MY NEW DREAM LATE GAME CONTENT:
I'm not here to talk about the prison but the theory behind it. The Devs wanted to make a "Defensive mission" for police hence the guard duty. However it is not done well and i think it could be done better in a different scenario.
-New late game "mission" Terrorism for a large upfront fee rebels are given a Tempest device.
A large overseas terrorist group is investing their weaponry and money into altis ((for a price))
The rebels mission (should they choose to accept it) would be to deliver a tempest device that is loaded with a large bomb to the APD academy, as soon as they began the mission police would be notified and guard duty would begin.
Note that guard duty would work very much like the current guard duty. 1 life then they would have to spawn at an HQ and drive back.
-Rules Rebels would only have 10mins to deliver the bomb ((Perhaps 15min with a talent))
-It would only be possible once per restart
-Large up front fee ((100k Minimum))
-Everyone within the target would be TP'd out ((No rebels camping the police spawn))
This would be extremely hard and require at least 8 officers to be online. Rebels would need to be fully geared and have at least one armored vehicle or .50cal to be successful.
-The attack would end when APD seize the vehicle, so shooting out the tires and killing the rebels long enough to combat seize it. Same mechanic as seizing a Ifirit or .50cal
- When the 10min timer on the bomb expires and it explodes
If the Tempest and its rebels manage to make it to the goal and hold out long enough for the bomb to explode they would be handsomely rewarded with cash directly to the players account