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pete

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  1. Atlas1 liked a post in a topic by pete in Elysium Recruitment [S1/Closed]   
    fuck the memes sort your servers out by next Wednesday so I can come on and push Jimbo's wheelchair
  2. Eyad liked a post in a topic by pete in Elysium Recruitment [S1/Closed]   
    fuck the memes sort your servers out by next Wednesday so I can come on and push Jimbo's wheelchair
  3. AdaM_ liked a post in a topic by pete in Elysium Recruitment [S1/Closed]   
    fuck the memes sort your servers out by next Wednesday so I can come on and push Jimbo's wheelchair
  4. Eyad liked a post in a topic by pete in Elysium Recruitment [S1/Closed]   
    fuck off moob
  5. Kyle_ liked a post in a topic by pete in Elysium Recruitment [S1/Closed]   
    fuck the memes sort your servers out by next Wednesday so I can come on and push Jimbo's wheelchair
  6. pete liked a post in a topic by JIMBO in Elysium Recruitment [S1/Closed]   
    credit to @explicit
  7. pete liked a post in a topic by Haych in Elysium Recruitment [S1/Closed]   
    We back and open for business boyss
     
  8. pete liked a post in a topic by Haych in Elysium Recruitment [S1/Closed]   
    Dude executed SetCoRecoil 5 instead of 0 by accident
  9. Huan Lee liked a post in a topic by pete in Cartel Locations   
    hey












     
     
     
     
     
     
    fuck off
  10. pete liked a post in a topic by Haych in So Are the Servers Gonna Be Fixed Now   
    When 64bit doesn't fix kicks I wonder what the next excuse will be
  11. pete liked a post in a topic by Guest in Arma Patch and 64bit   
    All the servers have now been updated. As for 64bit executables on the server, Paratus is hoping to get it done yet this week (no guarantees), BUT this just depends on how big of a job it will be to convert everything over....and the issues with the below starting to unfold.
    Paratus is aware of the following issues with the update:
    Spawning in giving you a random loadout. Houses placed by Devs can not be opened. Cocaine pit suddenly has a wall around it. AIs being created when leaving the server. (BI ISSUE - per BI Dev)  
  12. pete liked a post in a topic by Feenix in cartels   
  13. pete liked a post in a topic by Bikstok in Tiger this morning   
    Community manager @Kuklinski clearly did this!

  14. pete liked a post in a topic by Bikstok in Bikstok is next!   
    I guess I'm next.
    http://plays.tv/video/58bdaa9d40279913fa/bikstok-cheating-in-an-unfound-way 
    Just kidding, we hugged it out. Main rotor script + mem leaks on exiting vehicles are a bitch
  15. HardyBxoxo liked a post in a topic by pete in Altis Life Quote Book   
    goodbye asylum (and arma) - me
  16. explicit liked a post in a topic by pete in Community Poll: Change CSAT + Carrier Lite   
    just add the tac vest script ye wee twats
  17. pete liked a post in a topic by MrSmoke in Community Poll: Change CSAT + Carrier Lite   
    @Gnashes the more i read this and the more i think your a troll or something is wrong. You gave me aids.
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