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Mada

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  1. Mada liked a post in a topic by Michael L in Gang Fort Suggestions   
    Gang fort is cringe, time to delete. Or just ditch the player # and let it be a cringe free for all. Almost every time someone actually fights it you get sweaty freaks crying that they lost their roleplay rebel outpost on the 9 year old game because somebody was 0.000000000000000000000001 meters closer than they should have been at X time or Jack's father's cousin's pet tortoise was at sofia rebel for more than 15 seconds so that means he was camping.
    Good idea, but the community is too autistic to make it work 👍, scrap the cap gay shit and give gang fort as a domination victory reward
     
  2. Mada liked a post in a topic by GravL in Gang Fort Suggestions   
    Let’s not forget the 1.1m we gave out in comp for ifrits lost, that was pointless too
  3. GravL liked a post in a topic by Mada in Gang Fort Suggestions   
    This is clearly the best way to populate a sever, let’s just make the rules up as we go. Your favorite group didn’t win the fort? Fuck it, let’s overturn it and waste everyone’s fucking time. 
     
     No one was making these stupid ass posts when they were taking it up the fucking ass from Envy. 
  4. Donk liked a post in a topic by Mada in Gang Fort Suggestions   
    This is clearly the best way to populate a sever, let’s just make the rules up as we go. Your favorite group didn’t win the fort? Fuck it, let’s overturn it and waste everyone’s fucking time. 
     
     No one was making these stupid ass posts when they were taking it up the fucking ass from Envy. 
  5. Mada liked a post in a topic by Donk in Gang Fort Suggestions   
    I dont think rebels are being camped harder than people sitting in Therisa with all vehicle spawns blocked rdming anyone who comes into town. Thats more of the issue. The rules are stated clearly on the wiki but yet each gang fort fight there seems to be rules made up on the fly. Theres no rule stating a maximum allowed in group just that you can only cap with a max of 8, but I guess having more than 8 in group and rotating in people that are sitting over 3km out when people die is now against the rules.
  6. Mada liked a post in a topic by Wang Liqin in Gang Fort Suggestions   
    Jesus Obiwan hated the naenvy reign but atleast they didn't make a forum post complaining after every gangfort ☠️
  7. Mada liked a post in a topic by GravL in Gang Fort Suggestions   
    SF on top they don’t wanna see us win, we literally had only 8 in from the gang at all times but guess we play unfair or somn, fort REALLY needs to be figured out you guys decide to make up new rules every time it pops. We’ve been doing the 8 in, some 3k away pushing in when someone dies every single time we’ve fought fort, but now we get it taken away for that? Actually retarded
    Like the first time we got fort, we did the exact same thing. Envy won, then an hour later I was pulled in TS and told to see if I can spawn there. Then we do the SAME thing again, and get it taken from us? Make it make sense. 
  8. Mada liked a post in a topic by Donk in Gang Fort Suggestions   
    We didnt calculate the amount of dick Panda will suck to please a gang that logs on once a week. Those kneepads gotta be getting worn down by now.
  9. Mada liked a post in a topic by GravL in Change cop rules on gang fort   
    Ironic mr. 80 counts of mental remains
  10. Mada liked a post in a topic by CeeJae in Change cop rules on gang fort   
    1. Cops should not be able to go into Gang Fort at anytime its uncontested. Gang Fort is a rebel outpost, therefor it should require a rebel raid. and a select few members of the APD like to sit there and down everyone(Even if they don't have bounties) then charge them with illegal firearms on top of what charges they already have.
     
