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JIMBO

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  1. Big Fred liked a post in a topic by JIMBO in RP IRL   
    straight outta kavala
  2. Buckwalter liked a post in a topic by JIMBO in RP IRL   
    straight outta kavala
  3. Time for you to get some liked a post in a topic by JIMBO in RP IRL   
    straight outta kavala
  4. Kalier liked a post in a topic by JIMBO in RP IRL   
    straight outta kavala
  5. JIMBO liked a post in a topic by Subaru in Who are the favorite admins on the server   
    Much love to server 4   Who wants to fly free jets later?
  6. JIMBO liked a post in a topic by Chris in VapeNationtage-Zaxham   

  7. JIMBO liked a post in a topic by Zaxalx in Help With Audio   
    Its best you dont find out how to record properly 
  8. JIMBO liked a post in a topic by Drew in Montage 2.   
    Just some clips over the week.
     
  9. JIMBO liked a post in a topic by Feenix in Cartels are back.   
    One of the ending clip is a 1v5 
  10. JIMBO liked a post in a topic by JaeJae in 1st Montage #LowTier   
    Sorry about the quality. Some old and new videos. Please Enjoy:) Feedback would be appreciated
  11. JIMBO liked a post in a topic by Renegade in Goodbye Encore o7   
    Throughout the 6 months of playing with this gang I've had the best Experience on asylum. I couldn't ask for a better gang to play a game with. I will not be playing asylum as much anymore, all of my friends/brothers in encore I wish the best of luck to you ~ Renegade
    @Pentax Hubschrauber @Millar, @jonah1045, @Shepurd, @Drew, @Haych, @CarbonEvolution, @Treeherder, @Pieter,@Goku, @Tom, @Deimus, @Pippi, @Yenii, @Renegade, @Budbringer, @Smee, @JacobHarr,  @Pee Jay, @pete, @Vladimir Bravski, @HardyBor @HardyBxoxo @Agent X, @Chau @Mugsie,  @Juicy, @Shark, @J1M, @OLL13, @Eli, @Sants
  12. JIMBO liked a post in a topic by Tye in First Montage   
     
  13. JIMBO liked a post in a topic by Gatorade in Just hit 3k hours   
    Just hit my 3000th hour at OG arms cartel, and One thing came to my mind. I had an urgency to actually fight that cartel, I had fun fighting my enemies, and I had 2 RGO grenades on me because it was worth the extra money to risk for the reward I could see in my phone. I have only bought nades maybe 4 times, this being the fourth.
    @Paratus @bamf @Motown You guys are doing a good job, things are picking up quickly
  14. JIMBO liked a post in a topic by Paratus in Change Log 6.8.2   
    Yeah I'm sad we missed such a glorious opportunity, we were just too busy coding to think of it. Such a shame..
  15. JIMBO liked a post in a topic by Paratus in Change Log 6.8.2   
    6.8.2
    Significantly increased the amount of money which the drug cartel produces. Cartels now give dirty money instead of regular cash. Cartel containers can now hold a maximum of $100,000. The owners of Wong's Triad will no longer have a cut taken from their own illegal sales. Rebel outpost virtual item and weapon purchases will now contribute to a new container added to the arms dealer, in addition to the reduction of cost for the owners. Dirty money held will no longer sync to player accounts. Dirty money in capture containers now passively increases over time. Everyone will now receive system chat messages when any cartel/capture container is nearing maximum capacity. A new phone app has been added which will allow any civilian to check the contents of any capture container at any time. Removed the forest house drug cartel location. Fixed many broken air garages. Placing crates in modded houses will now work as intended. The Wong Triad will now take a cut even when it's not currently owned by gang; however, it will not take a cut when your gang is the owner. Moved the eastern salt mine on Australia so that it's not in water. The Wong Triad flag pole on Altis no longer hovers. Fixed issues with the progress display at Wong Triad on Altis. Restructured the way virtual items drop to the ground so that they'll work more based off of proper physics. Removed access to the Arma diary function due to exploits. Fixed an exploit allowing you to loot contents of a crate (KBW). You can no longer sling load storage crates out of houses. Fixed a bug where items and weapons would not go up in price properly when "out of stock". More checks to disable AI radio chatter. Gold bars will no longer continuously spawn on one another in the reserve. Added a new boat spawn outside Melbourne. There is now a valid vehicle spawn point at the western Triad location on Australia. Medic helicopters all spawn facing the expected direction. Removed Australia rebel car shop from sand dune rebel outpost as was originally intended; vehicles available at Darwin. You can now pull your C130's from Alice Springs (and take them off). Hotfix 1:
    Y inventory should drop properly now. Slight reduction in passive money placed into capture containers.  
  16. Buckwalter liked a post in a topic by JIMBO in Is this cringe or hot?   
    don't judge 
  17. JIMBO liked a post in a topic by Tony in Hot Potato!   
     
  18. JIMBO liked a post in a topic by DaQuan in Why are gangs disbanding   
    It's really not complicated.  The percentage cut from Arms mechanic before was fine.  The percentage it gave was not.  If it's giving out too much money, adjust the percentage to a lower amount.  Don't complicate things when you have a system in place already that does the job just fine.  Anyone in a big gangs knows how great it was to have arms the entire time you are fighting other people.
    Cartel locations need to have some sort of cycle to them.  The only 2 cartel locations that everyone can agree are the best are Original Arms and Original Meth.  No one wants to see west Coke Cartel or East Arms ever again.  They are just bad, really bad.  Test new locations with people who fight.  We can sit here and go back and forth on what the best locations are.  The only way to decide if they are worth a shit or not is to actually fight competent people there.  Put a location in, let people fight over it for a month, and then decide if it's worth keeping.  If a majority are in favor, you keep it.  If a majority don't care for it, get rid of it and try more.  I bet you could muster up some interest in many gangs for help here.  Once you have enough locations, you can cycle them in and out every few months to keep things interesting. 
    But hey, what do I know?  I've only fought for cartels in big gangs since the beginning...
  19. JIMBO liked a post in a topic by Tiger in Sp00ky minitage   
     
  20. Victoriaaaa liked a post in a topic by JIMBO in When You're a God tier Pilot   
    "just tap it"
     
    fucking slam dunks it
  21. JIMBO liked a post in a topic by Gatorade in Would this be rdm   
    RDM doesnt exist, jjust close your eyes and keep shooting till they all go away
  22. Bry liked a post in a topic by JIMBO in When You're a God tier Pilot   
    "just tap it"
     
    fucking slam dunks it
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