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Farmer Steve

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Everything posted by Farmer Steve

  1. Please send offers via the discord post, unless you want to buy it outright. It currently listed in-game for 7mil. https://discord.com/channels/132299082772250624/1146288848935075923
  2. I'm not totally sure either but I did see this in the !stats page I'm not sure if they're tracking Civ kills though
  3. I suggest a wider range of leaderboards shown on the my-asylum page, as well as more unique achievement titles in-game that can display before or after your name. I don't play DOM so my apologies if these only appeal to people who play the main server. Leaderboards that should be included on my-asylum: Honor Leaderboard Kills Leaderboard (regular) Deaths Leaderboard Tickets $ amount paid (CIV) Bail Paid $ Banks Drilled Money Picked Up Amount APB Evades Bounty Hunters: I believe the two titles from V1 Asylum Bounty hunting "Bounty Hunter" and "Watchdog" are outdated and dull. I'm not sure they should stay or not but it's whatever. However, I suggest that the V2 and V1 arrest stats be combined, and displayed like that on the my-asylum arrests leaderboard. Have over 1,000,000 Unused Honor Title: The Honorable Farmer Steve Arrested over 500 criminals worth over $25,000 as a bounty hunter Title: The Skip Tracer Farmer Steve Cop Kills: Obtained over 2500 Cop Kills Title: Farmer Steve The Outlaw Obtained over 5000 Cop Kills Title: Farmer Steve The Anarchist Misc: Obtained over 500 kills from Sui Vests, Speed bombs, or other explosives Title: Farmer Steve The Terrorist I have no interest in having these implemented if nobody thinks they're good, but I've been dying to see more achievement titles and would like to hear other people opinions of what should be added, feel free to comment below with more ideas.
  4. I ran a script in editor to have those sheds marked on map and can confirm there are 40 of them, however I don't think all were fixed. Doesn't matter tbh, I was just curious.
  5. There are 40 of these, any reason why 4 of them were excluded?
  6. Title: Examining Age Considerations in Virtual Gang Inclusion Introduction The rise of virtual communities and online interactions has brought forth novel avenues for socialization and collaboration, including the emergence of virtual gangs. These digital collectives share similarities with traditional gangs, but they exist in an online space where members communicate, collaborate, and form alliances virtually. The question of whether a 16-year-old should be accepted into a virtual gang requires careful consideration, as it involves a complex interplay of psychological, social, and ethical factors. Psychological and Cognitive Development One primary reason to carefully evaluate admitting a 16-year-old into a virtual gang revolves around their psychological and cognitive development. Adolescents undergo rapid cognitive changes, but their decision-making processes might not be as mature as those of adults. The prefrontal cortex, responsible for rational decision-making and impulse control, is still developing during adolescence. Engaging in potentially risky virtual gang activities could have detrimental effects on their decision-making capabilities, potentially influencing them to make choices that they may later regret. Online Predators and Vulnerability Another concern pertains to the vulnerability of adolescents to online predators and manipulative influences. Adolescents may lack the life experience and discernment needed to identify and handle situations involving cyberbullying, grooming, or manipulation by older members of the virtual gang. Accepting a 16-year-old into such an environment could expose them to undue risks, undermining their personal safety and emotional well-being. Social and Emotional Maturity Virtual gangs, like their real-world counterparts, often involve complex interpersonal dynamics and power struggles. These groups might engage in discussions, debates, and decision-making processes that require a certain level of social and emotional maturity to navigate. At 16, individuals are still developing their interpersonal skills, emotional intelligence, and conflict-resolution abilities. Being part of a virtual gang could place undue stress on the adolescent, potentially hindering their healthy emotional development. Legal and Ethical Considerations The legal and ethical dimensions of admitting a minor into a virtual gang should not be overlooked. Different jurisdictions have various regulations regarding online activities involving minors. In many places, involving minors in certain online interactions could lead to legal complications for the adult members of the group. Moreover, it raises ethical concerns about whether it is appropriate to expose an underage individual to potentially harmful content or behavior, even in a virtual context. Alternative Pathways for Participation Rather than outright denial, providing alternative pathways for the 16-year-old's participation could be a more responsible approach. Creating a separate online space designed for individuals of their age group could enable them to experience virtual camaraderie without the potential risks associated with adult interactions. This approach ensures that their participation aligns with their developmental stage and safeguards their well-being. Conclusion The decision of whether to accept a 16-year-old into a virtual gang necessitates a comprehensive evaluation of psychological, social, legal, and ethical considerations. While it is crucial to acknowledge the potential benefits of virtual communities for adolescents, their unique developmental needs and vulnerabilities must be prioritized. Striking a balance between fostering a sense of belonging and safeguarding their well-being requires creativity and adaptability in designing virtual spaces that are age-appropriate and conducive to healthy growth. With that being said, your application is denied. denied
  7. [WTS] Heroin Field Shed Map View: === ~400m from Heroin Field ~600m from Jewelry Emporium 1.5km from Center of Rodopoli ~1.5km from The Black Market ~1.7km from High Yield Quarry ~3km from Meth Lab ~3km from Sofia Rebel === This is a great shed for many purposes: Crafting guns, running meth, mining diamonds, or even misc rebel shit. This shed is about 3km from sofia rebel giving easy access to gear, and many other fields and locations. Offers below or on the discord post.
  8. move to a less restrictive country
  9. https://community.bistudio.com/wiki/Arma_3:_CfgIdentities
  10. 25th percentile junior scripter
  11. [WTS] Coke Field Shed Ground View Map View === ~400m from Gang Fort Green zone Rebel ~750m from Coke Field ~1km from Gang Fortress ~1.4km from Mineral Quarry ~1.5km from Air Shop === Offers below or in the discord
  12. Sorry pal ur shit outa luck, I sold this shed a while back 😘
  13. Woahh relax bud, im sorry I sell a lot of sheds pal. Didn’t mean to get ur blood pressure up tho, my fault blud.
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