    2. Make it so cops can't sit outside the circle during gang fort being contested until they see an Ifrit and then start spraying them down then sniping lethals into the contested gang fort because they are now initiated. 
  11. Mada liked a post in a topic by GravL in Move Pyragos Skip further West   
    Or not
  12. Mada liked a post in a topic by Donk in Hyper | OPEN | BANTER ALLOWED   
    Active gamers apply today! Looking to increase the zerg!
  13. Mada liked a post in a topic by GravL in Hyper | OPEN | BANTER ALLOWED   
    We need 15 minimum, at all times
  14. GravL liked a post in a topic by Mada in Hyper | OPEN | BANTER ALLOWED   
    very cool screenshot gravl
  15. Donk liked a post in a topic by Mada in Hyper | OPEN | BANTER ALLOWED   
    very cool screenshot gravl
  16. Mada liked a post in a topic by Defragments in Changelog - September   
    This is Asylum tradition! This is the way!
  17. Mada liked a post in a topic by Michael L in Changelog - September   
    Big time server lag since the update?
  18. Mada liked a post in a topic by Azeh in Changelog - (Almost) Halloween   
    Added:
    Group/Gang tags and corresponding aggressive status added to player messages. Group/Gang tags next to players name when looking at a vehicle. Black P07 added to donor 3+ (cops/bounty hunters). Repair/Refuel vehicle option added to vehicle garage. All Points Bulletin (APB) re-added Grabs the highest wanted player on the server and sets them as APB, must not be in jail and dead to successfully evade. Ability to see your own charges on the wanted list. Press 1 while on civilian to view your charges. New Admin Halloween Event To win, you must uncover and burn skeletal remains and be lucky enough to find a special secret! Added Altis Shipping Robbery http://gaming-asylumwiki.com/wiki/Shipping_Robbery Started on the pier at Athira Chop Shop. 3 different tiers. The higher the tier, the higher the risk and reward. Deliver the vehicle to a drop-off point to receive a large amount of cash. APD can track the transport vehicle. Added Blood Money Vehicle Shop at Rebel New Item "Heisenberg Meth" added After processing Crystal Meth you can process again for Heisenberg Meth, which sell for an increased price at drug dealers. APD related charges have been added. New Item "Cocaine Brick" added After processing Cocaine you can process again to obtain Cocaine Bricks, which sell for an increased price at drug dealers. APD related charges have been added. New Item "Gold Nugget" added This will primarily become more useful upon release of quests. This item is basically a legal gold bar that weighs significantly less and nearly as valuable. However, currently you can obtain them from admin gifts, loot stashes, and plane crashes. Sellable at Commodities Trader, Jewelry Stores, Turfs, and Rebels New plane crash sites will randomly appear across the map APD are welcome to come fight for the ability to seize the crate for some good money depending on the value of goods. The zone will be treated as a red zone. The contents inside can be illegal/legal as well. Van (Transport) added to the SWAT garage vehicle list. Orcas have been added to the AFD vehicle motorpool. Medics can now open/close bar gates remotely, both old and the new models APD can now open the new version bar gates as well Speed Traps added back in. New location(s) added. There are specific poles at the locations that signify it being a speed trap. We left the nasty screen flash out. Traffic Cameras Each Speed Trap location has a pole with mounted cameras that the APD can use. Officer must have the "UAV Terminal" in the GPS slot to get the options. Officer then can select any speed trap cameras to view within 5km of the cameras location. While in traffic cameras you will be unable to hear things going on around you character, this may include VOIP. APD may be releasing further information/policy on usage of traffic cameras. Role Playing Grenade Launcher has been added again to both Blood Money shops and Rebels at a steep price. When players are near vehicle smokes their screen will become blurry. An "X" button to close the redeploy menu for the APD. Changed/Tweaked:
    Message History GUI updated. Detailed message history and able to see full messages as well as the players group tag. Jump height is now constant and not based off player weight. Admin/Event Gifts Should now wait until you're alive and will wait for you to lose some weight. Admin gifts will now give a warning that the contents may be illegal. Admins can no longer spam gifts by accident. SWAT specific items removed from loadout spawning for Evidence Lockup when non-SWAT. Cop cap will be removed when player count is 95+ (all slots will be available). New textures for AFD vehicles (Offroad/Hatchbacks/Strider/SUV/Orca). Civilians should no longer be able to co-pilot medic aircraft. Subscriber Hatchback has been changed to a Halloween texture. New player revive fee has been made significantly cheaper. Wolf Dew texture now requires the necessary achievement to unlock. The cost of the mining/gather device tempest has increased. Medic boat shops should be working now and garage should show properly. All civilian boat areas should now have medic spawns added to them. Medic rank requirements for some vehicles should be changed. Rank 2 for the Sport Hatch, Hummingbird Rank 3 for the boats Cops should now be able to search/seize containers/tents. The "Refill Magazines" action will now work if the loaded magazine is unfull and the rest of your magazines are full. How vehicle cleanup timers are reset. Updated the UI of the house menu. You can now choose different colors for the house light. You can now see the combined cost of your house's bank/market value and inventory/aging barrel upgrades. You can now remove the gang house and keep your gang. You can now set another house as your gang house, replacing the old one. Gang creation no longer requires a house, but instead costs $25,000. This can be done through the phone. Significantly decreased the amount of time it takes to initalize houses after server restarts. Purchasing from a medical supply crate will now pay the medic who owns that crate. The prices are 3x the normal value for the convenience of having it anywhere on the map. Replaced the random medical supply drops with a manually called in version that acts as a mobile medics shop. Tweaked the auto run script to only be cancelled by WASD. This allows you you alt tab now without it cancelling. The "X" button on some menus (e.g weapon shop menu, loadout menu) was changed to look better. Fixed:
    SWAT End Scroll Wheel action should stay longer now. Cops of sufficient rank/role can now use undercover Hunters. Hurons for cops no longer require the undercover role to be pulled. Shooting blanks after being downed and killed shortly after. Rangefinders counted as weapons in certain checks. The NVG effect will automatically apply now for admin events and their preview cinematic. Removed:
    Medic Air Drop crates. Quest Stuff commented out temporarily (this includes the menu that was previously available)  
    Hotfix #1 and #2:
    Fixed an anticheat false positive for cops. Disabled APB until it can be looked at properly (caused issues for cops: lag, delays, redgulls not working etc). Fixed 2 other script errors. Fixed gang house changing/removing being possible for ranks below 1. Fixed the normal and supervisor medic Hatchback Sport skins being swapped. Fixed medic Rhib skin only covering half of the boat. Fixed the convoy event taking money with an insufficient amount of cops online. Hotfix #3:
    Fixed requirements to use the medic Rhib skin. Fixed inability to purchase aging barrels for houses. Fixed gang creation being abrupted if you were already in a group. Fixed alcohol aging (server shouldn't be as laggy as it's been so far this update). Fixed the ability to check your own charges. Tweaked the blur effect when near vehicle smokes. Added more civilian slots. Hotfix #4:
    Potentially made house upgrades work more reliably. Fixed weapon/loadout menu closing instantly when opened. Fixed players not being able to interact with garages etc after being in the graveyard event. Hotfix #5:
    Fixed plane crash markers not deleting. Fixed SWAT van. Fixed the naming of the Hatchback Sport subscriber skin. Fixed some issues regarding the graveyard admin event. Fixed some issues regarding the cop vehicle shop for certain ranks/roles. Fixed stat tracking for coffee consumption. Fixed the "Drop" button being disabled for cops in the warrant role. Fixed syncing near the prison causing your loadout to be wiped. Re-added APB.
  19. Mada liked a post in a topic by JamieH in Space Force   
    join today to say no to the cops.
     
