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Asmodeus

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  1. Asmodeus liked a post in a topic by O.o Ralph o.O in Closed   
    In-Game Name: O.o Ralph o.O
    Hours On Arma [Screenshot]:   https://gyazo.com/9ac00ff7c9b28e86c6826262a9c0b9a6
    Bank Balance [Screenshot]:  https://gyazo.com/464b4347b5dd48d60261c02297dc5877
    Previous Gang: None
    Age: 22
    Why do you want to join VP:
    I heard VP are the most active on Server 3, i want to make money and fight cartels and have fun doing so. 
  2. Disco Biscuits liked a post in a topic by Asmodeus in Suicide and Depression.   
    Hey Hey everyone i got a solution if you have depression don't play on asylum! because many people and i mean many will straight out tell you to go kill yourself without even sweating *Cough* *Cough* Shaggy, anyway on a serious note i think asylum should do more about toxic people and people telling others to kill themselves however that's missing the topic of this forum, i've lived on a couple rules and guidelines throughout my life and there's always one thing you should goto when you're going through shit and me personally i use this quote " Once you replace negative thoughts with positive ones, you'll start having positive results." because even though you're going through some tough times doesn't mean you gotta focus on the bad you gotta think of the positive stuff you got going for you and bring more positivity in your life too begin with. and that i think will help alot of people out. however, our youth today don't use these exact methods and they tend to goto their ignorant friends for advice and that's why alot of suicides are happening nowadays is because our youth today is not how parents raised their kids in the 70s and 80s alot has changed and i think eventually the suicide rates will go down but the way that'll happen is if the parents start teaching their kids more about how important their life is to them and others. i mean i've been put through hell and back but i'm still here and i didn't commit die (ok ok i'll be more serious) but instead of cutting yourself or doing some such sort get some help or even help yourself. do something more productive that will benefit you.
  3. Asmodeus liked a post in a topic by Crossfade in Suicide and Depression.   
    +1 that shaggy kid is cancerous as fuck.. 
  4. Ron Johnson liked a post in a topic by Asmodeus in Suicide and Depression.   
    Hey Hey everyone i got a solution if you have depression don't play on asylum! because many people and i mean many will straight out tell you to go kill yourself without even sweating *Cough* *Cough* Shaggy, anyway on a serious note i think asylum should do more about toxic people and people telling others to kill themselves however that's missing the topic of this forum, i've lived on a couple rules and guidelines throughout my life and there's always one thing you should goto when you're going through shit and me personally i use this quote " Once you replace negative thoughts with positive ones, you'll start having positive results." because even though you're going through some tough times doesn't mean you gotta focus on the bad you gotta think of the positive stuff you got going for you and bring more positivity in your life too begin with. and that i think will help alot of people out. however, our youth today don't use these exact methods and they tend to goto their ignorant friends for advice and that's why alot of suicides are happening nowadays is because our youth today is not how parents raised their kids in the 70s and 80s alot has changed and i think eventually the suicide rates will go down but the way that'll happen is if the parents start teaching their kids more about how important their life is to them and others. i mean i've been put through hell and back but i'm still here and i didn't commit die (ok ok i'll be more serious) but instead of cutting yourself or doing some such sort get some help or even help yourself. do something more productive that will benefit you.
  5. Asmodeus liked a post in a topic by Smee in Suicide and Depression.   
    in arma i normally just take my life, because going to jail is worse off.
  6. Asmodeus liked a post in a topic by JIMBO in Gang life is dead?   
    You got a bunch of kids from kavala into one discord? cool
  7. Huan Lee liked a post in a topic by Asmodeus in Change Log 8.3.1 - Part 2   
    @Jesse  @Gen. Henry Arnold
    NO ENTRY MP MISION \DESCRIPTION.EXT/LIFE_SPAWN_SELECTION/CONTROLSBACKGROUND/MAPVIEW.WIDTHRAILWAY
    i've noticed this error due the the arma devs breaking things in the new update and i'd like to help you fix it as it was quite irritating for me to fix it on the server i am currently developing so heres how you fix it >>

    So first goto  A19_Altis_Life.Altis\dialog\spawnSelections.hpp and in "spawnSelections.hpp" you're gunna wanna go down to line 49 and just below that you're going to wanna add this line " widthRailWay = 1; " after that save the file load the new mission file then the server will be fixed with no issues! (:


    Before
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
            };
    After
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
                widthRailWay = 1;
            }};
  8. Asmodeus liked a post in a topic by Gen. Henry Arnold in Change Log 8.3.1 - Part 2   
    Yea we patched that with this patch, it's to change the width of railways on the map screen, thanks for the info
  9. thero liked a post in a topic by Asmodeus in Change Log 8.3.1 - Part 2   
    @Jesse  @Gen. Henry Arnold
    NO ENTRY MP MISION \DESCRIPTION.EXT/LIFE_SPAWN_SELECTION/CONTROLSBACKGROUND/MAPVIEW.WIDTHRAILWAY
    i've noticed this error due the the arma devs breaking things in the new update and i'd like to help you fix it as it was quite irritating for me to fix it on the server i am currently developing so heres how you fix it >>

    So first goto  A19_Altis_Life.Altis\dialog\spawnSelections.hpp and in "spawnSelections.hpp" you're gunna wanna go down to line 49 and just below that you're going to wanna add this line " widthRailWay = 1; " after that save the file load the new mission file then the server will be fixed with no issues! (:


    Before
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
            };
    After
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
                widthRailWay = 1;
            }};
  10. Blake. liked a post in a topic by Asmodeus in Change Log 8.3.1 - Part 2   
    @Jesse  @Gen. Henry Arnold
    NO ENTRY MP MISION \DESCRIPTION.EXT/LIFE_SPAWN_SELECTION/CONTROLSBACKGROUND/MAPVIEW.WIDTHRAILWAY
    i've noticed this error due the the arma devs breaking things in the new update and i'd like to help you fix it as it was quite irritating for me to fix it on the server i am currently developing so heres how you fix it >>

    So first goto  A19_Altis_Life.Altis\dialog\spawnSelections.hpp and in "spawnSelections.hpp" you're gunna wanna go down to line 49 and just below that you're going to wanna add this line " widthRailWay = 1; " after that save the file load the new mission file then the server will be fixed with no issues! (:


    Before
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
            };
    After
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
                widthRailWay = 1;
            }};
  11. Boris liked a post in a topic by Asmodeus in Change Log 8.3.1 - Part 2   
    @Jesse  @Gen. Henry Arnold
    NO ENTRY MP MISION \DESCRIPTION.EXT/LIFE_SPAWN_SELECTION/CONTROLSBACKGROUND/MAPVIEW.WIDTHRAILWAY
    i've noticed this error due the the arma devs breaking things in the new update and i'd like to help you fix it as it was quite irritating for me to fix it on the server i am currently developing so heres how you fix it >>

    So first goto  A19_Altis_Life.Altis\dialog\spawnSelections.hpp and in "spawnSelections.hpp" you're gunna wanna go down to line 49 and just below that you're going to wanna add this line " widthRailWay = 1; " after that save the file load the new mission file then the server will be fixed with no issues! (:


    Before
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
            };
    After
            class MapView : Life_RscMapControl 
            {
                idc = 38502;
                x = 0.328; y = 0.26;
                w = 0.56;
                h = 0.56 - (22 / 250);
                maxSatelliteAlpha = 0.75;//0.75;
                alphaFadeStartScale = 1.15;//0.15;
                alphaFadeEndScale = 1.29;//0.29;
                widthRailWay = 1;
            }};
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