I truly love the crafting system from 6.0. I think its really a good addition to the game. What I don't like and I'll say it again and again and again is the money cap and here's why.
The gangs who played a lot and did the most end game stuff make a lot of money. So they end up being too rich and keep coming back to fight at cartels and feds, whatever else. They want to make it an even playing field for the new guy who most likely had less then 500k(pre 6.0). Let's be real here. To get all that money you had to work for it and it takes time, a lot of fucking time. The most I think I ever had was 4 mil. And I still believe in money cap removal. What I think is being forgotten is that the people who have all that money are your truly loyal, active players. They are many of times, the kind willing to reply and post suggestions on the forums to better the community in the long run. I think many people would agree that since 6.0 the game has gone down hill. I liked it a lot more pre 6.0, I felt cops rped a lot more. Now that they have to buy their gear if they want any kind of real fire power, they are the saltiest of all salt upon finally catching the criminal. So they robocop the hell out of him/her to make at least some of the money back from getting destroyed time after time. The whole situation is totally fucked. And in truth I think Asylum lost a lot of cool people after 6.0 came out.