  20. Mada liked a post in a topic by JamieH in Changelog - 5/12/2020   
    Gun Game would be better IMO if you got rid of the demotion on death, also if the animation wasn't fucked and you spawned with your gun rather then putting your hands up... Spawns are kind of shit too
    Teleport doesn't always work, and I lost my Y even when I was teleported and regeared.
    It fucks up your gang group too
    Also I can't pull cars from my shed - bitches that I don't have a debit card (I don't, but like I've always been able to pull cars from my garages)
    Also you got rid of smokes?
    And my loadout can't have NVGs in?!
  21. Mada liked a post in a topic by Tea. in The Powerpuff Girls [LIMITED] [BANTER ✓]   
    Accepted as trial
  22. Mada liked a post in a topic by JamieH in The Powerpuff Girls [LIMITED] [BANTER ✓]   
    [Application]
    Name: Jamie
    Hours: Too many
    Previous Gangs: Toxicity, Forsaken, SpaceForce
    Why should we accept you? @Revenant said I had the skills to join
    Vouches: @Revenant  @NotTea
  23. Mada liked a post in a topic by JamieH in Space Force   
    https://streamable.com/axt35j
     
    join today for a free RPG
  24. Mada liked a post in a topic by JamieH in Space Force   
    Space Force is a gang focused on having fun.
    Requirements:
    -750 hours
    -At least 16 years old
    -Financially stable (minimum of 500k)
    -Fighting experience preferred
    Application:
    In-Game Name:
    Age:
    Arma 3 hours (Screenshot):
    Bank Account (Screenshot):
    Any experience fighting?
    Vouches:
    Previous Gangs:
    How active will you be?
     
    Roster:
    Leader: TK Jamie
    Lieutenant: jacking off is a sport, Jeb, chrIS, Infamous
    Trials: Not Listed
    Blacklisted: ()Suspect()

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