Jump to content

Sergio

APD Officer
  • Posts

    331
  • Joined

  • Last visited

Reputation Activity

  1. Sergio liked a post in a topic by Seán That Irish Guy in Interesting choice of words...   
    For everyone not knowing what the fuck is going on the spaz talking in the video admits to using command mode which is still a thing on server 5 because its not loved by the devs.
  2. Sergio liked a post in a topic by Kettles in Call To Serve! 2.0 [Altis Police Department]   
    Nice try but it doesn't come close to the original, which was created by my boy Smirnoff in case you didn't know.
    It may show my bias but I do prefer this version because it harkens back to a time when the APD wasn't so shit.
     
  3. Sergio liked a post in a topic by eleec in Decent First Day As a Constable   
    Not worth my time.
  4. Sergio liked a post in a topic by Sheriff Rick Grimes in Change log 7.9.2   
    Raiding hardly ever happens.  To get your house raided you have to be asking for it
  5. Sergio liked a post in a topic by bamf in Change log 7.9.2   
    I think we'll end up tying that to the aggression system as well, we just did not for today.  The thing we're trying here is to see if we can lower the running memory of the server by not spawning in items that largely go unused most of the time.  
  6. Sergio liked a post in a topic by Scott in Change log 7.9.2   
    Somethingth
  7. Sergio liked a post in a topic by bamf in Change log 7.9.2   
    It's been a few weeks since we patched (what with the holidays and all).  I hope everyone had a nice break.  We have lots of feature tweaks and bug fixes in this patch (thanks @Gnashes).  We also have a feature that has changed substantially, but I hope it will help with the overall memory utilization on the servers.  We will just have to see how this pans out.  
    You now "toggle" house crates into displaying or hiding while scrollwheeling on your homes (Show Crates and Hide Crates) The proper talent is now needed to detonate a suicide vest Cop gear check now works properly and will seize non-whitelisted gear Trackers placed on vehicles will persist through the player disconnecting and reconnecting Salt is now able to be mined anywhere the ground is "salt" Feign picking for UCs only shows when not in a vehicle now (rank must be hidden as well) Cadets may no longer offer Parole Flipping a vehicle should no longer allow for explosions You can no longer pickup items from inside a vehicle Master Bounty Hunter requirement changed to "Motivated" Put in/Pull Out of vehicle is yellow for ease of access You can no longer toggle the locks on Asylum-placed houses when not in a gang Cadets can now seize illegal items into evidence You can no longer commit suicide if you are downed Moved MX/MXC to Skiptracer, added Skiptracer vehicle and clothing shop. (Master Bounty Hunters Only) Added apex vehicle color variants (Donation Level Requirements can be found HERE) Bounty Hunters may now get into their own vehicle if it is locked Restrain Hotkey exploit prevention Police can arrest fugitives from higher floors at HQ locations now Civs can pull undowned, unrestrained people from cars they have the keys to. Flashbangs are being purchased from a new distributer, Black Cat USA. They promise increased effectiveness at marginal cost increases UCs should see all scopes in the shops now Apex Predators can buy 6.5mm lethal mags at Skiptracer Removed 3 second wait when dropping all of multiple items UC SGT+ Gets Zubr and Yorris Modified Athira Checkpoint at the request of checkpoint-inclined officers Marker Opacity sliders should no longer affect houses or fugitive tracks Fixed a bug where pardoning would always clear parole, even if canceled Added two new talents related to drug runners. Drug Runners now have a slim chance to alert talented police officers of your destination when taking a mission Improved the "Snitches" talent for police. It should be much more active now. Fixed bug with disarming You may no longer access your cellphone while dead Wong's no longer accepts goods imported from other islands You may no longer store a vehicle while "in combat".  Think of this like the aggression system for your vehicles. Corrected calculation error with Master Crusader payout bonus Corrected bug which allowed Master Bounty Hunters with the "Master of Information" talent to have no cooldown on tracking Athira HQ walls have been reinforced Added proper checks to vehicle crafting factories to ensure only unlocked skins are available  
    Hotfix 1:
    Fixed a bug preventing vehicle skins from loot crates from being crafted and purchased The "Hide Storage" option has been removed.  We are not seeing a reduction in memory when crates are hidden, so I'm removing that option Fixed the Skiptracer vehicle shop near DP19 to make vehicles spawn at that location The APD on Tanoa may now purchase APD and under cover jeeps. Hotfix 2:
    Crates will now be able to be spawned if you have soft logged or disconnected and then come back to the server.  For gang crates, if the person that originally hit "Show Storage" DCs, then someone else in the gang will need to "Show Storage" again to bring them back in.   Prisoners will now be able to get their aggression out once again in laser tag MBH tracking message should now show the proper time until you can re-track your bounty Drug runner plane pings should now show an actual message to the APD  
    Hotfix 3:
    APD officers on Tanoa will now receive a hazard pay bonus of 20% for most actions The bounty hunter shop on Tanoa will have more items available in order to match similar shops on Altis Masks will again hide names at distance as they shouldVarious wording changes on system messages APD jeeps on Tanoa will have lights now Hotfix 3a (server side only):
    Garage attendants now feel compelled to refill smokes on your Ifrit or Strider for you when you store your vehicle.  
    Hotfix 4:
    The calculation for how cartel fridge's fill with dirty money has been tweaked.  If a server is near full, the fridge will fill much faster - but if the server has few players, then the fridge will fill much slower.   The price of meth has been increased by ~17% Various map marker colors have been tweaked to work better Fixed a few minor exploits
  8. Sergio liked a post in a topic by BaDaBiNg_10-8 in I'm done!!!!!!!   
    Grats
  9. Sergio liked a post in a topic by Norwegianviking in It was an accident!   
    @Faarooq
  10. Sergio liked a post in a topic by Bilal Battu in [FSA] - Free Syrian Army [OPEN]   
    Free Syrian Army



