respawn" button with a "Redeploy" button which just brings up the HQ spawn point instantly as if you died and allows you to pick one to spawn at with all your gear.
    - Dropping bounty's  This one goes for bounty hunters too, when dropping a bounty sometimes you get the same one back making you wait another 5 mins to try and get a different bounty which is especially annoying when you can only have one at a time.
    - Incentive  All the other slots have a reason to play because they're special, but warrant really doesn't really have anything different it's just a cop slot so why not give them some better gear like carrier-lites and the Uav Drone (Removing the current talent for it and just opening it to the slot, Cpl+) or Give additional payouts for Arresting/ Ticketing an active bounty.
    - Cooperation  It would be nice if warrant officers could see each other's circles and be able to work together as the bounty hunters can.
     
    Hopefully, changes like these would encourage people to actually use the slot. Thoughts?
    @Jesse @Windmere @Gen. Henry Arnold @Clint Beastwood @BaDaBiNg_10-8
  16. Gregg liked a post in a topic by Samperino in ****APD Policy Update 12/24/18****   
    Effective Immediately
    Seizing Vehicles ($5,000+ contraband)
    You may only seize a vehicle which has over $5,000 worth of contraband in it if the suspect is aggressive and/or evasive. If the suspect is compliant, does not shoot back, and cooperates fully with APD officers, you are not allowed to seize their vehicle.
    Illegal vehicles will follow their usual policies.
    Parole
    We are implementing new rules for the parole process.
    If a suspect is evasive and/or aggressive, their bounty must be between $2,500 and $25,000 to qualify for parole.
    If a suspect turns themselves in outside of combat, they will be eligible for parole regardless of bounty size.
    Do not issue parole to any of your gang mates, associates, or friends.
    Do not issue parole to any individuals that are already on parole.  Do not pardon then reissue tickets to place them on parole.  You may be punished for it.
    Note: Parole is intended to be a reward for good role play. These are the rules of parole, they are not guidelines. Any officer found to be handing out parole outside of these rules may have disciplinary action taken against them.
    Blacklist Appeals
    For anyone who hasn't noticed so far, the APD has added a new Blacklist Appeals section in the police application section of the forums. For the time being, if you are interested in appealing your blacklist (or know anyone who is), please submit an appeal or direct the person to submit an appeal here.
     
    Effective January 1st, 2019
    Corporal, Sergeant and Lieutenant Activity Requirements
    There will be a slight change with Sergeant and Lieutenant activity requirements. These requirements will be strictly enforced starting January 1st. The new requirements are as follows.
    Lieutenant
    • 8 interviews/exams
    • 12 total activities
    • 20 hours of in-game playtime
    Sergeant
    • 2 ride alongs
    • 8 total activities
    • 20 hours of in-game playtime 
    Corporal
    There will be no play time requirements for Corporals. Corporal activities will be handled by their respective precincts.
  17. Gregg liked a post in a topic by HomeTrlx in Changing buildings   
    They focus on server performance first...
  18. Gregg liked a post in a topic by Smarty in Happy Holidays   
    Just wanted to wish all you fine lads, and lasses a happy holidays. And a thank you to Clint and Bada for giving all the asylum players a great Christmas present. 
  19. Gaskal liked a post in a topic by Gregg in Server lag ?   
    The new owners and Developers are currently working on that situation, They have made great progress so far. Just bare with it for now. 
  20. Xavorey liked a post in a topic by Gregg in Server lag ?   
    The new owners and Developers are currently working on that situation, They have made great progress so far. Just bare with it for now. 
  21. Gregg liked a post in a topic by Tyler in Anarchy's Strider Space Program!   
    @Ava @Special K @Morgan Lacerda @Codie Alterman @DarkKnight @Slade Wilson @Jafar Ragnar/Reckless @Buck @Jake @bbgreg17
     
  22. Gregg liked a post in a topic by Bag Of Funyuns in Meet BaDaBiNg_10-8   
    @Roice @BaDaBiNg_10-8 @Painbringa112
     
     
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