
Treeherder
Member-
Posts
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Joined
Everything posted by Treeherder
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1. Learn to code in AHK 2. Make a no recoil + lag switch script 3. Apply for NV 4.
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Turn your digital vibrancy up to 100%. It takes a bit to get used to but it will make arma look much better. Also if your into that sort of thing checkout the real light 6 mod for arma and the full RGB utility for Nvidia cards.
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This might explain your complaints with the current Tilda system https://community.bistudio.com/wiki/cursorTarget From what I found in this document it seems that if your character doesn't have knowledge of the unit you try to tilda, or it is far away you will not be as likely to see their tilda. On the flip side, if your character has knowledge of the tilda unit you may see them through objects and terrain. Thus pressing "t" to target a unit should reveal them as you try to get their tilda.
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And so was created the glorious montage tradition. People often forget it now, but this video was arguabley the start of it all.
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Change your ip and then log into asylum from his account. The new up will be associated with his account so he should be able to donate.
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Arrg it all be free m8tie
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The golden age of asylum
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Rip Stratis
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When the dev server comes up you will be able to see the mods it uses and get a general idea from there.
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To answer the original question: yes Example: You log in before restart, process, and place your scotch in the aging barrel. You then log off before restart. You are offline for the restart but when you log in your scotch has aged one step. You log off and come back the next day. Although several restarts have occurred, your scotch has only aged one step. You are online for the next restart and your scotch ages one step. You need to have logged in at least once before the server restarts for it to count, you don't have to be online when it actually occurs. Hope this helps.
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You do not have to be online for the restart. You do however have to have logged in to the server on the interval before restart.
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Asylum modded server: Please make this a whitelisted server!
Treeherder replied to Enclave's topic in Altis Life Discussion
Asylum wouldn't be asylum with only the whitelisted "veteran" players. That special asylum magic comes from the new players/trolls. -
Can we please have Essesker. It's one of the most detailed and best designed maps in arma. X Cam Prototype would also be a really cool terrain for asylum.
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I appreciate Eptic when he doesn't make stupid threads.
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Interesting editing and music combination.
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I5 6600k + evga 770 4gb will get you 60+ fps
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Take out those little fucking fences
Treeherder replied to Gatorade's topic in Altis Life Discussion
As far as I know you would have to scan every fence on the map to see if it was the right one then destroy it kind of like how Paratus did with the fed towers. This would probably cause significant performance issues on server restart and lower everyone's overall fps. -
Bohemia has said there will be new weapons and vehicles including VTOL aircraft in the expansion.
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Clearly it's Encore
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Should First-Person view be forced in Cartel zones?
Treeherder replied to Motown's topic in Altis Life Discussion
I find it interesting how the career cops who never fight cartels are for this, and the players whose opinions actually matter in this context are against it. -
Professional asylum money seller
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The best rebel shooters who are also whitelisted
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Get the i5 6600k. It's probably the best price to performance out there now and I get 60+ fps on ultra with it.
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What FOV do you guys play at / prefer and why>?
Treeherder replied to Gatorade's topic in Altis Life Discussion
Does anyone play on 360? If you had a really big monitor and got used to it it could be really OP. -
He hasn't and doing so would be much appreciated.