    Who Are The FSA?

    The Free Syrian Army is an Armed Opposition group operating on the island of Altis. It is mainly composed of defected Syrian Armed forces personnel who fled to Altis towards the end of the Syrian civil war. Syrian refugees, new Islamic converts and members of the local population bolster the latest ranks of the army. The FSA military group reformed due to governmental repression and abuse of the Syrian population who were seeking a new home in a corrupt and hostile land. The FSA strives to protect and defend the rights and freedom of the people of Altis and bring the current government and APD infidels to their knees, converting and claiming the land in the name of Allah! The FSA's reformation was announced via a series of shocking video footage. The FSA is now recruiting only the most worthy warriors of of the faith!
     

    Application

    In game name:
    Age:
    Location/Timezone:
    Arma 3 hours(screenshot):
    Asylum hours:
    Previous gangs:
    Do you have sufficient Asylum Experience?:
    What can you bring to the FSA?:

    Note: Failure to follow the correct format and lying on your app will result in you being denied. Any applicants accepted will be pm'ed with further info.
     

  11. Sergio liked a post in a topic by ... in Remove Weapon Sway in Options?   
    Is there a option in the settings that lowers the sway of your weapon while aiming?
  12. Sergio liked a post in a topic by Ronald in How to stop an Nv fed ft Brotherdave   
    https://www.youtube.com/watch?v=_KAfwJzXkk4
     
    bring him back
  13. Sergio liked a post in a topic by Clockwerk in What does the APD actually NEED?   
    I know this has been said a few different times but Undercover Lts getting different colored 7.62s would definitely help not give the rank away.
  14. Sergio liked a post in a topic by BaDaBiNg_10-8 in What does the APD actually NEED?   
    or just have two accounts.
  15. Sergio liked a post in a topic by Volunteer281 in What does the APD actually NEED?   
    Now that's the APD I remember! 
  16. Sergio liked a post in a topic by Mr Smirnoff in What does the APD actually NEED?   
    well you asked whats missing
  17. Sergio liked a post in a topic by bamf in What does the APD actually NEED?   
    The APD NEEDs these things?  
  18. Sergio liked a post in a topic by Mr Smirnoff in What does the APD actually NEED?   
    Martial Law, Terrorism, Hunter HMG, Justice Wagon, backpacks are things that come to mind. 
  19. Sergio liked a post in a topic by Quattro in What does the APD actually NEED?   
    I'm thinking either something as simple as two targets, or the ability to grab a new one via phone.  I couldn't possibly hope to count the number of times I fly out to the middle of fuck nowhere to have a guy log out as soon as I'm about to refresh.  Being able to get a new one via phone would be a nice top tier prestige perk.  We might be almost as good as bounty hunters then kek.
  20. Sergio liked a post in a topic by Quattro in What does the APD actually NEED?   
    A quality of life change for warrant would be nice.  Either the ability to have multiple targets, or the ability to get a warrant from a phone would be incredible for the few officers that play almost only on the warrant slots.  Having both at the same time would be pretty OP, but at least one would make it slightly more appealing for people to chose those slots.
  21. Sergio liked a post in a topic by The Monopoly Man in What does the APD actually NEED?   
    Remove the drug slots and replace them with something viable, its been there for 2 years.
×
×
  • Create New...